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Zenra

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  1. Motoring was listed as part of the standard start up procedure in at least a couple of the checklists circulated through this forum, one of which was a favorite of mine because of the level of detail it included. However, that part and a few others proved inconsistent with real world procedure, so I don't use it anymore. As Shagrat points out, the normal procedure does NOT use motoring. The TO 1A-10C-1 (Change 10, 12 APRIL 2012) calls for motoring only when pre-start ITT is greater than 150 C or if there is potential for a hot start (fuel in the engine).
  2. Thanks for the quick replies. That all makes sense, but I thought I was installing the alpha and the Nevada terrain separately from 1.5xxx; that is, so I could run both. As it is, however, no matter which method I use to start DCS it comes up v2.0.4. Is it possible to have both versions installed, and if so are there directions someplace that could help me accomplish that? Thanks again.
  3. Not sure if I did something wrong installing DCS World 2.0 and the Nevada terrain, but I can no longer see and of the Georgia missions or campaigns for the A-10C. They are all right there in the same folders on my hard drive, but whether I start "DCS World" or "DCS World 2 OpenAlpha" I can only fly in Nevada and none of the older missions or campaigns I have installed show up. Is there a way to switch between theaters, or did I perhaps mess something up installing the alpha and Nevada terrain?
  4. Nice series - thanks for the effort. I used Tacview some time ago with BS / BS2 but kind of forgot about it - looks like it has improved a lot, particularly the DCS integration. Will have to give it another look.
  5. Good answers here but just wanted to add that one way to find what grid you are actually flying in at any given time is to consult the POS page on the CDU (SYS / INS / POS).
  6. Awesome Keats - thanks for the extra effort. Will definitely give it a try. Wonder if Warrior will lase the target now?
  7. I'm no expert and PhoenixBvo already referred you to the battle book from the 476th which is awesome, but for me using CCIP and dive bombing ( as opposed to toss bombing ) is the way to go with the 82's. Experiment with the HOF setting for CBU's, and set your SPI to a location upwind of your intended target. As with a lot of things in the A-10C it's not all about switchology - practice and experience count for a lot.
  8. Flew the first mission over the weekend, and had good fun. Got killed, but still had fun :cry: The synthesized speech does work, and all of the voice acting was quite good, I thought. About the only area that didn't feel quite right was not having to tune in to receive the comms from Badger. I like the realistic radio modeling in DCS, and it seemed weird to have these people just talking to me from time to time regardless of whether I was tuned to ATC, a package frequency maybe even talking to my wingmen at the time. Your use of the F10 menu option is interesting, though, and admittedly made it convenient to look back at the last message. A trade off, I guess. Anyway, thanks a lot for building this campaign - even one decent mission is a lot of work, I know, so your effort here to produce and publish a campaign is quite remarkable. Thanks again.
  9. China Hat aft short (missle step) may work, but that also selects the next missile and should not be necessary. I just slew the crosshairs off the target and to the next one. Are you saying that does not work for you? If so, you might try TMS down short, which ground stabilizes the MAV seeker.
  10. Whether you must enter leading or trailing zeros depends on whether you are using L/L or MGRS. with the former, you need to enter the leading zero for the longitude degree field, but it is always advisable to enter zeros where they belong to avoid misinterpretation by the CDU. For MGRS you have options but have to be careful to keep the northings and eastings the same number of digits or you'll end up with a point way off where you intend.
  11. Yep - been flying BS and the A-10 for years now and loving it, but can't wait to strap on a DCS- quality F/A-18...
  12. There are many old posts on this with lots of pictures of RW jets, including A-10's, just a bit off the runway but hopelessly broken or at least stuck as a result. Conclusion was that it's realistic. In the RW, chances are that if you drove off the runway your mission would be scrubbed anyway, even if you didn't get stuck or damaged, while the plane is towed back for ground crew to check it out.
  13. For fighter jets that usually means how fast you can move, or increase the "rate", the nose across the sky. Refers to turn rate, but in three dimensions. The faster the pilot can rate his nose toward the target the faster he can get his sensors and weapons on his enemy.
  14. Ah - I see. Thanks for the info, I had not picked up on the possible release of the map tools before.
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