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Kerbo 416

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Posts posted by Kerbo 416

  1. 5 hours ago, Bungo said:

    The download of v3.0 contains textures 2,3,6,9, and numbers.  Is the downlod missing the others for the nose, underside, fin, etc ?

     

    Cheers

     

    Braedon

     

    hello, could you check again since all files appear for me?

    image.png

  2. For LS-6/GB-6:

    1. Master Arm ON
    2. AG mode
    3. select LS-6 in the SMS page
    4. make sure ARM stops flashing
    5. check the alignment on the right screen under the HSD
    6. once alignment is complete select target, this can be done in one of two ways:
    • T(arget) O(f) O(pportunity) mode, to use this designate a Point of interest using one of your sensors, such as the TPOD, ensure that the LS-6 is in TOO mode and then release the weapon
    • P(re)-P(lanned) mode, to use this method click on TOO in the SMS page to select PP mode, press on CNTL to enter the sub page, and then enter the coordinates of the targets on the UFCP and release weapon
    • Like 2
  3. 12 hours ago, sublime said:

    Do they use Russian FAB series bombs?  Or what's their designation?  I always thought it odd the jf17 defaulted with the mark series of bombs.

    What does China use for fox 1s?

    Isn't the pl15 the one that's supposedly for killing AWACs and can be sat guided?  What fox 1s do they use?  Bomb types?

    As I said PL-11 fox 1, as for bomb types check out this article 

    http://www.ausairpower.net/APA-PLA-GBU.html

    46 minutes ago, GGTharos said:

    SD-10 is the export 'version' of the PL-12, and there are certain differences in electronics.  

    The PL-15 is far too small for a 300km range - it's probably being confused with PL-21 or something else.

    The PL-15 is a ramjet missile that is quite long, though 300km is probably a bit optimistic, I'd personally put the actual range at 150-250km

    • Like 1
    • Thanks 1
  4. 5 hours ago, sublime said:

    I'm just curious as I don't know much about either..

    How common is the SD10 IRL?  Is it a Chinese or Pakistani missile?  

    Does the JF17 ONLY use SD10 IRL - it has no other say Fox1s?

    What's the PLAAF use for those ? Russian copies?

    The PLAAF has mostly ouyphsded Fox 1s but they use the PL-11, which is a license built version of the Aside which is a modification of the Sparrow, the JF-17 currently does not use any other long range missiles then the SD-10 and thus it used regularly, however the PL-15 (300km range) is rumoured to be tested on the Block III

    • Like 1
  5. 6 hours ago, aaronwhite said:

    Nice work! I'm thinking about using that awesome template to throw together some IIRAF skins.

     

    I was thinking about doing two in the splinter camo in blue and then the sand camo they have. The JF-17 seems like a perfect fit for the IIRAF.

    Agreed! I have considered doing an IIRAF livery myself but do not really have the time, I'd love to see your work and any feedback you may have on the template!

    • Thanks 1
  6. 3 hours ago, Torbernite said:

    Nice work! I love this camo. But there seems to be some problem with my AAR probe, totally right without that. 😨

    image.png

    Besides, we usually also carry insignia on vertical surfaces such as side of vertical tail or fuselage. It would be nice to have it.🥰

     

    thanks for spotting the issue with the AAR probe, will fix it shortly 

  7. 20 hours ago, Kup said:

    Just clean, without any country ID(visual) and selectable by all nations.

     

    No that will not be possible, the livery is already selectable by all nations ingame to allow for it's use in MP

  8. one more update, this time a Small one
    Version 3.1:

    • Fixed color mismatch caused by weathering layers between Main 1 and Main 4
    • Fixed AO making the Main 06 underside Flaps black
    • updated method of upload to make it much easier to push updates 
    • Like 2
  9. 2 minutes ago, sublime said:

    Hey all

    So I was on growling sidewinder.  Jf17 with the datalink on.  I noticed a friendly aerial contact had a yellow line going to a enemy contact on my HSD?

    What was that about? Only saw it once

    means you've locked the target

  10. Hello, I've come to report an issue with the normals that cause a weird banding effect, particularly visible if the diffuse is more saturated,
    normal:
    unknown.png
     

    effect ingame (look near and under the cockpit): 
    DCS_2021-06-23_17-44-54.png

  11. Hello! I think I'm speaking for all the livery creators of DCS when I say normals are desperately needed for FC3 aircraft, to give them more depth and allow a more realistic look.

     currently only the MiG-29 has normals on the main fuselage files (but missing them on the gun shroud and engines while the Su-33 has normals for the landing gear and Su-27 has for engines but none whatsoever for the fuselage). including normals will bring the rivets and panel lines to life.  

     

     

     

    • Like 6
  12. Ver 3.0 Is here! be sure to read the readme file after installing, link will be in the OP shortly 

    Changelog:
    -added UVs
    -Fixed issues with wing and added back the Main 07 due to confusion on intended usage
    -added roughmet template (thanks to Megalax)
    -redone sample skin to be a default camo
    -redid weathering
    -tanks included in the sample livery
    -bort numbers now enabled by default, to disable replace all instances of "jf-17_numbers01" with "empty"
     

    • Like 1
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