El Phantasmo
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Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
Well yes and no. Yes in the fact that the launch platform is very close to the Iskander vehicle platform. -
Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
Getting close on that Iskander -
That would be amazing to be able to employ short range missiles and have them actually get close to the targets.
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This would be cool to see but what I'd like to see in game would be the Iskander. @currenthillAny chance that might be on your list of mods in the future?
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Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
So I ran a clean mission, nothing else besides this mod, 3 pskott infantry vs 1 T-72. Crashed the very first time. Only error I could find in the log pertaining to it was this. ERROR ED_SOUND (9276): can't load wave: "effects\weapons\automatic\pskott86.wav" Not sure if that would cause a CTD but just what I found on the initial testing.- 460 replies
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Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
Probably so. I havent seen any technical specs to know how much more of an upgrade the new missiles are over the older versions. Where I would say its a bit overpowering is the fact it will shoot down pretty much anything. Anti Radiation missiles launched within 10 miles at supersonic speeds get intercepted. I can understand glide bombs and cruise missiles but the close range missile intercepts would make it difficult take down in a mission. I guess you could just keep throwing missiles at it to run it out of ammo though. I did some stealth tests on it. The F117 can sneak in and drop GBUs so that works. The B2 gets detected though and that was after I had adjusted its RCS to be more inline with the nighthawk. For reference the Nighthawk is using a RCS of .01, so I adjusted the B2 to be .03.- 460 replies
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Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
Is there any reason why the SAMs are so overpowering? Everything I've about the LvS103 is that its just a regular Patriot system.- 460 replies
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Militariy Aircraft Mod
El Phantasmo replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
You are using some mods that I do not have so I cant test that. If you want to send me a version with only the assets from this mod I can take a look -
Militariy Aircraft Mod
El Phantasmo replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
Seems to work fine B2 Test.miz -
Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
Sure thing. Ill see if I can replicate but just to be sure, are you running this mods with any others? I cant really replicate the error unless I can replicate the conditions.- 460 replies
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Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
What other mods are you trying to run with this? I just fired up a test mission with the swedish mod only and infantry worked just fine and I didnt have any CTD- 460 replies
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Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
I think it might be how the SCUD is classified in game. I dont believe SAMs are capable of intercepting MLRS in game. Not sure if the SCUD is coded as such.- 460 replies
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I have updated the AT Infantry mod that had been created by Morkva some years back. I am by no means a modder or experienced in coding but I think it turned out pretty good. I haven't tested against many of the other mods out there but it seems to work fine now with the Swedish mod pack. ChangeLog: Modernized the coding to reflect current game assets Cleaned up the file structure and added the liveries in to the folder. Originally I think they were created to be put directly into the core folders. Tweaked their behaviors slightly, I reduced their acquisition and shot delays from 10 to 5. This is inline with current game assets. WARNING: It will not work with any missions that had the past iteration so you will have to update those in order to load this version Enjoy, Phantasmo https://www.mediafire.com/file/gdcvumic0ky5ldu/AT_Infantry_Updated.zip/file
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Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
I dont really use NATOGF. Any idea what errors it is causing?- 460 replies
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Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
I have actually fixed the AT Solider Mod so that it doesnt conflict anymore and actually works great now. I can probably dig into the NATOGF mod and see if I can fix that one as well. Ill probably try and get those updates posted soon.- 460 replies
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Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
@currenthillSo after some further testing it looks like some other mods were conflicting with yours. The AT Soldier mod and the NATO GF mod were causing weird behaviors. We would sure appreciate your excellent modding skills to help bring back the AT Soldier mod back to life. It helps fill a major gap in ground firepower.- 460 replies
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Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
Sorry, let me clarify that a bit more. Its the infantry units that are having this issue, not the air defense units. This goes for all the infantry units.- 460 replies
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Swedish Military Assets for DCS by Currenthill
El Phantasmo replied to currenthill's topic in Static/AI Mods for DCS World
I cant get the RBS units to function. I can place the unit in the mission but when mission starts he does nothing. If I try to manually control him through combined arms it says the unit is dead. Also, he does not show up on the F10 map either.- 460 replies
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@currenthill Any chance of using your fantastic mod skills and bringing this back from the dead or possibly updating?
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Yeah I wasnt taking the picture as fact but it doesnt seem impossible why you couldnt load those weapons on centerline.
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And is there any possibility of getting that J-8II as a module in game? lol
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Correct. I am wondering if it would be possible in the future to carry the LS-6 500 on the centerline