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Shmegegge 1-1 Aero

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About Shmegegge 1-1 Aero

  • Birthday 04/23/2001

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  • Flight Simulators
    DCS World
  • Location
    The US
  • Interests
    Flight

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  1. Well, I just flew around for an hour or two without any issue, so I have a good feeling that the issue is resolved. Thank you for your help @silverdevil
  2. Thanks for the help, but it didn't seem to fix the issue. I got a crash after flying on 4ya syria for about 45 minutes. dcs.log
  3. Hi @silverdevil. Thanks for the suggestion, but it didn't help. I increased my pagefile to 16000-32000MB but I still got a random crash to desktop after flying for half an hour on Enigma's server. Log is attached. dcs.log dcs.20230518-014014.crash
  4. I was on a Hoggit server flying around. After about 45 minutes my game suddenly quit without showing the game crash dialog. At the end of my log file it says it ran out of memory, but I'm not sure what that means because I have 32GB of DDR4 RAM and 8GB of VRAM. My full system specs are: Ryzen 5 5600, 32GB DDR4 RAM, GTX 1070, and DCS is on a 1TB SATA SSD. dcs.log dcs.20230516-010717.crash
  5. Correct me if I'm wrong, but I believe that is a limitation with the real hornet. Or at least that is the excuse ED gives.
  6. How about updated weather presets for certain water states+weather effects.
  7. The RLWS is the laser warning receiver, which hasn't been implemented yet.
  8. Does this happen for you guys when using LMC? A lot of people (including myself) have found that LMC with multicrew causes the TADS to jump all over the place which causes the missile to miss.
  9. Yes the behavior you are describing is exactly what LMC is supposed to do. Keep LMC off when you are acquiring targets. Then, once you find something, turn it on and it will stabilize the sight from any movements the aircraft makes and will also keep its velocity depending on how long you pressed the manual tracker and in what direction. This is useful for tracking moving targets. That being said, when in multicrew, LMC is currently bugged and will cause the TADS position to go all over the place for the pilot's perspective and cause the missile to miss.
  10. I know a lot of people have been having issues with employing Hellfires in multicrew. Fortunately I think I've found the issue. It seems that when using LMC, the TADS becomes very desynced between the CPG and the Pilot. Attached is a google drive link with trackfiles, where you can clearly see that when my CPG enabled LMC, the TADS position jumps all over the place on my end even if it's completely stable on his. Google drive link with track files since the forums still only accept files smaller than 5MB: https://drive.google.com/drive/folders/1D-82TLuM81oUHiBPQ1jEEgwFeCTJmmTg?usp=sharing
  11. I had this issue with my friend on a large issue. We did everything exactly as the manual says but our Hellfires never tracked, even after making sure our LRFD and missile were on a code that was most likely not being used (I think it was Code L). Then we switched to a private server and everything worked perfectly. I am attaching the track of our attempt on the large server, hopefully it isn't too long. If anyone can find the problem, I would love to know. https://drive.google.com/drive/folders/1E-47zobxotLoAsZr-liNDIOo91K1_mT4?usp=sharing
  12. This is already in the game. It sounds like the mission designer turned it off for those vehicles, but it should be in the advanced options for waypoints under the options category if you want to turn it on. The option is called "disperse under fire"
  13. Yeah this happens in the Hind as well. It's small but pretty annoying and has definitely led to some confusion/non-bug reports (at least on the Hind forums)
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