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Rykane

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About Rykane

  • Birthday 09/26/1990

Personal Information

  • Flight Simulators
    Lock On Flaming Cliffs 2
    DCS: Flaming Cliffs 3
    DCS Black Shark
    Lock On
    Lock On Flaming Cliffs
    IL2 Sturmovik 1946
    IL2 Sturmovik Cliffs of Dover
    DCS: A-10C
    DCS: P-51D
    DCS: UH-1H
    DCS: Mig-21Bis
    DCS:Mig-15
    Falcon BMS
  • Location
    Glasgow, Scotland
  • Interests
    Gaming, Aviation, Flight Simulators and Rugby.
  • Occupation
    Student
  1. Yeah I can't see them in-game either. Seems like it was forgotten or it was a typo.
  2. Thank you so much! That did the trick. Seems like there are F/A-18 SEAD flights assigned to my package now!
  3. It was in OB. I'm not sure if I'm supposed to activate anything to make the SEAD flight to enable or something but I flew the whole mission and they stayed on the ground. Do they automatically begin to takeoff themselves or does it need user input somehow?
  4. I just tried Falcon over PG with a friend of mine and we done some strike missions. However the SEAD flight that was assigned to our package stayed at their airbase and never moved at all during the mission. I had a look at the planes via the f2 external view and it looked like it was using the old F-16C model for the planes (not sure if this is part of the issue). Has anyone else been having a similar issue? The escort flights were fine and took off and helped out but it just seemed any SEAD flight was stuck on the ground with no pilots in the cockpits.
  5. I tried to trust me, haha. I can't go back to non-vr. I talked on the discord and the developer replied with him knowing about the culling issue where it just straight up removes units. He said he wants it to eventually hide them etc. For now, he recommended trying smaller theatres.
  6. It looks like this currently. The mission is to destroy objectives at DACHSHUND however there are no targets there. Looks like I found the issue, I ticked cull units and set it to 80nm as without it enabled my FPS was in the low teens in VR. However, with it on my FPS was perfect. My thinking was it culled the units and made them appear once you reach that certain distance. It seems to have removed them completely (I'm not sure if this is intended). Is there any way around this or do I just need to increase the cull distance to say 200km?
  7. Hey guys, I've recently started to get into DCS Liberation however I'm having some issues especially when it comes to the air to ground missions especially strike missions. I've found that whenever I select a flight and load up the mission get to the target I cannot find any objectives or units at the waypoints that were designated. For example, a mission was to take out 3 BTR-80s and I flew to the target waypoints and there was nothing there and the objective marker/steer points were on top of a large building. I also selected a flight to take out some hangars but the steerpoints were out in the middle of the desert with nothing near them. I also flew the mission and there was nothing there to double-check. Does anyone else have this issue or am I doing something wrong?
  8. It seems to have fixed itself. I started up the game today and it's no longer there. I'll let you know if it comes back again.
  9. Here's the video uploaded on youtube.
  10. I was testing the new open beta patch last night and I noticed an odd sound when the engine of the F-16 is in idle to mil power but as soon as you go into afterburner the sound disappears. It almost sounds like a very high bpm like drumming. I took a video to show what it sounds like. I'm wondering if anyone else is getting the same issue. https://streamable.com/7c10tw
  11. Anyone with the errors, Try to navigate to both of these paths below and delete anything in them. DCS World\Mods\terrains\(terrain)\misc\metacache\dcs DCS World\Mods\terrains\(terrain)\misc\shadercache I managed to load up an SP mission with the mod disabled and deleting the files within those folders above. I'm going to try to reinstall the mod now and check if it works. *UPDATE* Just tried to reinstall the mod and I get the error again. Looks like we'll need to wait for an updated version.
  12. Getting this error as well, I'm on the latest version. I also uninstalled the mod, and deleted everything in my FXO2 and metashaders folder yet it's still doing the error.
  13. I'm getting the exact same thing. I upgraded to a 2080ti and I jumped on DCS VR first time in a while and I'm getting 30-40% load on quite a beefy rig too, i7 8700k @ 4.5ghz, 64gb ram. My fps is in the low teens to high teens on some servers and sometimes 20-25 fps. Before around the summer I had a 1080ti and I had better frames. So not too sure what the issue is.
  14. I'm getting the same issue, I upgraded to a 2080ti and I jumped on DCS VR first time in a while and I'm getting 30-40% load on quite a beefy rig too, i7 8700k @ 4.5ghz, 64gb ram. My fps is in the low teens to high teens on some servers and sometimes 20-25 fps. Before around the summer I had a 1080ti and I had better frames. I expected better FPS when upgrading to the 2080ti, I guess not :D
  15. Just ordered one a few days ago. Can't wait to get it!
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