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Everything posted by Skarp
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What functionality is currently not modeled correctly/missing for the aim54C?
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What is the required AAR kias speed? Drogue tankers top speed for AAR is 250knots… from what I can see.
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Awesome ! Can’t wait for the B update too.
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Does this mean the stores drag in the engine wells are fixed in the F14A?
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Is there a reason why you won’t be modeling the Lazur type system. I assume it would be critical to its intercept role.
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Deka Simulations announces the DCS: J-8II for DCS World!
Skarp replied to Mike_Romeo's topic in DCS: J-8II
How is it fictional if it existed ? -
Feedback Thread F-14 Tomcat - Update 24th Jan. 2023
Skarp replied to IronMike's topic in DCS: F-14A & B
I was unaware the dl host didn't matter for a cva alignment. now I do. -
Feedback Thread F-14 Tomcat - Update 24th Jan. 2023
Skarp replied to IronMike's topic in DCS: F-14A & B
There is an issue starting cold on the boat and jester doesn’t use the boat DL for his CVN alignment. He will mistakenly use an Awacs if available. So after every cold start I have to jump in the back. Set it back to the carrier DL, turn the ins knob to CVN then back to INS to correct my position and hook to the boat. jester also does not update the flare ,chaff counter, and stations after rearming is complete. Jester also needs an option added to prioritize target and set all other targets to do not attack. In busy servers with 20 plus bandits in the air it’s impossible for auto track even on a missile shot to keep the target I shot at on scope. Usually ends up dropping track because the radar picked someone up lower than him. So I need to jump in the back and do his work for him haha. -
I don’t think Ed or heatblur have any intention of using the target size switch for anything other than what it’s supposed to do. If at all I suspect Ed would be working on a better simulation of the missile ect. It’s kinda cool but you’re traveling fast as it’s climbing so yes it can fly above you until it starts leveling off and screaming at m4.3 away from you.
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PSA: F-14 Performance/FM Development Status + Guided Discussion
Skarp replied to IronMike's topic in DCS: F-14A & B
Depends how much fuel you had on board. If you had 4-6k lbs of fuel …. Slick , you’re a rocket ship. Also need to understand what the energy state of your opponent was. If he was m1 and went into the climb and you tried to follow that from 240 knots it ain’t going to happen. -
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Been doing some multiplayer matches with the aim54. Been getting allot of kills. For ideal conditions I’ll climb and tank at 25k then climb to 43k feet. Push the nose down Speed up to M 1.4 leveling off at 37K. I then climb to 50k or higher. Maintaining around m1.2 a M1.3. If the drag of the aim54s under the belly was corrected I bet I could do M2 up there.
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PSA: F-14 Performance/FM Development Status + Guided Discussion
Skarp replied to IronMike's topic in DCS: F-14A & B
Is ED aware and looking at fixing? -
PSA: F-14 Performance/FM Development Status + Guided Discussion
Skarp replied to IronMike's topic in DCS: F-14A & B
If I have x4 aim54s x2 aim7 and x2 aim9, is the f14 really that draggy I can barely scratch m1.2 ? The question is the 54s on the belly creating too much drag? -
I think the reason I tried using it was because I damaged my flaps. So I decided to try it and shut down to do the repair. After repairing it didn’t work of course. bit of a bummer.
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so this is the steps I took. 1. spawn cold - reference alignment (fine alignment) 2. after landing (vis fix updated) - parking break set - WCS switch to off - then Nav Mode off 3. Ran the start procedure and no reference alignment option was available.
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I have tried this and it didn’t work.
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well there are two options for tacview. we can record it ourselves (can't because of the performance hit to the server box). the second option is allowing the players record but hackers just stream it for SA.