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Skarp

ED Beta Testers
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Everything posted by Skarp

  1. What functionality is currently not modeled correctly/missing for the aim54C?
  2. What is the required AAR kias speed? Drogue tankers top speed for AAR is 250knots… from what I can see.
  3. Awesome ! Can’t wait for the B update too.
  4. Does this mean the stores drag in the engine wells are fixed in the F14A?
  5. Is there a reason why you won’t be modeling the Lazur type system. I assume it would be critical to its intercept role.
  6. I was unaware the dl host didn't matter for a cva alignment. now I do.
  7. There is an issue starting cold on the boat and jester doesn’t use the boat DL for his CVN alignment. He will mistakenly use an Awacs if available. So after every cold start I have to jump in the back. Set it back to the carrier DL, turn the ins knob to CVN then back to INS to correct my position and hook to the boat. jester also does not update the flare ,chaff counter, and stations after rearming is complete. Jester also needs an option added to prioritize target and set all other targets to do not attack. In busy servers with 20 plus bandits in the air it’s impossible for auto track even on a missile shot to keep the target I shot at on scope. Usually ends up dropping track because the radar picked someone up lower than him. So I need to jump in the back and do his work for him haha.
  8. I don’t think Ed or heatblur have any intention of using the target size switch for anything other than what it’s supposed to do. If at all I suspect Ed would be working on a better simulation of the missile ect. It’s kinda cool but you’re traveling fast as it’s climbing so yes it can fly above you until it starts leveling off and screaming at m4.3 away from you.
  9. Depends how much fuel you had on board. If you had 4-6k lbs of fuel …. Slick , you’re a rocket ship. Also need to understand what the energy state of your opponent was. If he was m1 and went into the climb and you tried to follow that from 240 knots it ain’t going to happen.
  10. Took this picture a while ago. This was live on the DDCS server.
  11. My assumption was it was amazing against the foes they expected to face. Not against an F16 with aim120C and link16. But the MK60 is superior still especially down low. Just focus on the optimal distances to kill a fighter. I’ve been dominating F16s >:).
  12. Once the bag is empty I get rid of them unless I’m planning to stay up a while. But yeah basically just get above 40K feet get to M1.2 and do a 50nm shot if he is high or a 30nm if he is low and you’ll probably get a kill.
  13. I do 50nm shots. Could do longer maybe but it’s got allot of energy on it from 50nm
  14. Been doing some multiplayer matches with the aim54. Been getting allot of kills. For ideal conditions I’ll climb and tank at 25k then climb to 43k feet. Push the nose down Speed up to M 1.4 leveling off at 37K. I then climb to 50k or higher. Maintaining around m1.2 a M1.3. If the drag of the aim54s under the belly was corrected I bet I could do M2 up there.
  15. If I have x4 aim54s x2 aim7 and x2 aim9, is the f14 really that draggy I can barely scratch m1.2 ? The question is the 54s on the belly creating too much drag?
  16. 40K plus I wouldn’t shoot till 50nm on a bandit. Anything beyond that will be a miss. 30-36k shoot at 30nm. 20-30k I’d say 25nm. On the deck 8nm. In these scenarios you’ll need to be above m1. The chance of a kill is pretty high as well.
  17. I think the reason I tried using it was because I damaged my flaps. So I decided to try it and shut down to do the repair. After repairing it didn’t work of course. bit of a bummer.
  18. so this is the steps I took. 1. spawn cold - reference alignment (fine alignment) 2. after landing (vis fix updated) - parking break set - WCS switch to off - then Nav Mode off 3. Ran the start procedure and no reference alignment option was available.
  19. I have tried this and it didn’t work.
  20. I had great success today in multiplayer with the 54. It feels more deadly in its terminal phase especially firing down on low altitude fighters. The PDSTT shots are wonderful.
  21. Will the bandit get a launch warning with a PD-STT launched aim54? Or has Ed not provided api for this yet? I don’t think they would get a warning IRL.
  22. well there are two options for tacview. we can record it ourselves (can't because of the performance hit to the server box). the second option is allowing the players record but hackers just stream it for SA.
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