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About Passero

  • Birthday October 1

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  • Flight Simulators
    MSFS 2020
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    Cloud Solutions Architect

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  1. It starts to get better with some practice One thing that I still don't understand is the trimmer. I watch a video from a few months ago and they said then when pressing the trimmer, it should remain in the position but when I watch my controls on RALT+Enter, it doesn't do that. The trimmer does seem to do something but from what I can tell, is it something similar to the trimmer on the KA-50? Where it just works with the AP instead of actually setting the position of the stick? Is that something that changed in an update since that video came out? Or am I doing something wrong?
  2. Ah ok, thanks. I'll have a check. Meanwhile I noticed the blades run different than the Huey so that probably messed with my brain as well during take off. Will need some more practice
  3. Was the first thing I did and all looks fine.
  4. I just got the hind and find it very difficult to control... I both have the UH-1 and KA-50 so I'm not new to helicopters but the hind seems very different... When I do the training mission for startup and take off, the helicopter starts to become very unstable even when taxiing. As soon as I release the wheel brake, it starts moving and it can't seem to stop it easily although the collective is all the way down. Pressing the wheel brake doesn't help either except for unsettling it even more. When I try to do a standing take off (without rolling), the helicopter starts to spin out of control. Any tips?
  5. mmm ok, interesting. In that case I don't think they are for me... Although I've done the trainings and went to the manual, some section a couple of times. Don't think I'll enjoy these types of missions...
  6. Last weekend I bought the A10-C and went through all the training missions so have a very basic understanding of the aircraft now... I did create a basic mission myself to try out the things I learned. I am wondering if the different training campaign DLCs are worth it? I know they don't teach you but I assume they have missions with increased difficulty and am hoping these missions will help me try out some of the concepts...
  7. This weekend I bought the A-10C and spend the last two days focusing on cold starting it. Maybe I won't be cold starting it every time but it's really good to understand the details of what is needed to start it up. Makes me better understand the interconnections between the systems. Although I can understand auto start is used by many people, I would definitely recommend going through a cold start a couple of times so you know what is happening "under the hood".
  8. Just create one myself without problems. Added both the Huey and the A-10C and could fly without problems.
  9. One thing I did notice with helicopters is that they don't seem that popular in squadrons. Many focus on the F18, F16, A-10C and they don't focus a lot on helis... I've been in touch with a couple of groups and the message was always the same... On their servers they have missions that don't really include much for helis... That won't stop me from flying them :) Still working through the UN campaign with the Huey.
  10. Anybody knows if I buy the AC on Steam, I will be eligible for the discount? And will I get the II on steam or in the standalone version? I know the steam version will probably come later but I wouldn't mind...
  11. won't he join the formation once you are airborne? That's what I notice with the warbirds...
  12. Ah great. Does seem to work fine. I assume this is only for debugging and while developing as by doing this, the script won't be bundled with the mission? So when I'm finished with the mission, I should replace it with do script file, right?
  13. Taxiing at low speed then? Because as soon as you hit 40+ knots, it becomes much more stable and rudder is almost not needed anymore.
  14. I am writing a lot of Lua for my missions and these are loaded using the do script file. I do notice that if I'm developing and making changes to the file, these aren't picked up by the editor... When I fly the mission it uses an older version of my script so I always have to remove the do script file action and add it again in order for the changes to propagate in the mission. Is there an easier way? Is this normal?
  15. The thing is, I can get it into a hover but usually not at the right spot or the right height :P I need to be more patient and go around if I miss the spot...
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