Viral-51st-Vfw
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Viral-51st-Vfw started following SC moving in wrong direction when moving slow , Sim Poststart stuck: a sudden bug , SA page shows hafu symbols with Dlink switch not ON. and 7 others
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Sim Poststart stuck: a sudden bug
Viral-51st-Vfw replied to Sparviero1978's topic in Bugs and Problems
I'm away from my pc, and grasp at straws,if you delete the shader folders and try again does it resolve? /topic/312207-delete-the-contents-of-fxo-and-metashaders-folder/ Sent from my SM-S928U using Tapatalk -
correct as is SA page shows hafu symbols with Dlink switch not ON.
Viral-51st-Vfw replied to Ernst's topic in Bugs and Problems
Gimme 1500 [emoji3] Sent from my SM-S928U using Tapatalk -
HMD and only bandits, Bug or correct like that.
Viral-51st-Vfw replied to Vox's topic in Bugs and Problems
What range and have they hafu'd? Sent from my SM-S928U using Tapatalk -
Sorry lost the link for some reason post edit 51st vfw
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94 or later for gps* ifa /topic/333264-overview-of-the-ins/?do=findComment&comment=5287977 I don't have enough pre GPS flight time to comment constructively around what you can do (irl and current dcs) to resolve 51st vfw
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/index.php?/topic/336775-Radar-priority-Bug#entry5319574 51st vfw
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Looks like "WIP" from new pilot model /index.php?/topic/336754-New-pilot-3D-model-removed-kneeboard-feature#entry5318668 51st vfw
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https://forum.dcs.world/uploads/monthly_2020_12/a7164ad7fc9afdb00d45c6d38655d50d.thumb.png.ae95641f51c96d36de8c29270d03d813.png Is it not doing that in vr? 51st vfw
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fixed SC moving in wrong direction when moving slow
Viral-51st-Vfw replied to Coug4r's topic in Bugs and Problems
Throwing this out there Water depth path finding an issue? If you move the spinners to "deeper" water do they do the same? Not at my PC to look up that areas depth 51st vfw -
Trk file, iirc, is perfect for debugging this scenario if it is a binding issue. Op please attach when able. 51st vfw
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If you disconnect your joystick and press the keyboard key (sorry I'm not at my PC to dbl check the bind) does it enable? Other than that attach trk is probably the best to debug. Sent from my SM-G781U using Tapatalk
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I'd recommend watching jabbers case 1 (or similar) at around the 10 min mark. In particular your initial break turn pull to 1% speed to g, do what ever angle of bank(aob) required but keep the meatball/fpm on the line. That should get you close to be able to dirty up, and progress to on speed aoa as you roll out. Pay particular attention when he mentions your horizontal distance from the tacan heading line (the runway heading for field)...I believe this can be referred to as cross track error. Someone please confirm that detail. Then once you're on speed and at the approx cte distance, you final turn off downwind should get you close with 27 degree aob. The only difference on the final turn for carrier (at the round down abeam) is for field I try to turn when the threshold is between 7 and 8 o'clock vs carrier 8 to 9 (or as jobbers mentions 9 o'clock minus 5 degrees). This is from the field should be stationary. Sent from my SM-G781U using Tapatalk
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Once you get to where you want to hold focus, Lctrl f11 iirc Some other helpful nuggets here as well. Edit sorry YouTube link didn't come over Sent from my SM-G781U using Tapatalk
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You'd need a second account, with super carrier iirc. But no, not from the same running instance. Alternatively, you could look at one of the third party offerings that push data say to discord. Eg https://github.com/DCS-gRPC/lso Though it's not a video Sent from my SM-G781U using Tapatalk