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Steff Bourne

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  1. Maybe that was a bug or a wrong implementation at the beginning as well as when they record that video and now they fixed it. Cause i´m 100% with you, it doesn´t make sense, when i want to produce a much deeper and clearer picture and have the same speed like when i only make a blury picture. So the function now is logic to me, but when i look at Wags video, i get cunfused like you . So then, let´s wait and hope for good answer´s !
  2. Hello Guys. I´ve started playing around with the Ground Radar, but something about the refreshrate isn´t clear for me. I allready watched some tutorials and searched through the internet and now im here. I started in a F16 at 24.000 feet. Pushed the A-G Button and let the FCR Ground Radar bring up on my left MFD. I have already set a Steerpoint on a specific Airfield and wanted to begin a little reconnaissance. I switch on OSB 2 to Man and scale it down to 10nm. Then i hit OSB 3 to get the DBS 2 program to gain a better/clearer picture. I fly a little offset at about 30-40°. Everything good. So now when i want to get a higher refreshrate, Wags said in his vid, i have to tighten down the Azimuth to 10°, to increase the refreshrate, but when i do that, the refreshrat is by far not so fast as in his vid. It is maximum a 5th of the speed wich you can see in his vid. I´ve no plan what i´m missing. When i´m not in the DBS 2 mode, for example in the Norm mode, the refreshrate is very fast like in his vid, but when i go through the modes and reach DBS 2 the refreshrate slows down with each better program. Finaly DBS 2 is the slowest refreshrate. Can someone explain it to me please? thx in advance
  3. Ah okay sorry, now i understand your classification :-). I´ve overlooked your "ready to go" at the beginning . Now its clear that there isnt this hint. Sorry for being so inaccurate. Yeah then this would be the smartest solution Thx again for your great work. Have nice flying we see us in the air
  4. Very nice Kneeboard. Thx for the work. I have one point for us. I read, that the Dust Filter was only used, while standing on ground or taxiing to rwy. After take off, the Switch had to be back down. The reason is, cause it will lead to electrical power loss at max collective. Idk if it is implemented or I read the truth, but I trust it cause it is a switch with a protector and it feels wrong to leave it in the open position during normal operation. Maybe someone with more knowledge can confirm that info ✌
  5. Hello, wanted to report a Bug. i can reproduce it 100%. It happens on Multiplayerserver Aerobatics Caucasus Online with the Tomcat. When i start the flight, head out to the Supercarrier, tune in Tacan as well as Rios Radio to Tune Tac for the SC, land a couple of times and after that, when i wanted to tune the RIOs AN/ARC182 Radio via Jester Commandwheel to the next Tac Freq, for example a Tanker, it always crash´s the game to desktop after selecting the tanker, without a crashreport option. Now i´ve installed the Echo19 sound mod, srs and Scratchpad. But the game crash´s without the mods as well. The attached File must be the one when the crash happend. Hope i can help you with this report. best regards. Steff dcs.log.old
  6. OK Good. I wasn't sure if it was true or just a feeling. like i said befor maybe it was a number of circumstances like bad preset with bad time of day, but thanks for your confirm that at your point of view, the patch didn’t change anything. .
  7. Dont missunderstand me, the clouds are looking great after the patch, but it feels, that they looked a little bit better, befor the SSAA fix came out. But again, i can also deceive myself in this situation and everything is okay. At the pictures below, i tried different presets and picture 2 with a different time. When the sun is not at 12 o´clock, i´ve the best experience. Maybe it was exactly that. When I flew on a multiplayer server short after the SSAA Fix, it was possibly exactly 12 o'clock and that was the reason, the clouds felt ugly for me
  8. I can of course also deceive myself but since the little update in between, the clouds are looking worse again. the small update made SSAA work again. It feels for me the same as for you.
  9. Yes they quality is also improved. The experience is now fantastic in vr. I like the patch very much
  10. totally agree with you. A little update would let us stay calm. To know that they make process and are on a good way to fix that issue would be cool. But Jester is telling me always, "trust in the force" . so im trusting
  11. it can't be difficult, especially cause you can already see the better clouds in the mirrors. So they are already there. i believe in the next update . with the next, they will look better. positive vibes
  12. I agree with you Jafergon. They made a very good job with the clouds. I often fly in 2D to enjoy them. Let’s hope, that the clouds will look in vr as Good as in 2D soon .
  13. Hello Pilots. Today i noticed, that when i look at the clouds through the Mirrors, they look definitly better. Can someone confirm that?! I flew the Tomcat. Mirror-Clouds look like the clouds, when i fly without VR. Does someone else noticed that little interessting thing?
  14. Hello. I use my TM WH with two modulation switches. So I can bind 3 different actions, on one button. With this option it is possible, to use the TM WH as pilot for pilot stuff, something other like View stuff or whatever you want and then use the whole Joystick for Lantirn operation. That’s my method for flying and lantirnoperation at one time. I‘ve bound some switches as well as buttons for the lantirn. It’s a matter of taste I would say but both are possible. Heatblur said once, they let the Mod functional, till the Jester implementation is finished. After that, they want to disengage the mod. Hope this helps you out.
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