Jump to content

gonano4

Members
  • Posts

    83
  • Joined

  • Last visited

Everything posted by gonano4

  1. Could you provide a video where this happens?
  2. Could you send a screenshot of your graphics configuration and a screenshot in game maybe?
  3. It seems to be a problem of switching direclty skins in mission editor. Try reselecting the payload and you should see something like this: null Same thing happens inversly. null
  4. We do have a road map! We are currently working on overhauling the internal 3d model and improving the aircraft systems. That is for v 1.0.8 For the next verisons there are plans for a fly-by-wire system and the posibility to fly the Eurofighter Traier (2 seats version).
  5. Would be quite useful. You could even share the 3d models for others to make their setup. Completely agree.
  6. It will come along. But we need more time. I was thinking making it flyable for 1.1 but again, hard effort and most of us are students/workers so we have exams/work first. Trying. Complex stuff.
  7. here is one collision model from another ship so you can see the diference: null
  8. Admiral, I find an FPS drop when landing on the Admiral Kasatonov ship. It occurs to me it might be due to a high poly collision model. My low end PC can not compute if I am going to crash that fast. It is better if you define damage structures with cubes.(right now the collision model even has stairs and fences) null
  9. If it is already reported sorry. Name and picture says it all.
  10. Several textures. They change like a movie roll. You must animate a change of textures.
  11. Perhaps even an a400m could be interesting to change a bit.
  12. It would be nice to have everything in a single pack.
  13. Do you have the clickable f3c mod? Awesome. Looks nice. Although the eurofighter will keep that cockpit for a couple updates, we are planning on moving on to a better one. Indeed, It does have it's own efm. It likes to spin a lot. Will update more on the future.
  14. At the moment I am unable to work on the mod, once I get some free time I’ll fix it along with the brakes bindings and other stuff ;)
  15. So the CORRECT way of looking for efms is 1. bin folder + dlls and 2. Open the entry.lua and search for the make_flyable(...) line. If the third parameter contais old=xx or nil it is not efm. (Old =xx being for f3c and nil for not using any f3c or efm)
×
×
  • Create New...