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JSF_Aggie

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About JSF_Aggie

  • Birthday 12/01/1976

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  • Location
    Texas
  • Occupation
    Software Engineer

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  1. Thanks, I’ll look for it. Yeah, I’ve had a hard time reaching some of the side panel switches in the Hornet.
  2. In VR, I had been using the mouse for cockpit interaction. Recently, I turned this off, and mapped mouse buttons to my HOTAS, and have been using the VR cursor and HOTAS for cockpit interaction. If I keep going this route, am I stuck with the VR cursor always being there (being drawn)? Is there a way to activate/deactivate it? Thanks.
  3. Does the Prowler have nav lights, formation lights, etc? If I'm not seeing them at night in a self-made mission, am I doing something wrong on my end?
  4. I had two switches on my HOTAS mapped to do the zoom in VR and center/boresight in VR, but they're no longer mapped. Did these mappings go away or change names, in the last patch or two? I cannot find them now in the control listing. I do have the CJS SuperHornet mod installed. Thanks.
  5. No sir, my mouse cursor spends for a second, then nothing. When DCE_Manager is working, I do sometimes get the error about not being able to download upgrade.txt. I click OK and DCE_Manager starts normally. I just pick another server until DCE_Manager is happy.
  6. Miguel, I reinstalled DCS Server to a shorter path, C:\Program Files\DCS World OpenBeta Server, and DCE_Manager is no longer crashing for me.
  7. I normally run like you, DCS on one computer, and DCE_Manager & DCS Server on another. I have DCS installed on my DCS Server computer, just in case I need to use the Mission Editor. I had only pointed DCE_Manager to DCS as an experiment, when Barthek said it was working for him on one computer, yet crashing for him on another, like what I was experiencing. I then installed DCE_Manager on my DCS computer, and it worked fine, so I was just looking for differences. Sorry to be unclear. If I point DCE_Manager's CDS Root Folder to C:\Program Files\Eagle Dynamics\DCS World OpenBeta Server, hit the "Save Path" button, close DCE_Manager, then DCE_Manager will crash the next time I try to start it. The DCE_Manager window never pops up. If I delete log.txt before I do the above, the only thing written to the log is: "2/3/2023 7:34:03 PM Download upgrade.txt" I was going to reinstall the DCS server to a shorter path, something like, C:\Program Files\DCS World OpenBeta Server, just to see if that makes a difference to DCE_Manager.
  8. Thanks Miguel. I think I figured it out, at least how to make it crash. With 4.10.24.52, everything works as expected, if I set: > CDS Root Folder : C:\Program Files\Eagle Dynamics\DCS World OpenBeta However, if I set: > CDS Root Folder : C:\Program Files\Eagle Dynamics\DCS World OpenBeta Server I can't get DCE to run after that. Could it be that my server path is just too long for whatever you're storing CDS Root Folder in? I can set DCS Saved Games Folder to either of the below, and DCE is fine: > C:\Users\aggie\Saved Games\DCS.openbeta > C:\Users\aggie\Saved Games\DCS.openbeta_server
  9. Thanks. I will try it on a different box, just to see if it works any different.
  10. I had this running fine for a long time, but now I have the problem where everytime I start the DCE_Manager, I get the window in my screen shot below, for a few seconds, then nothing. I don't ever get the regular DCE_Manager window. If I do an uninstall, delete DCE folder from /mods/tech/, then reinstall, DCE_Manager will run one time. It will recreate the /mods/tech folder in my SavedGames, and I can install campaigns. But if I close the DCE_Manager, I can never get it to run a 2nd time. I'm on Win10. I did recopy the lua54.dll to the system32 folder. Any thoughts? Thanks.
  11. I covered my monitor and desk with foam sheets, and that made things better within DCS, but still not as good as I see in the visualizer, or what I see in some DCS videos. I’ll keep messing with it. Ultraleap had a booth at I/ITSEC this week. I did their demos using a Stereo IR 170 and it worked so much better than what I see at home within DCS. They did say the 170 is just a FOV improvement over the Motion Controller. I tried a couple other vender demos that used the 170, and they worked well also.
  12. Thanks edmuss. I've tried really hard to do the exact same hand movement/orientation, with the camera in the same location, and it looks good every time in the Control Panel feed, but not so much in-game. The weirdest part to me is how my virtual index finger will curl into my fist, just before it makes "contact" with the cockpit. In the Control Panel, I'm extending my hand much farther than I am in game, and it tracks correctly. My 38" monitor is the primary surface behind my hands, and it does have the bright white reflection like you mention. I'll try with something non-reflective in front of it. Appreciate your time.
  13. I just started using Leap Motion about a week ago, and I have an issue. The camera is mounted on the front of my headset, and within the UltraLeap Control Panel Camera feed, it appears to be tracking my hands/fingers just fine. I can make a fist, extend my index finger, and extend my arm completely out, and it correctly tracks my fist/index finger. However, in the Hornet, whenever I get closed to hitting something on the UFC or MFD, either the virtual hand's index finger will close and make a fist, or the index finger will close and either my middle finger or ring finger will extend. Very rarely, can I get my virtual index finger to register a touch on any cockpit button. I have pointers turned off. Tracking Mode is set to "Head Mounted." I'm running with the OpenBeta, and have the same behavior before & after the 2.8 patch. Any suggestions? Thanks.
  14. https://forum.dcs.world/topic/296983-open-composite-openxr-toolkit-tuning-guide-updated-240722/page/19/
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