SpawnZone = ZONE:New("Spawn Zone")
Bandits = SPAWN:New("Bandits")
:SpawnInZone(SpawnZone, false, 2000, 4000)
:SpawnScheduled(10, 0.1)
--create more than one trigger zone for this to work
SpawnZones = {
ZONE:New("Spawn Zone1"), --trigger zone 1
ZONE:New("Spawn Zone2"), --trigger zone 2
}
Bandit_Group = SPAWN:New( "Bandits" )
:InitRandomizeZones( SpawnZones ) --randomizes position in trigger zones **requires more than one trigger zone to be created
:InitLimit( 1, 1 ) --(# max units at once, # max groups at once) both are needed. IE a two ship fighter group spawning maximum 1 time will need a (2, 1)
Bandit_Group:SpawnScheduled(10, 0.1) --performs the scheduled 10 sec+-6 sec deviation spawning