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jdfocus1985

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About jdfocus1985

  • Birthday 07/03/1985

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  1. 2024 now, still have the same issue. I think in tws mode Jester tends to hook up targets afar, but the closer ones happen to be outside of my radar range. It is frustrating I have to switch back to F18
  2. I don't understand. first I can't find laser code stated in briefing. second, the kneeboard has a default 1688 laser code. What you said was do not change the laser code from 1688 to 1668? I was in awe when I can only obtain the laser code from Ghost through com but unable to change it mid-air. Any help?
  3. It is January 2023, a year later this bug is still valid. Mission 8 Elint.
  4. You are lucky, I did all the radio checks on time, and set up my waypoint 6 TOT, but at 11:50 after Flip said "Comex", Spantan and Rekshaw wouldn't push, I circled around them and had to push at 11:52. just made it possible to keep a 413 knot ground speed. After waypoint 3 Rekshaw said "we can't keep up"... Well, just like other DCS campaign the triggers get destoried in an update.
  5. Yuppie,that solves the problem. Since when is there an option that force my setting over the champaign setting. Thanks dude, the mission was great. Scripted to screwed up my case 3 on purpose, but very challenging lol.
  6. Mission 1, I can't even complete the take off. This is so hard despite I have taken off from the carrier more than I could count. I was instructed to taxi to CAT 2, I went, throttle all the way up to mil was not enough to hook onto the catapalt. Therefore I used after burner. Yay, I got on, after all the waiting I was ready to take off. Launched from the carrier, and my speed was below 150 with afterburner on. my fuel drained quickly but I cannot exceed 170 knots. Aoa stayed at 14, gear warning went off... I could't keep the jet leveled and keep losing altitute. I am frustrated, went to 4ya and take off from a carrier, no problem. I want to experience this story so please could you help me?
  7. Your method is for static targets, then there is no point to use point track to start with. if your target is moving along a curvy road inside a mountainous area covered by lots of trees, then it is going to be real hard to reaccquire, causing disorientation and may force you to do another turn.
  8. Sorry my friend, I borrowed your unfinished topic to report something that slightly offset your main problem. It is because I don't always get attention and people rarely have run in and experienced similar issue. I saw your issue in this topic may be caused by the same mechanism.
  9. I see. You actually have a point here, it does happen at the said position, and think about the position where the TPG is mounted.... I guess it is not a bug, and player should aim the VV slightly to the upper-left...
  10. If my task is to track then I am comfortable with it. I know the TPG is programmed to simulate target movements when the line of sight is blocked. My laser rocket never miss for static target, I could even do mark point SPI laser rocket runs and kill 3-4 targets in one run. The shifting only happens with firing laser rocket on target which "move along a line" in my case, it jumps as soon as I fired, sometimes TPG diamond goes around but falls back to the target (Lucky case, that target is dead for sure), sometimes it just vanishes. Shifting usually happens during dive attacks when I would look at my hud to line up with the target and checking the terrain. I keep diving down and down and down, soon as I fired I notice screen intensive movement from my right eye's right corner. I have TPG diamond and FOV turned to On in my HMCS, and tried so hard to find it. In the end I had to boresight or shut it down. It was quite chaotic during the mission... By switching to GBU12 the problem goes away.
  11. Yeah, cheers. As a player just for the fun of playing video game, it is quite difficult to react that fast. Sometimes the bug and problem happen in a long play through, like the one I posted desync. It is not like I found out something then pursuing it. And... nothing is perfect, this is not a game breaking bug. Today I just finished Enemy within campaign, 10 missions had past since my last post and It was bug riddling. Imaging there is this mission in pitch black darkness, low cloud deck with MANPADS, mountainous AO, a stupid wing man neglect my request, and your shots keeps missing because the TPG jumped and nowhere to be found.... However I overcome them with the time fast forward function: if bug ruined my game play I just restart, and this time I change my loadout to CBU 105s. Lucky we still have that in single player eh? What I am trying to say is, the bug about TPG mentioned in this post is not an illusion, believe or not, it happened. I can leave it to people who get paid to test.
  12. Sorry not being specific on how to reporduce. If you could, please try APKWS laser Hydra on Moving targets, use point track to target and lasing, also please make the target move around. I guess the problem will occur. It never fail when I do Inr or Area track lasing on still targets. If you could also fire after turning around. I mean accquire the target then turn around to fire. Thanks man!
  13. By the way, the reason of me posting this as an issue is because it doesn't happen to everything. TGP would never behave like that when I do Laser bomb bombing, tight turn and pull G's. Sure I could ignore this single flaw and use Maverick and GBUs (love using them and they 100% works with my approach) to hit moving targets complete my task in a mission, just don't use the laser rockets, but I like the laser rocket. If it is a non-guided rocket or guns, I don't use TPG, even boresighted it for sure.
  14. Thanks for spending time download the Track file and watch it. It is not an assignment. I simply describing the symptom. I sincerely hope you could really give laser rocket a go. I do think a lot of people would agree with me that the track file doesn't replay the actual gameplay footage. If you would, you can also test the feature of replaying track file while you are on it. I read a lot of the posts in the forum and understand that Track file is the thing to be asked for. I have Tacview of the same footage be it doesn't reflect the issues on instruments that I described. About the HUD symbology, it is just my observation on what was happening when the TPG jumped. If you still think it is all because of me being a handicap or cumbersome, and not being a real life pilot, then I would just stop complaining about this. Because becoming a real pilot or Milsim is not going to happen, and I don't have the software to make videos, especially in VR. I am here to enjoy the game and not trying to be a difficult person. I knew someone is going to question that I touched buttons. I am afraid I can't proof that, but you have my word that these fingers on my dominant hand are steady, and the HOTAS I have (Winwing Orion) does not produce redundant inputs. I have 1000+ hours in DCS, have no problem with operating the TGP in both F18 and F16. All I ask is perhaps someone can give a go in the game.
  15. I really like playing campaign but bugs just keep coming! wasting time and patience. I managed to destroy everything that is red, but when Uzi arrived, they went back and forth around the hangar like building. That building has no red label, but Uzi appear shooting at it. after 20 mins one of them went down. I have all labels turned on and all of the buildings were there untouched. My loadout, 3 GBU12, 2*7 laser rocket and 2 mavericks. Wingman two died without notice, it is just so frustrating.
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