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cazub

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Everything posted by cazub

  1. I heard his commanding officer was Admiral Dixon Butts
  2. sometimes i come up fine with just turning ins align off, but otherwise i have to pull up the kneeboard and enter the gps values for my location. Then do GC Align. I think it is because i made a mission and have the full cold start option set. GrimReapers vid shows how to enter the GPS values if you look it up on youtube. Kind of a pain. Otherwise i get stuck in , i think , 'GC require pp' state.
  3. ***UPDATE*** i had to do the restore and update , but got same failure, the file turns out to be in flagged with the antivirus. same boat, for the last 6 or so major updates i get into a cycle of having to manually delete files for the installer in order to get it to actually run. The windows 10 permissions are dogsh** in general and i suspect they are the reason this keeps happening. This only started after i had to move my install folder from the default to a drive with more storage.The last time i did this i was so pissed off i reinstalled from scratch. I was lucky to get a couple minor updates in without an issue and now here i am again looking at reinstalling the entire thing i guess? 00013.092 STATUS: Downloading update... 00013.093 INFO : Using HTTP download. 00014.327 STATUS: Removing obsolete files... 00014.550 INFO : Removed 0 files. 00015.066 INFO : Kept 89380 files. 00015.067 STATUS: Installing new files... 00015.068 INFO : INSTALL Mods/tech/CombinedArms/bin/CombinedArms.dll 00015.068 ERROR: Can't move Z:\DCS World OpenBeta\_downloads\Mods/tech/CombinedArms/bin/CombinedArms.dll to Z:\DCS World OpenBeta\Mods/tech/CombinedArms/bin/CombinedArms.dll: (2) The system cannot find the file specified. 00015.268 STATUS: Can't move Z:\DCS World OpenBeta\_downloads\Mods/tech/CombinedArms/bin/CombinedArms.dll to Z:\DCS World OpenBeta\Mods/tech/CombinedArms/bin/CombinedArms.dll: (2) The system cannot find the file specified. 00030.747 === Log closed.
  4. There are 100 other threads on whether or not the ground unit accuracy is realistic or if it matches the ability a human player (with combined arms) would have. I don't think i care. I'd like to have a mod or lua, some ability to detune them to what i think ground unit accuracy would be. I'm running DCS liberation and after a 120nm ingress to be sniped by a Nona through clouds at 5kft while it also engages my ground units is ridiculous. So everyone feel free to go argue about if that is realistic elsewhere, i don't care, just want to detune the AI units to my liking. Average/Good/High skill levels just aren't quite enough.
  5. Hey guys , pretty much every single time there is an update see files installed or files that can't install because folders and files are locked down with NULL users , creator/owner (ie not my user , not admin). I end up unable to delete the files , unable to change permissions to fix the issue as administrator or my user. I am about to wipe the game and start over. My install folder is on a secondary drive , not default program files. No issues prior to update. This happens often with DCS updates. This is NOT the same issue as the one previously stated where the user cannot delete files. This is similar but not the same.
  6. i haven't tried this, but some guy over here had a good idea. https://forum.dcs.world/topic/176752-placeable-sound-emitter/
  7. Cage the bear mission 5 and using liberation on any map i see this. For me it is always if i am 1 , NOT in VR like usual , 2 no head tracking but instead using keyboard numpad to 'move my head' around and view. It is always at about 20 to 30 min as well and always holding Numpad+6 and turning my head all the way right. nvidia 1080ti here
  8. Is there a way to counter iceman porpoising up and down enroute to a waypoint? I'm in the back getting a rollercoaster up and down ride as he dips the nose, throttles up to raise the nose , cuts throttle to dip the nose and repeat.
  9. Im looking through forums and it seems like the 2.7 update made most of the scripting tutorials obsolete. Is there an updated api wiki or a solid source on what data I can output , function names, a command and action reference? About all I've been able to do so far is eject my pilot via lua.
  10. Hello all, I was looking at lotatc and curious about what kind of data is available to output from a DCS server or game. Clearly LotAtc can get av pos data , speed, aircraft type etc. and output it to their third party software. Is there a guide to doing something similar? Is the sdk needed for this? On a second note, is there a guide for third party software controlling an in game device or aircraft?
  11. Hey guys thanks for the reply. The staging makes more sense now. The scoring doesn't. I set up a campaign , basically the same mission repeated 3 times. There are 3 sam sites. The way i set it up if i hit a Sam site i get a message if "group alive less than 80%", i send out a message, so i know these are triggering. That is also the criteria i set for the mission goals. If that same "group alive less than 80%" is set, i put the score to "30". So 3 times 30 , that gives 90 points, then a good landing gives 10 points. I total 100 points. Then i play the mission in campaign mode. I take out out a sam site 100% , not 80%, all dead. I do this for the second and the third i hit 2 out of 3 sites. I land and end the mission. Looking at the log , it shows me hitting sites then the score is 10, the next site the score is 10, third , 10. A total of 30 points. If i make the goal score 30 or even 150 points in the mission editor i end up getting 10 points in the campaign. the way i thought this should work is , kill 2 sam sites , miss one, eject , that gives me 60 points still , it moves me to stage 2. I've tried setting those staging values to 0..100, 50..100, 51..100 , but if the scoring doesn't match up i'm not sure what to do.
  12. I made a 4 mission campaign , i have 1 stage with 4 missions in it. All of the "Range" values for the missions are 0 .. 100. The DCS manual says that i can weight certain events in each mission, for instance if i blow up a bridge i get 30 points and get a specific tank i get another 30 for a total of 60 points, then if my stage interval is 50..100 , 60>50 , so i move on to the next stage. If i fail to destroy the bridge my score is only 30, 30 < 50 so i stay on the same stage. I have 0..100 , i thought this meant i would move on to the next mission no matter what. Win lose or fail we move on to mission 2. A couple issues. 1 - i see nowhere in the mission editor that i can set a value for staging like the manual says. 2 - if i edit the values for the "Range" , ie stage interval , i get errors --> "Stage interval incomplete". i tried setting all 4 and that gave me the same error. 3 - (Probably related) all missions result in campaign failure even if i 'win' the mission. What am i doing wrong and how do i correctly use these? (DCS Open Beta 2.5.6.88125) Mission end events are usually 1 unit or group alive less than 50% and player on ground moving slower than 10Kts , i'm able to trigger an end mission and various messages. AckInBeirut.cmp Syria_Flak_1-2.miz Syria_Flak_1-3.miz Syria_Flak_1-4.miz Syria_Flak_1-1.miz
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