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DCSmodder486

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  1. I know that the Tu-22 and Tu-160 has animated doors that open for the bombs, but how does ED do it? Can I add the feature to the VSN F-35's? Or would I have to manually animate the bay doors myself?
  2. Wanted to add a Syrian L-39 to all types of spawns, but I wasn't sure how much I can change the original mission, without breaking a critical script. Can someone tell me what exactly I can and can't do with a TTI mission. Also thought about adding a IADS system as well. Is that possible?
  3. Nevermind, just remembered that the LUA file for the loadouts is encrypted. So I can't change it anyway.
  4. Just to preface: Hat's off to Grinnelli's excellent work on the Raptor, one of my favorite mods for DCS! Only problem is that the A.I. doesn't use the bay doors when dropping missiles. Was wondering if there was a way to change that, since the default bombers do use bay doors. Is there a section of cod I have to add/edit? Thanks guys!
  5. Was watching this old video from HEATBLUR, during the development of the Tomcat. Anyway to change the color from Green-scale, to this black/Grey scale?
  6. Was watching this old video from HEATBLUR, during the development of the Tomcat. Anyway to change the color from Green-scale, to this black/Grey scale?
  7. Whether or not they were actually used is up for debate. Idc about that. Does ED have enough documentation to implement them? Cause I feel that without Stingers, the Apache will be pretty hard-pressed against the Hind and the Black Shark 3, which both will feature A/A missiles. Additional, Apache Air Assault DID have them available. (Yes I'm aware that the game mentioned is EXTREMELY arcade. But I figured there must've been at least 0.0001% inkling of truth based in the decision to allow them.). Anyone got any idea about their implementation?
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