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Tepnox

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  1. Tepnox's post in Has something changed with the IHADSS in VR? was marked as the answer   
    Nope, nothing there has changed as far as I know. I fly without the monocle visible in VR - focus is still the same. Regarding seat position maybe try a slow repair with DCS, don't know if something is interfering there on your end.
  2. Tepnox's post in AH-64 windows are blurring the graphics was marked as the answer   
    I assume you play in VR with the Quest 2 via Link Cable? What setting for the encoding bitrate do you use (Oculus Tray Tool or Oculus Debug Tool)?
    There are some edge-case scenarios where compression via Oculus Link is lightly visible in DCS.
    I think the standard encode bitrate is 250-300 Mbits via Link Cable and only 150 Mbits via Air Link or Virtual Desktop.
    I play on Quest Pro with Link Cable and setting the encode bitrate to 500 Mbits and disabling dynamic bitrate got nearly rid of any compression artefacts (this applies to Quest 2 too). The overall image still gets compressed that is in the nature of the USB-C connection (sadly).
    Currently I am using these Quest Link Settings via Oculus Tray Tool - maybe you want to try some settings for yourself:

  3. Tepnox's post in How change SSS mode? And how lock/unlock tail wheel? was marked as the answer   
    Casmo describes this perfectly (the tail unlock) in his video - it has to do with the alignment of the tail wheel and the proper alignment to lock it via a pin: 
     
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