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About O_Edge

  • Birthday 01/20/1921

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  • Flight Simulators
    DCS, IL2
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  • Interests
    Design, Concept Art, Music
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  1. Cool story from a photographer who visited the airport... and, well... kind of makes sense not being allowed to land there https://romanrobroek.nl/i-visited-the-abandoned-nicosia-international-airport-in-cyprus/
  2. Oh...I learned a thing... I didn't know that, Thank you ... shouldn't you still be able to task Ai to land there
  3. The airport next to Nicosia is dead.... see image.
  4. You're very welcome Admiral. Btw... As I mentioned I'm quite good with 3D Max and Maya. Just started looking at Blender. I'm as well really good with photoshop (concept art, textures, weathering, matte paintings and such...). So if you need some support one day, I would be very happy to help in these fields. Maybe you can give me a little help getting into blender: I mainly installed blender to use the edm exporter, part of my journey to learn how to mod for dcs. But I struggle a bit. Anyway, thanks again for your great work and the super fast update
  5. Hi Admiral.... a while ago I noted that the "Tampa"-Model (Coast Guard Ship) was too deep in the water. I just realized that its just the texture. Guess the CVs are kind of messed up. That's why the text on the ship is in the wrong place and dives in too deep. Not sure if anyone can fix it. Unfortunately...although I'm good at 3D modelling, I'm really somewhat dumb when it comes to texturing. Thank you for your great work Admiral!!!
  6. Hey Admiral, first of all... thank you for adding so much t the game. This is amazing!! I downloaded the coast guard pack and noticed, that the "USGCC Tampa 902" is very heavy in the water. Is it possible to fix it by myself in the lua or is this a value that comes from the model (edm or ...you know) itself, like center point definition...?!? Thanks for your time... and again ...for your great effort to enrich dcs. Cheers!
  7. Hey Comrade... thanks for this great tool.... unfortunately I can't find any "theWay.exe" file to execute. kind regards...
  8. Hello... it appears, that ai helicopter do not attack any enemy unit at all. This bug was already reported a while ago (november 2020) but still exists, which makes ai helicopters kind of useless. I tried various modules on syria and PG. thanks for the great work... best...edge
  9. Hello... The wave behind the ship is correct while driving at 0 depth. When the ship dives (-30ft), the texture does some crazy things and disapears. When the ship gets back to the surface the wave texture (thing) is not loaded again or stays invisible. Happens with all submarines... SSK 877V Kilo SSK 636 Improved Kilo as well as.. U-Boat VIIC U-Flak Tested it only on Caucasus map. Is probably a general issue, that includes other maps as well. Keep up the good work.... best regards,
  10. Hey.... ah, I see. Makes sense... thank you for your time and help! best regards... Olaf
  11. Hey Rudel_chw, did run some tests. If I load a static template like a battle group (on water) ... it works. I can place a plane (player) and run the mission. If I choose a ground template (like static template airport batumi blue ( not really the correct name) i does not work. I can save the file, but if I try to reopen, the file does not appear in the list, it is on the HD though, but 0 KB. I did disable all mods and did run the repair (on steam... check files blabla)... strange isn't it?
  12. Hey All, I struggle with a problem with the mission editor and the use of static templates. After loading a static template, I can't run the mission. I get asked to save, but, no matter if I do or do not save the mission, the editor window stays open and the mission does not load. Any Ideas??? I believe the issue appeared long ago, so I don't think it came with the last update. I run the last open beta version. Thank for any ideas and help in advanced.... Edge
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