-
Posts
21 -
Joined
-
Last visited
Personal Information
-
Flight Simulators
DCS, MSFS 2020, WT...
-
It works in every other game that has livery systems. War Thunder added this ability 2 - 3 years ago when they separated 720p, 1080p, and 1440/4k clients. Whichever client you download you download textures of liveries for that version. The lowest version is 17GB, and the highest is 106GB final install.
-
An argument FOR low-resolution necessary liveries, not an argument for the 14GB of F-14 liveries, nearly all of which are just minor changes. If you want me to see your cool Grim Reapers skin then I'll have to download that. If you're using a standard low-vis skin then I'd have the low-res version by default.
-
How do we know the Apache's laser designator can return beyond 8km?
-
I feel I should re-iterate important points in one post: 1- DCS's Liveries are mandatory, and take up over 64GB of storage irrelevant if you own modules or not. This is 1 - 20 games of storage just for liveries most people don't have access to let alone would use. 2- I support a removal of the mandatory nature of these specific liveries due to the immense size they take up. 2a- I support lower-resolution low-size versions of necessary liveries for all player-controllable aircraft, say ~3 liveries per aircraft. 3- I support an in-game accessible repository for these existing liveries where players can download specific liveries. 3a- There could be resolution options as well for storage concerns as well as loading. 4- This would reduce bandwidth use for DCS download services on updates & initial installs, Steam services, and of course the user. 4a- This would allow users to still see enemy liveries in lower-resolutions in order for things to remain fair. 5- Multiplayer servers could have a mandatory list of any-resolution liveries that aren't supplied by the initial install. If there is systems I am unaware of I apologize, these solutions can be amended for better compatibility with DCS systems. Honestly, it's trolling to claim these anti-cheating solutions are cheating. Everything I listed from my initial post to present prevents cheating.
-
Yes, and if you want to use those, then you "subscribe" to them in a repository. And it can be coded to where joining a multiplayer server forces you to download the liveries it supports into a temporary folder that you as the player can delete manually later if you wish. Servers can even have a mandatory/optional liveries line of code. Say for instance it forced people to download low-vis liveries, but have others as optional. Oh, and the server-forced ones can be the lower-resolution versions. Both things other games support. Multiplayer servers on some games even download mods for you upon joining. All these features BTW are from games released over 5 years ago. @SharpeXB Sir, you are making excuses for dated features that harm the experience for people that play more than one game in a month. I want DCS to improve and modernize. DLSS is coming this year hopefully; and a repository of liveries that players can use, as well as multiplayer servers mandate/recommend [support] would make the game less intensive & more efficient.
-
Is DCS World Going to get FidelityFX Super Resolution by AMD
RazerVon replied to Gumbie's topic in DCS Core Wish List
Hmm... wish DCS would get this. -
F-15E major Fuel bug; Gaining fuel after a short while in flight.
RazerVon replied to RazerVon's topic in Bugs and Problems
Update, I honed in how this is triggered: Speed of over Mach 1.42 at over 30,000 feet. -
F-15E major Fuel bug; Gaining fuel after a short while in flight.
RazerVon replied to RazerVon's topic in Bugs and Problems
Two tracks. 2100 million pounds per hour.trk quicker 2 mil per hour.trk