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HeavyGun1450

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  1. Fair point, just tired of people using "switch to stable" excuse for a poorly polished release thats features are being marketed as the main game to the public so to speak, with the majority of major MP servers running OB. Anyways enough of that silliness and back to the topic at hand, performance of 2.8 for me is about the same as 2.7 with terrain shadows set to off from my experience. Was using flat terrain shadows before 2.8 dropped. Multicore should help quite a bit when it releases one day.
  2. You realize all multiplayer servers out there are running OB right?
  3. Im not trying to be mean here, but I dont think it's a bunch to ask for properly working settings. Please understand our frustration with the worse performance in 2.8. Thanks.
  4. Looks like ED has neglected to fix flat terrain shadows again this update.
  5. Looks like ED has once again neglected to fix Flat Terrain shadows this update.
  6. You wouldent happen to be taking off in full afterburner in a F14B would you?
  7. No need. Hop in the back to the rio seat by pressing 2 and turn the ins off and realign again.
  8. Any timelines from the ED team when this will be addressed? It's been a bug for so long now
  9. So has this issue been re-reported to the HeatBlur team? Thanks.
  10. Try Lima Kilo - Flashpoint Levant and join the discord as well. It's one of the best Dynamic PVE servers out there!
  11. The issue is not because the cpu usage is maxed out on a single thread, it's because the DCS core engine is not even remotely utilizing the cpu because it's from the ancient Lock On era, therefore the cpu cannot push frames to your gpu to utilize your GPU fully.
  12. I dont think it has nothing to do with his system. Since DC's game engine runs on such a old, outdated core engine, from my understanding the game basically uses a single thread for everything except audio. However, due to the way Windows distributes threads across multiple cores, it's now technically using multi-cores, but without any of the benefits, as it's only single threaded. Basically whats happening is you have such a powerful GPU, but the CPU cannot pump enough information to the GPU not because of the CPU's speed, but because of the software limtations of DC's core engine, which causes GPU utilizations lower then 100%. This issue becomes more prevalent on faster gpus, lets say you have a really powerful CPU like a 5800x in OP's case, if it were paired with say a much slower gpu such as a GTX 1070, even with DC's core engine limitations, you would see 100% gpu usage on a GTX 1070. But say you go to a 3080ti which is a much faster GPU, even though the CPU is still plenty fast enough to supply the gpu with frames in a optimized game, in DC's case the CPU cannot feed the GPU with enough frames due to the core engine poorly utilizing the cpu.
  13. I would Downgrade to any nvidia driver that's several months old, the last 2-3 drivers from nvidia have been total trash, making gpus use increased power draw idle and having 100% utilization at desktop and other issues.
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