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BenDover

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Everything posted by BenDover

  1. @Flappie Either the problem was patched out or I was doing something wrong. It seems to work now.
  2. So I found out some more stuff. The bug only happens after you fire at least one missile and it doesn't matter what the store selection is.
  3. I'll try that, I thought you had to set it to stores to jettison fuel tanks.
  4. Ejecting the centerline fuel tank with the pictured settings will break all AIM-9 missile variants. The tones will no longer be present and missiles will not fire but will still be present on pylons and wingtips.
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