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Everything posted by fapador
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Hi Does anyone get the feeling that the rudders (control surface) move unrealistically too fast (change direction too fast) not only in the spitfire but the majority of the wwii warbirds. I upgraded from the tfrp rudder pedals to the mfg thinking that it was a cheap hardware issue but still think of the same. They almost turn in an instant to the command issued and its not an issue that will be resolved by adding non linearity or changing saturation values because then 50% command will not be 50% movement (My opinion is that by adding some input delay to the control surface would be more realistic). I have real time stick hours and also fly model airplanes and I mention this because the best way I can describe the current situation is as having a model plane with really fast rudder servos!. The best way to see this is by going on exterior view and do some control surface hard right and hard left pedal testing. PS: Im pretty sure the physics and aerodynamics are good but the fast responding control surfaces are playing tricks to the overall feel
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I mention again its not a fov issue but an image cropping issue . To see the difference set the game to 16:9 window and compare dont crop the 21:9 image in paint with 16:9 borders. See the rudels screenshots and read carefully Jesus Christ
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You are Right, My bad apparently it works correct in a10 and the flaming cliifs planes BUT NOT for all the rest of the planes I wonder why? what is 16:10 and 24:10 you mean 16:9 and 21:9 right? dont crop the 21:9 image to make me believe that is the same in 16:9 Instead set the game to 16:9 and compare then! for sure it doesnt work correct for bf109 ,f16 focke wulf and p51 these I remember for sure I will post screenshots when i come back from work
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Here we go again. No it doesnt for the rest of the planes. Maybe it is so for the a10 warthog but I dont own that. In the screenshot you provide instruments look smaller. Its not an issue with fov but an image cropping issue. 21:9 users will experience a cropped 16:9 image increasing fov is not the proper remedy. Other games are fine others arent like IL2 sturmovik which suffers of the same issue. its just dcs's mishandling of 21:9 aspect ratios
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No it doesnt work correct dcs crops image, other games scale properly check this site https://www.wsgf.org/dr/rise-flight-first-great-air-war
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num / and * but you will see it makes things smaller than 16:9 plus higher fov = more distortion
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check arma 3 and rise of flight these games work perfectly fine as they are optimised for 21:9. Also I might have mismentioned the issue its not a fov thing its an image cropping problem!
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As of now it makes you see more but incompromise of smaller instruments and ground tagets its not correct and we have to make the devs aware of this
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Lol you still insist... do you even have 21:9 monitor ? check it out by yourself if you have nothing funny either for sure its not working correct as it is
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Now my friend you are posting screenshots from rise of flight which properly supports 21:9 and its working fine for sure because i have that game also PS that indication of 90fov is only the horizontal change the vfov in rise of flight stays the same without image cropping
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In the contrary you made it look like its alright because you put red lines in the 21:9 screenshot showing that 16:9 is less while its not like that. The correct is to see more and keep the things the same size, not to see more and make things smaller. You can increase fov in 16:9 monitor and do the same. Sorry mate but increasing fov is not cure! Atm 21:9 is worse than 16:9 monitor IMO. and before anyone starts saying about unfair advantage the same goes for triple monitors and vr but ofcourse they are supported...
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No! its not right solution, notice how the mfd and hud gets smaller. Same fov is 16:9 with 21:9 comparison 21:9 34inch is no bigger than 16:9 27inch its just extended horizontally by 2inches each side the height is exactly the same. Other games support 21:9 better like I mentioned take a look and see for yourself If the fov hasnt changed how we expect the image to get cropped?
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I know try contact support
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Thanks for your responses guys. Please raise awareness of the issue so it can be fixed. Unfortuanetelly, as by today there are very few games that support ultrawide monitors fully. Its called hor+ fov support. A good example of such a game is Arma3 and also Rise of Flight. For me that little extra vertical space is important so I would really want it to be fixed real quick. I will try to contact support again and solve this for all of us ultrawide users fingers crossed also ,No I dont like to move camera back because then in planes with hud and aim sight you lose info
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yes i set the aspect to 2.33 but still it crops the image. its still a mishandling by the game back a while ago I had contact support and they acknowledged the issue. When I come back from work I will try to find that email if I havent deleted it.
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Example, As of now a 75degree fov setting in a 16:9 monitor shows more vertical fov than a 75fov setting in a 21:9(the correct would be to have same vertical fov and more horizontal also called hor+setup). Image gets cropped in the vertical to make the aspect ratio work with ultrawide monitors. you can compare it real quick by setting the game to a 16:9 resolution and compare the images. And dont suggest me to zoom out to see more vertical fov its simply wrongly implemented in the game (i believe it was a quick fix to make 21:9monitors work when they first came out) I also believe somehow the game auto zooms out slightly in 21:9 but its still not quite correct you can verify that by hitting control pause and taking note of the fov parameter
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Currently there is no real advantage in using 21:9 on dcs. As of now when I run 21:9 on my UW monitor and select the appropriate settings I get the same view as 16:9 with less vertical space (and I have to zoom out but then things get small). If only there was a way to unlink vertical fov from horizontal then I could probably set it up nicely as I have in other sim also Arma 3 supports ultrawides nicely (I am mentioning this as an example as people often believe its working fine as of now) I want this issue to get the proper attention as It has been so for a long time. Its a shame not to be able to fully utilize 21:9 monitors and gain advantage.