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Berserk

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Everything posted by Berserk

  1. I hope they will be able to prove quality and make a deal with ED if this is their goal. They want to make Soviet 1-3 era jet aircrafts. Sounds like a great choice.
  2. https://redstarsimulations.com/ Looks like someone is already developing MiG-17!
  3. Or even YF-23 with rotors, both of them were only two pre production prototypes. Not integrated with full combat suite. Ka-50 we have is a kind of serial machine, even if produced only in a few copies. It's just Russia not being close to USSR capabilities to produce thousands of Mi-24.
  4. On this video? Yes of course early F-16A, the lightest and most nimble one, with small tail. It's a General Dynamics promotional video from 1976. Imperial Iranian Air Force is among the users who selected the F-16, they were sent to Israel instead after the coup in 1979.
  5. I may chose Me-262 due to it's historical context and SP missions and campaigns. In Me-262 you fight against Allies and Soviets overhelming numerical advantage, attacking you everywhere from takeoff to landing and even on the ground. All you can count on is new jet technology and the last veteran pilot's skill. When in Hellcat you are the one having numerical and technological advantage like great mariana turkey shoot. Every single operable Me-262 is worth it's weight in gold when in Hellcat you can crash during takeoff and it's gonna change nothing, nobody notice. Me-262 already has it's proper historical opposition like Mustang, Thunderbolt, Flying Fortress, Spitfire, Mosquito when Hellcat would fly in a void at this moment.
  6. Has no one told them giving the names for some planes like "Super-Sukhoi", "Terminator" etc. sounds silly and childich? Imagine "Super F-35" or "Rafale Terminator"... Regardless of the plane it sounds a bit pathetic.
  7. I'm waiting for the MiG-23 and Bolkov 105 the most. Models looks great. I'm glad you are investing in the future and care about current MiG-19 and Mirage. Good luck RAZBAM!
  8. For me the first option with dividedEast/West Germany for Cold War full blown war NATO vs Soviets/Warsaw Pact.
  9. It looks great. Interior detail level, leather surfaces, rain wipers and touchdown moment the end of the video as the helicopter lands on the ground and bounces. This Cold War classic aircrafts have soul, they are special. Just like Tomcat, MiG-21, F-5E and others. Can't wait to fly my Hind.
  10. Agree. Tornado needs two things to be attractive and exciting in DCS: (1) low level interdiction strike capability with terrain fallowing radar, inertial navigation, at night and bad weather, manual weapon aiming with hands full for both pilot and WSO and (2) Soviet enemy in Europe to fight in all out war. And this is IDS/GR1. GR4 or later post-Soviet german variants, without low level strike, without terrain fallowing radar operable/trained, without Soviets/WARPAC in Europe would be simply boring, absolutely not attractive outside first 2-3 flights. GR4 would be like: cruise at 15,000ft like an airliner 'pickle and RTB' >100nm cruise missile. As other guys said today tactical fighters like F-16, F-18, F-15E can do that even better cruising at 30,000ft. It would be wasted potential. And one more thing: in 1980s very low level interdiction at night or bad weather against capable enemy was still the most reliable way to attack important fixed enemy targets in 100-200 depth and still posible and survivable, very risky buisness of course. If someone would try something like that in all out war against capable enemy in year ~2005 it would be a pathetic display and simply a suicide, Tornado or any similar plane would be detected very early by interceptors and AEW and shoot down half way to the target with ease. That's why Tornado crews don't even train such things for decades. Cold War IDS/GR1 or F-111 both have potential to be among the most entertaining modules possible in DCS but late 'pickle and RTB' cruise missile truck, no.
  11. No double tail thus no very high AoA regime, no thrust vectoring, mechanical radar antenna instead of E-scan, no IRST for german fighters, various Praetorian DASS features missing in different series, i'm mentioning a only few features speaking from memory. I've read some interesing book about the whole Eurofighter developement program, but it was years ago and what I remembered after 1990 were constant budget cuts, delays, restrictions, withdrawing from various costly solutions, limiting the number of planes, even more delays, especially the German side seemed to be counting money. At one point, the entire program was in question at all. After the Soviets collapsed and the danger was gone Germany were engaged in reunification process, not in some costly military projects of smaller importance. Meanwhile, air combat was changing, as Eurofighter's design began in early 1980s it was not entirely clear that beyound visual range combat would become so reliable and dominant so quickly with the introduction of the AIM-120 missiles and rapid computer technology advances. A classic, very high-performance maneuver fighter with only a slight reduction of radar reflection was still being designed. That's why even what left will surely be very interesting fighter in the DCS.
  12. Mainly due to budget cuts. The Eurofighter was designed during the Cold War to defeat the Soviet MiG-29 and Su-27 in dogfights over Europe in 1990s. When the Eastern Bloc collapsed and the mighty Soviet military machine crumbled, the threat disappeared. Nobody was interested in investing in a super maneuverable dogfighter anymore because there was no one to dogfight with. The Eurofighter itself was supposed to enter service in the mid-1990s, but after the collapse of the USSR, resources were drastically reduced and the plane entered service only a decade later in pains and stripped of the most radical ideas, there were even thrust-vectored tailless designs considered. (Like F-22, the cheaper variant of the two, with cheaper engines, without many originally designed systems, trading additional mass increase for lower cost and cutting original order from 700 to some 190 planes, barely saving the program at all) The biggest opponent in the history of Eurofighter (also the F-22) was the collapse of the USSR and the disappearance of the capable enemy, which they could possibly fight.
  13. F-16A hot scramble during the Cold War. In those days, the Soviet giant with Warsaw Pact still existed, both sides were much more serious about security than they are today. Military expenditure and measures were incomparably greater. Here F-16A intercepting Soviet IL-18 Coot and An-12 Cub by the coast of Norway, 1988.
  14. I immediately thought about this Soviet monster
  15. German Interdictor/Strike or British Gr.1, both very similar designed for Cold War low level penetration strike in high threat enviroment. This would be exciting as hell for both pilot and navigator! ADF was medicore interceptor at best and modern Gr.4 would be one of two: non survivable trying to make low level strike in year 200X and not entertaining when used as very long range cruise missile truck 'pickle and RTB'.
  16. Yes! I'm new to the DCS. I was playing F4.0 for years and i always feel a bit cheated. I enjoyed the dynamic campaign but grew up in the Viper legend as the ultimate dogfighter, and in F4.0 there was a late heavyweight version using the AIM-120 instead of F-16A maneuvering air combat. In practice AMRAAM equalled close to zero dogfights. I often set up scripted fights without AIM-120 against enemy MiG-29 and Su-27 with cannon or short-range thermal missiles, only then did I feel real pleasure! But fortunately the DCS is different recreating wide timeframe and i don't need to stage or script anything to feel this adrenaline of skill-based air-to-air and air-to-ground, i will enjoy every single Soviet or NATO module!
  17. F-16A was lot more nimble than late "lead noses" F-16C. It had far smaller wing loading, especially pure dogfighters 1980s Block 1 to 10, it had barely 15,306lb empty mass according to declassified official flight manual. Late C is sophisticated but suffers in maneuveralbility. Both would offer very different gameplay, C with sophisticated avionics and long range weapon and A with pure handling and meneuverability and close range dogfighting. Both have their place in DCS. When F-16A in Israeli service shoot down 30-40 Syrian MiGs over Bekaa Valley they did that exclusively in close range visual air combat with sidewinders and guns! That had to be exciting combat. Lochkeed promotional video from 1976
  18. I remember flying this one in Rowan's "Mig Alley" kind of active campaign. It was ton of fun, every bomb, rocket, gun strafe had to be manually aimed.
  19. Full fidelity Su-25 or A-10A would be fantastic module for folks starting with DCS.
  20. Beautifull typical Soviet cockpit. Pilot's part looks like MiG-21/MiG-23/MiG-25 for easy transition. Weapon officer's part looks like half Tomcat RIO cockpit & half MiG-21.
  21. Yes, F-16A, it would be a true dogfighting machine of it's era! One of my first choices of the best potential modules. Not heavy "lead nose" F-16C to fight from the distance with AMRAAM. F-16A would be something like more modern F-5E when it comes to way it fights. You don't have to remember to click ten or more electronic something to prepare for combat, just enjoy pure performance, maneuverablility, clear unobstructed canopy view and dogfight enemy MiGs with gun and sidewinders. Many new folks intimidated by F-16C hundreds pages manual would jump to F-16A and enjoy the real essence of air combat, you, your two sidewinders, gun and lightweight fighter with pure handling.
  22. Everything in DCS is museum tech. Even current DCS F/A-18 and F-16 are 15 years old versions of 45 years old designs. F/A-18C has been phased out from US Navy many years ago. Now it stands in dozen of museums. F-35B is modern, pilot don't even land it on a boat - computer does it automatically. F-22, F-35, Su-57, J-20 will never be in DCS as full fidelity modules, no in 20 years, nobody will sell the license, nobody will disclose the data only because some guys want to play the game. Not i would find interesting sitting in front of iPad cruising on Alt Hold tens of miles from the closest enemy and click something to delete him from my scope, not even with missile fired by my plane but some drone or sprinting wingman. And all of that with fake systems made as realistic as Su-57 mod with all the real capabilities classified and very well hidden from the public. But even this planes starting to show their age, drones are going to replace them in all tasks where plane could be potentially attacked by the enemy and shoot down. So what next? Modern drone simulator?
  23. I'm waiting for the classic Soviet steampunk MiG-29 when it was operational and scarry for the west. The contrast between crude avionics and advanced aerodynamics and high performance, as well as an attractive both combat and non-combat history, are the most interesting in the MiG-29. All this SMT and similar upgrades were only a prototypes or very low serie production for export, understandably classified so no chance for any data, with each serie different than others, without any combat use. SMT lost it's soul and unique character, inside it looks like typical western flying iPad, very similar to JF-17. 9.18 was just a handful of export aircrafts which Algeria refused to buy after being produced and RF was forced to take it. In Russian service after USSR collapse MiG-29 due to lack of founds were not even truly operational. As other guys said analog Cold War 9.12 will be perfect fit for F-14, Mirage 2000, Fishbed, Viggen, F-5E, L-39, C-101, Gazelle, Huey and all 1980s modules coming to DCS Hind, Mirage F.1, Flogger, A-6, A-7, Bolkov, Sea Harrier, Phantom. A true menagerie of late Cold War distinct personalities.
  24. That's what I did. It's fantastic! F-14, F-5E, MiG-21, Mirage 2000 and Viggen looks the most tempting. Mi-24 soon. I can agree, after years of F4.0 i was sure it's not the thing i would enjoy really. Instead of system manager i want to feel like a pilot. I prefer low flying turning and shooting gun, unguided rockets and dumb cluster bombs, aim them manually with my skill rather than long range guided smart things. That's why i asked if there is no A-10A as full realism module. Good thing is A-10A from FC3 received professional flight model and quality external model from A-10C. Still i admire ED was able to made such complicated version, but it's manual, even shorter made by Chuck, scares me. If i understand correctly this version was requested by ED military contractors.
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