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Silverfox275

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About Silverfox275

  • Birthday 10/03/1973

Personal Information

  • Flight Simulators
    DCS, MSFS
  • Location
    USA
  • Interests
    hunting, fishing, DCS

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  1. speed-of-heat That seemed to do the trick! I just re-installed and made sure i applied settings as before. I knew it was me. Thank you very much for the quick response.
  2. speed-of-heat Im not even sure how to do that. Could you please enlighten me?
  3. I am just trying to see if anyone else is having this issue? I downloaded the latest Open VR FSR Mod this last week and saw great improvements. Since the patch it seems like it's been disabled, and I don't know how get it back. I've uninstalled it and re-installed it etc. I'm at a loss. It was cool while it lasted. I'm running a Reverb G2 if that makes any difference. Again, the only thing thats changed on my end was the latest patch. Thanks for help
  4. Can you help me?it seems im having the same problem. I can get it to run fine in Beta, (which is what i use in 2d). I use the stable server for VR but Scratchpad will not show up. I see the white dot off to the right appear and dissapear when i push the CTRL+SHIFT+X, but i cannot see the text box as i can in the BETA 2d version.
  5. I'm having the exact same issues. It seems to happen after my first bombing run. On the initial mission the TGP will slew to the targeted waypoint as it should. After returning to the airfield for rearm and refuel, the TGP doesn't seem to want to work correctly. Whenever i try to designate it to the next waypoint by pressing the WPDSG button it will designate a location a few miles out in front of my aircraft. I can break the lock and re-designate targets with the Helmet system and all seems to work until I want to re-designate the actual WP itself as the target area. So far I've had this happen in the Nevada map and the Syria map
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