cloose
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DNS is used to convert URLs like forum.dcs.world into IP addresses for the computer. So basically turning a name into a number. This is cached locally on your system to speed up the network traffic. Now ED changed the number behind the name. So you have to clear/flush your local DNS cache. Hope it helps.
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As far as I know this was his lastest update about his plans: You can support him via Patreon which gives you also early access to the guide drafts. And there is a quick guide already: https://www.patreon.com/posts/phun-phriday-104554379
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A little hard to read but great info. Thanks The_Fragger and Good luck.
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I just hope that other 3rd party developers will not follow this trend. In my opinion all customers should be treated equally and have similar access to Pre-orders/EAs/discounts. Or otherwise ED and 3rd parties should stop selling via Steam. Feeling like a second class citizen here.
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Also no BO-105? Or did i just over look?
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Looks amazing. I just hope the system programming and flight modelling will be on a similar level. This work of art really deserve it.
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Since unlimited ammo is unrealistic anyways. Could the 3-minute spin up requirement for replaced mavs be removed in that case? Currently training missions are less useful and effective.
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Hi @Killshot0597, thanks for the great training mission! I have a questions regarding version 1.05. Can it be that the frequency fixes (252 Mhz) for tankers Texaco 2-1 and Texaco 3-1 have been lost again? In version 1.05 they seem to be back to 251 Mhz: An idea: You could add a moving convoy on a road to the training area. This would be great for practicing strafe or high-drag bomb attacks! Regards Christian
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Wow, that was quick. As I said, I'm no expert either but the attached mission w/o DML works for me. On the infantry there is an "Embark to transport" action defining a zone: The helicopter has an "Embarking/Disembarking" action defining which troops to load: Hope that it helps and thanks for working on this! Troop Transport without DML.miz
