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Mode1961

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Everything posted by Mode1961

  1. As per the OP. How do I enable the Debug Console in game. Keybind is ALT ~ but it doesn't do anything.
  2. I was having the same problem, that solution worked for me.
  3. IF you call into the ship and you are on the wrong side of the ship for landing, (coming towards the front), the approach controller, tower and LSO will still guide you in as though nothing was wrong.
  4. I can't speak for anyone else, but I am expecting a company to release a product on time, after putting up a release window in the pre-sale advertisements and even have that release 'date' on their still active FB page.
  5. Just trying to help BUT did you complete "The FINISH steps"
  6. Hmm, so I try to do a startup, when it asks for "Intercom Check" and I respond with "CHECK", it seems to work with a text message on the screen but Jester doesn't seem to do anything. Anyone else see this.
  7. I don't think I am but it is possible, I will try those suggestions and see what happens. Thanks.
  8. Sorry, no track, could not reproduce with certainty. Ever once in a while, while taxing to the Cat, The blast deflector would raise just before I got there, Can't say for certain under what conditions this happens, tried several different configs, but it seems random
  9. I watched a few videos from real life approaches in the F-18, the throttle never stops moving.
  10. [ALRAEDY REPORTED] Wing Tip Vortices while parked on the carrier So, this morning I noticed that just sitting on the carrier while it is doing 36 knots generates Wingtip Vortices. Pretty sure this doesn't happen in real life.
  11. Thanks, I thought my memory might be faulty
  12. That's a negative Ghost Rider: The pattern is full. You can't add a key binding to Extend/Retract and Emerg Extend/Retract they are greyed out in your screenshot. You can add a key for the individual ones but not for the 'toggle' ones, which is what the OP was talking about.
  13. If you add the entry to the keyboard.lua file, it sorta works but not 100%, the probe will extend but not retract, iow, it isn't a toggle.
  14. I am confused, I don't see it bound to a key in that screenshot but to a button on a 'joystick' or some sorta box.
  15. My info might be out of date on this one but it should be worth nothing. If I remember my training correctly, the TDC cursor (Captains Bars) should disappear in STT.
  16. In the real F-18, the Target Aspect (TA) pointer shows where YOU are in relation to the target. This means if you are STT mode and you turn, the TA pointer should not follow your turn and also the Gs you are pulling should not show up on the Target. In DCS F-18, if you are in STT and you turn the TA pointer will follow your turn and the "G" pointer will also follow your turn and will show up if you pull too many Gs. Although this document is for the T-45, it perfectly explains TA and exactly what it is. https://www.cnatra.navy.mil/local/docs/pat-pubs/P-825.pdf This is probably the most relevant part. Unlike changes in bandit heading, TA will not change immediately with a change in fighter heading. Rather, with a bandit on a constant heading, the movement of the fighter through space in relation to BFP is required for the fighter to affect TA
  17. Is there a way to program the various knobs so that when you hold down a key, they increase or decrease over time.
  18. But you don't have to have a HUGE amount of marketing content. You can announce a product and then 'stream' out the content over the months and years till release. You guys have known for almost a year the 2 new aircraft you are going to be releasing. Most people here would be satisfied with the odd screenshot here and there, a video once in a while. Look at the F-14 for example, you guys post the odd screenshot and guess what most people are good with that, including myself. Also, the people who would see your initial announcement would buy your product anyway. The greater market, those that will buy on a whim aren't influenced by a big marketing campaign. For LN the quality of the work speaks for itself with the Mig21 and the renders of the F-14. What hurts you guys more than anything is the broken 'promises' of announcements and screenshots and release dates that are missed by months and 'years'.
  19. Delayed Really how much work is there in making an announcement.
  20. Vive Have the devs had a chance to test out the Vive yet. I know you guys got your dev kit some time ago.
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