Jump to content

AngleOff66

Members
  • Posts

    203
  • Joined

  • Last visited

Everything posted by AngleOff66

  1. You keep the twist axis as well. Thanks to the person who posted this. https://www.printables.com/model/805445-t16000m-extension-all-axis
  2. What are people thinking about the Sony PSVR2? Sony announced PC compatibility was coming but not sure how or when? Sony screwed up initially locking it to PS5 I remember that IVRY was doing a lot of work to adapt the PSVR2 for PC. I think that the ivry dev is a member here? Would be nice to hear from from him if so. https://www.roadtovr.com/report-psvr-2-wired-pc-vr-support/amp/ I would seriously consider a PSVR2 so as not to meta anything. But that is just me.
  3. Just in case(you probably already know) But MS is deprecating WMR by 2025/2026? There are threads here. When I saw the G2 mentioned, I thought it best to pipe up.
  4. Thanks for that. I just had a thought that it should be easier for us to determine if these sticks will work for us. I know we dont all have the same size hands, but there must be minimum hand sizes that the designers know will and wont work. Test the sticks on the factory office people and make a size database. Not that hard.
  5. Yes I did a quick search. I am looking into better joysticks. Edit: I cant be this bad a pilot, it must be the stick. J/K Hand size is Width 4" or 101mm Length 7.25" or 184.15mm I've read a few posts on various sites and keep reading the Alpha is for medium large and the MCG is slightly better for small hands. The logitec 3d and T16000 both fit my hand if this helps. Anyone out there with hands roughly the size of mine have either of these sticks? I'd appreciate hearing from you. Thanks for reading.
  6. For those that have a concern(like me) https://arstechnica.com/gaming/2024/02/meta-will-start-collecting-anonymized-data-about-quest-headset-usage/ So that leaves the PSVR2(wonder how Ivry is doing?) and Pico4 as options?
  7. These folks are pretty good. All while dressed as some our fave robots.
  8. Maybe someone who is a member here could write a letter to the EU explaining just whats happening and how much E waste this is going to create? https://www.europarl.europa.eu/forms/en/ask-ep
  9. Thanks everyone. I've very slowly been making some headway. So all your advice is helping. In the F-18 training missions, I can land on the runway at around 130ish. NP. I can maintain the doughnut at 8.1 now, but carrier still giving me a migraine. A few things: I am coming in too flat. Tying to break that habit. I made a mission with the carrier straight ahead(though I have to adjust for the angle deck.) Yes one of those miles away approaches. I may have set the fuel too low as when I get around 150 she starts to climb? Approx weight is 30000lbs. Clean bird. Wind is set at Zero for this but I've noticed that she slowly keeps moving to the right or left even with wings level. I've neutralized the bank I think when I adjust. I should check my joystick settings. Or see if I need a new joystick. VKB/Virpil here I come! j/k I've experienced the Burble coming in at around 130 pushing me to the left. Thanks everyone for the advice. I will keep trying.
  10. Are you going to use face tracking or LED clips? if you are going with face tracking via opentrack, here is a post by blindspeaker with setting that they used. I've read a number of posts saying you don't need aitrack. Opentrack is free so nothing to lose. There is Aruco as well. https://www.reddit.com/r/hoggit/comments/vbfvyz/opentrack_best_settings/ With face tracking good lighting is needed from the videos I saw. And I would consider 60fps. Then there is the good old LED clips.
  11. Thank you everyone. I will keep trying. While frustrating, I am ever so slowly learning from this.
  12. I've crashed into the fantail so often that there wouldn't be a carrier in the fleet. I've watched a number of videos, and read threads here and other places. I look at the info bar at the bottom of the screen to try to get the 8(ish) pitch that I have read about. Either on the PTH or AOA. Is that wrong? I can mostly stay onspeed with a clean bird/level. Mostly. A poor carpenter blames their tools, but I think my throttle needs a bit more grease. It's when the gear and flaps come down that the "fun" starts. I drop the gear under 250, and the full flaps around 180. I read about disconnecting the AP from Bankler. Thanks! I have a keybinding for it. Question is how do I know the AP is disconnected? Is there an indicator on one of the MFD? Is there more than one AP mode that could be fighting me? Any help is appreciated. Thanks for reading.
  13. Update:Got it. Thank you Urbi. One day I should try to make a 1/48th kit of this.
  14. Thank You. I will read that and perhaps give it a try. I am not good at this kind of stuff, but it is too nice a skin.
  15. This is a great skin, and I hope it is something I am doing as this skin is too nice to lose. https://www.digitalcombatsimulator.com/en/files/3301222/ I see 010 over the 720 and on the vertical stab as well as the flaps. Not sure what could be going wrong. Any help is appreciated. Thanks.
  16. Star Trek USS Enterprise. Lighting and with a metal finish. This looks great! https://forum.largescaleplanes.com/index.php?/topic/98392-uss-enterprise-from-star-trek/
  17. Sorry I forgot: Research your headset with the AMD GPU. Varjo does not work with AMD? Some AMD owners still switched back to Nvidia? The way things are going for Nvida and AMD and their concentration on AI, I guess I will wait for the next round of GPU and maybe Intel
  18. This video shows that the 7900 xtx became better in vr with recent driver releases. That being said this ytber uses an oculus. It seems like each vr set may give you different results? Edit:typos
  19. RE flight model, I wonder if any of the current BBMF Lancaster pilots might accept an invite to try this out when the flight model is complete?
  20. Youtuber tries various games with an Oculus/7900 XTX and the latest driver. MSFS is around 12 minutes. What this means for DCS?
  21. Sorry if already posted. Looks like fun. https://www.aerospace-experience.uk/f4-phantom
  22. Something like this perhaps? https://www.reddit.com/r/hoggit/comments/10pd6hn/for_those_who_wanted_to_track_the_progress_of_my/ VR mouse-pointer-head-tracking utility I think the OP mentioned looking for help with programming for Windows .NET/StereoKit/OpenXR/C# I think that something like this would be great, and I would hope that it comes through. Edit: has anyone tried camera mouse? http://www.cameramouse.org/
×
×
  • Create New...