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Everything posted by LiveBait

  1. Listen to this podcast: https://www.fighterpilotpodcast.com/episodes/017-desert-storm-mig-kill/ Its an interview with US Navy Captain Nick “Mongo” Mongillo, and they listen to and break down the audio from the engagement. Its well worth the time to listen to it
  2. Thanks for the info. Didn't know that about the Master Caution Button. However, until ED changes the code and the Advisories and Cautions line disappears when no valid Advisories exist, this will remain a valid workaround for me.
  3. Here is how to remove the masking (the black box that extends right across the DDI). Navigate to C:\DCS World OpenBeta\Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\Common\indicator\Pages\MPD open "CautAdvAndMenuPage.lua" (with Notepad++) Scroll down to line 181 and edit to look like this If the page you are on has text where the ADV- is they will both be visible and hence unreadable. Simply come back to the SUPT/TAC page to read them and clear the advisories =================================================================================== If you want to move the "ADV-" line Scroll down to line 14 of the same file "CautAdvAndMenuPage.lua" Adjust {-450, -412} values. First value is horizontal, second is vertical,from the centre of the DDI i believe. The values I'm using at the moment (see pic) {-280, -440} =================================================================================== Finally you may like to remove the blank spaces between different Advisories to shorten the overall length of the message (still separated by a comma) Open "MPD_AdvisoriesDefs.lua" (with Notepad++) in the same directory listed above. Scroll down to line 63 and comment out the lines 63 to 70 and it should look like this I have flown a few flights and not noticed anything wrong, but if you backup the files first you have the origionals to place back in if anything does go wrong OR use JSGME/OvGME
  4. It would be great if ED would implement this. Good idea Highway
  5. Sobe, put a comma at the end of the second line (in red below): { pressed = hmd_commands.BrtKnob, cockpit_device_id = devices.HMD_INTERFACE, value_pressed = -0.5, name = _('HMD OFF/BRT Knob - CCW/Decrease'), category = {_('Instrument Panel')}}, { pressed = hmd_commands.BrtKnob, cockpit_device_id = devices.HMD_INTERFACE, value_pressed = 0.5, name = _('HMD OFF/BRT Knob - CW/Increase'), category = {_('Instrument Panel')}},
  6. Alerax, thanks for deciding to share this mod with the community. Also for the time and effort invested into developing it. I could not recommend this highly enough to anyone flying carrier traps, awesome job! I would also like to thank Highway, who I saw put more hours than he will admit, into testing this.
  7. Yes they went quick, and i was also too slow...........
  8. Hey Razorback hows it going? You are not alone, same issue here. Refresh button is always greyed out, no matter how long i wait and the middle panel showing sever details is always empty. I only have the open beta installed atm.
  9. Very nice Strut. Stay off the reservation a bit longer.
  10. You have been busy. Nice work Strut.
  11. Friggin awesome strut! Love that shark mouth
  12. Very nice Strut. I know what i'll be using doh, "must spread the rep"
  13. Fantastic work here Highway. This increases the immersion factor for me. Never again will i be fumbling with a radio while trying to hold formation or fly NOE. Simply tell the bloke sitting next to me, twiddling his thumbs, to tune it in. Looking forward to the full package.
  14. I haven't yet. I don't have the dcs open beta installed. When they release her into the wild I will probably have a look.
  15. Radios Something funky going on here, there is no Ch4 in the controls menu and the existing Ch5 is really ch4 so below registers as Ch5 (even comes up in the controls as Ch5 if i name it Ch4 :huh:) I assume this will be fixed sooner rather than later so i put it in its own category so i remember about it (same name but with capitals)
  16. The trick to get this to rotate while you have the knob pulled out is to assign the same modifier (ctrl / shift / alt) to all three commands, in DCS controls. If you have different modiers pushed at the same time, the following key press is not recognized. eg: STBY HA UNLOCK-------RSHIFT A STBY HA CW------------RSHIFT S STBY HA CCW----------RSHIFT D
  17. Devrim, i remembered that HighwaymanEd had mad some lua changes for the warthog throttle to recognize 3-way switches for the huey. Heres a sample he did for the position light switch. In Mods\aircraft\Uh-1H\Input\UH-1H\joystick\Throttle - HOTAS Warthog.lua And here is an example of a 2-way switch Hope it helps you but it looks like your trying to get 3 possible positions out of a 2-way switch and this is as much help as i can offer.
  18. I was playing around with the radar alt. this morning. I didnt bother with the test fuction and the bug will only move in small increments with each button push you assign to it (relates to the 0.1 values) -- RADAR ALTIMETER {down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.RADAR_ALTIMETER, value_down = 1, name = _('RADAR ALTIMETER OFF'), category = _('MODDED')}, {down = device_commands.Button_2, up = device_commands.Button_2, cockpit_device_id = devices.RADAR_ALTIMETER, value_up = -1, name = _('RADAR ALTIMETER ON'), category = _('MODDED')}, -- RADAR ALTIMETER BUG {down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.RADAR_ALTIMETER, value_down = 0.1, name = _('RADAR ALTIMETER BUG UP'), category = _('MODDED')}, {down = device_commands.Button_1, up = device_commands.Button_1, cockpit_device_id = devices.RADAR_ALTIMETER, value_up = -0.1, name = _('RADAR ALTIMETER BUG DN'), category = _('MODDED')}, I only know very little about lua's from stuffing around in DCS which would be very obvious to someone who knows what they are doing. I really have no idea if theres a better way to do this, its all trial and error for me to work it out. Glad i can help and share, like you did with some exports and Devrim does with his great mods. What goes around, comes around.........
  19. While i'm at it here is all the switches ive got working so far:
  20. --WEAPS DAY NIGHT {down = device_commands.Button_1,cockpit_device_id = devices.PH, value_down = 0.0, name = _('WEAPS TEST2'), category = _('MODDED')}, {down = device_commands.Button_1,cockpit_device_id = devices.PH, value_down = 0.3, name = _('WEAPS TEST1'), category = _('MODDED')}, {down = device_commands.Button_1,cockpit_device_id = devices.PH, value_down = 0.5, name = _('WEAPS OFF'), category = _('MODDED')}, {down = device_commands.Button_1,cockpit_device_id = devices.PH, value_down = 0.8, name = _('WEAPS DAY'), category = _('MODDED')}, {down = device_commands.Button_1,cockpit_device_id = devices.PH, value_down = 1.0, name = _('WEAPS NIGHT'), category = _('MODDED')},
  21. Edit: i just reread your post and realized that you have it working but want to put it on a 2-way switch. Sorry cant help there. hey Devrim, heres what im using and it works: -- FLARE DISPENSER {down = device_commands.Button_1,cockpit_device_id = devices.FD, value_down = 1.0, name = _('FLARES L'), category = _('MODDED')}, {down = device_commands.Button_1,cockpit_device_id = devices.FD, value_down = 0.0, name = _('FLARES BOTH'), category = _('MODDED')}, {down = device_commands.Button_1,cockpit_device_id = devices.FD, value_down = -1.0, name = _('FLARES R'), category = _('MODDED')}, {down = device_commands.Button_3,cockpit_device_id = devices.FD, value_down = 1.0, name = _('FLARE SLOW'), category = _('MODDED')}, {down = device_commands.Button_3,cockpit_device_id = devices.FD, value_down = 0.0, name = _('FLARE FAST'), category = _('MODDED')}, {down = device_commands.Button_3,cockpit_device_id = devices.FD, value_down = -1.0, name = _('FLARE OFF'), category = _('MODDED')}, {down = device_commands.Button_2,cockpit_device_id = devices.FD, value_down = 1.0, name = _('FLARE SINGLE'), category = _('MODDED')}, {down = device_commands.Button_2,cockpit_device_id = devices.FD, value_down = 0.0, name = _('FLARE SEQ'), category = _('MODDED')},
  22. Thanks for the info Hawkeye. I couldnt get the Nadir or the radios to export, then i found the culprit:
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