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WMundstock

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  1. Does it actually record anything? Where do we find the recordings?
  2. Just to keep the history, I will not edit my previous post, I will just add up in bold here: DCS Bios was the reason for the issues. I had version DCS-BIOS Version: v0.10.0+64 (21e288cdeb95f54d1b5c4935fde9e51ae3c58965). I removed the DCS BIOS code from export.lua and now I get 35-45 FPS inside the hangar. Totally playable now. I do like DCS Bios so I will try the Skunkworks fork which I just recently learned about. https://github.com/DCS-Skunkworks/dcs-bios. If that works well I will post here to let others know.
  3. Thanks for the quick response. I am not sure if it was running the MT option. I removed the icon and launched again ensuring MT is selected. I have already disabled TACVIEW. I do not have winwing devices, but I do use DCS BIOS (older version). Do you think DCS BIOS could have anything to do? ---------------- In general inside the shelter I am getting around 20FPS. I had the settings on high, and as a result you see the HW usage as attached. As you can see memory is almost 100%, which may be part of the problem, however there does not seem to have any paging happening on the disks. I will try lowering textures and other settings to check again. Also I will give it a shot and move around in the scenario to see if it gets better once I get out from the shelter. Thank you!
  4. I bought the campaign and spent good time reading the great briefings and other materials. It was a bit sad when I finally launched DCS and noticed a very low framerate. I was playing on Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz, 3501 Mhz / 32GB Ram / GTX 1080 HoF 8GB / Running QHD Resolution. I thought my video card was maxed (at this resolution) so I decided it was time to upgrade. Upgraded to a 3080TI with 12GB, and Good Lord! DCS is a completely new game for me, I can play with everything in high settings on this resolution, enabling some MSAA and other cool stuff seem to yield even better framerates. Unfortunately that wasn't the case on this campaign . I won't say this campaign is unplayable, but it is really fun-killer to have to startup the plane and maneuver with 15-18 fps. I am thinking it is a combo of Syria scenario and the campaign itself. I did not make note, but the campaign running make task manager show 97% memory usage. That might be it. If I just run the game on a blank scenario, on the same airfield it is definitely slower than average, but better than while on the campaign. Could this be some setting that I am missing here? I will test more the new video card, but so far it is running solid for me on other scenarios. Any advice is welcome! Disclaimer: I just tested this for a day with the new setup. I will test more and post the results as I find out more.
  5. I was trying to make the pinky switch work with DCS Bios but it seems like the clickabledata.lua, does have a definition for the pinky switch. Do you think this could come out some time in the future or is this a missed feature and will stay like that? Thank you!
  6. Hi All. I wanted to add a new device controller for the pinky switch on the DCS Bios. I noticed I must add a new entry within the Json file and then define the control in the lua script. "HOTHAS_PINKY": { "category": "Throttle", "control_type": "selector", "description": "HOTHAS Pinky Switch Aft/Center/Forward", "identifier": "HOTHAS_PINKY", "inputs": [ { "description": "switch to previous or next state", "interface": "fixed_step" }, { "description": "set position", "interface": "set_state", "max_value": 2 } ], "momentary_positions": "none", "outputs": [ { "address": 4358, "description": "selector position", "mask": 12, "max_value": 2, "shift_by": 20, "suffix": "", "type": "integer" } ], "physical_variant": "limited_rotary" }, I could not find any documentation explaining it in a way I can understand. The code below shows what I have done, and i think the missing link is the first two parameters. defineTumb("HOTHAS_PINKY", 37, 3003, 287, 1, {-1, 1}, nil, false, "Throttle", "HOTHAS Pinky Switch Aft/Center/Forward") The number 37 seems to work like a "category or section in the cockpit" and the 3003 looks like the device/switch itself. I dont know where that is defined, nor how to get a list of all indexes. Is there a lua command or somethign that I can run that will give me a list of all possible switches? How can I do that? Thank you!
  7. Did you ever figure that one out? At 12k feet the weather is clear, refueling is doable even if at night. Now, at around 6000 feet, in the middle of the clouds, heavy winds.. I was able to find the tanker and connect to refuel, but never managed to top off... Just connected for a little moment and then I lost sight of the tanker forever. Doesn't seem to make sense. Why go into the clouds if you can fly a little higher and get better weather?
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