Fab8ball
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Posts posted by Fab8ball
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quando -come -dove si possono scaricare queste bellissime mod???
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26 minutes ago, FupDuck said:
Three posts above yours.
I mean that F4 livery from Urbi. It's not in the liveries package with the mod
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4 hours ago, BIGNEWY said:
remove all unofficial mods, and do a repair or verify, it will be one of them creating the issue.
Attach your dcs log if you still have issues
thanks
Gripen, Su-30 and JF-39 mods have to do with this issue. SU-30 has a fix (see their Discord) the other two not yet, as far as I know
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2 hours ago, BIGNEWY said:
thanks for letting us know.
Its a good idea to remove all unofficial mods before updating.
from your log
Custom Mods FAUCON,VSN_F100,VSN_F104G,MiG-23UB,WW2 V1 German Rocket Launcher V1.3,CORVETTE,Su-34,WWII Japanese Yamato Class,SAMSitesAssetPack,MiG-31K & MiG-31BM,USS Franklin CV-13 -Big Ben V2.0,f9f_5,VNAO_T45,a-29b-community-0.6.0b,WWII HMS Illustrious,natoGF,Su-30MK_SFM v2.1.12b,mystere,ZUIKAKU,DCS-SK60-Mod-1.1.0,Edge 540,BRONCO_V1.24,J-20-FINAL,WWII HMS Unicorn,HMCS Montreal FFH 336,VSN_F5E,Eurofighter Typhoon,f4d,ouragan,IJN I-400 Type Submarine,F-22A,AWING,USS Fletcher Class Mariana Islands,TIE,f9f_6,IJN Soryu -Blue Dragon,f7u,Tie Phantom,VSN_F4,TIE_Interceptor,VARS Pylons,MiG-23ML,AH-6J,HermesR12,A-4E-C,VSN_MirageIII,Tupolev Tu-4 DOL,SU-57 Felon,YWING,HSwMS Visby,WWII USS Hornet CV-8,VSN_Tornado,WW II USS Intrepid CV-11,F-15EX,Scuba Diver Mod,WW II French Aircraft Carrier Béarn,XWING,WWII KMS Bismarck,WW II HMS Ark Royal,Flanker Weapons Mod v1.0,Star Wars Naboo Starfighter,MiG-29M,Extra330SR,VSN_F35,FC3_F15E_Betty,Weapons Mod F-15C Dumb Bombs,Civil Aircraft Mod,f3d,WWII DKM German Naval Squadron,Volvo 740,fj1,...
Error unexpected symbol near '=' Line 71 Script I:\Saved Games\DCS.openbeta\Mods/aircraft/CORVETTE/Sensor.lua Error unexpected symbol near '[' Line 123 Script I:\Saved Games\DCS.openbeta\Mods/aircraft/TIEB/UnitPayloads/TIE... Error attempt to call field 'ArrestingGears' (a table value) Line 356 Script I:\Saved Games\DCS.openbeta\Mods/aircraft/CLASS CLEMENCEAU et SUPER ETENDARD PACK VERSION 004 FOR 2.72/ClemenceauRunwaysAndRoutes.lua
thank you
let's say I indeed have a couple of mods installed...:-) Thanks a lot Bignewy!
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solved - it was indeed a mod that caused the issue - the Su-30MK_SFM v2.1.12b - removed it and now I can see and operate carriers again - btw strange that first time I disabled all the mods it did not work.
Here's the log with the Su-30MK_SFM v2.1.12b installed which causes the issue, for your review
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Hi Flappie,
here's an example mission in attachment. When I launch it all I see is as in the image below - no carrier, no F-14 on the carrier
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all my missions with Carriers and related aircrafts taking off from have the same issue - as soon as you launch the mission, they just disappear from the mission itself, it's like you have never inserted them in the mission. all other AI aircrafts (not related to carriers) work fine instead. I am running latest OB, I have also tried removing all mods, no change. Please advise, thanks
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14 hours ago, BluePhantom said:
Has anyone been able to successfully take off from an aircraft carrier? The launch works perfectly fine. I am talking about getting enough momentum to keep the plane airborne after launch. No matter what I do, I crash into the ocean a few hundred meters after leaving the carrier.
did you put the flaps down?
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very nice mod, only issue I have is that on my DCS the stars on the fuselage are shown grey, not red? Am I missing some textures maybe? All other redfor planes have no issue whatsoever instead.
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Hi, I have a strange issue with the latest F-15EX version. The AIM-9X is shown pixelated green, like there's no livery installed for this missile. All other missiles are fine instead, no issue. Am I missing some texture file maybe? Thanks
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4 hours ago, Snacko said:
I cannot get this mod to work. I see it in the list as the F6F, but when I spawn in, I only get the F10 Map screen? This goes in the game's main folder, correct? And I'm a bit confused because it says it's the F6F, but all of the pics are of the F4U?
I do have the F4U mod working though.
Same here. the F6F just won't work at all
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4 hours ago, Appleonastick said:
Probably FC3 needed?
I already have FC3...
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Same issue with both OB and Stable...
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could you please share this missiles modification? Thanks
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17 hours ago, Luiz Renault said:
I've just released an update for that one. Working ST and MT.
Next releases will include lasing and better autopilot.
that's amazing, thanks a lot. Look's like you're the only modder that solved the mistery on the incompatibility of some EFM mods with the MT version. Would be great if you could share your finds with the community on this
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On 3/12/2023 at 1:18 AM, Nightstorm said:
I found that those FC3 mods work under the "old" single threaded executable. However, I've also noticed that there's a new bug in VR. A big blue square in one of the viewports that makes it really hard to fly. I've decided to roll back to the previous version, this one isn't baked enough for me.
I'm wondering if the "side effect" of disabling any mod based on FC3 was intentional. I guess time will tell.
not really. lots of FC3 based mods still work in MT - most of VSN ones, Mig-31, etc. Only the most edited ones, like the Su-30, Typhoon, Gripen, F-104 etc. seem not. Wonder why
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SBD, TBF and Hellcat
in Flyable/Drivable Mods for DCS World
Posted
the Avenger mod is awesome, wish it could be made flyable - the 1930's divers are instead not working at all - they crash DCS at boot!