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Dscross

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About Dscross

  • Birthday November 19

Personal Information

  • Flight Simulators
    Modules I own: Planes:
    FC3, A10 C, A-10CII, AV8B, P47 Thunderbolt, P51 Mustang, F16-C Viper, F14 Tomcat, F/A-18C, AJS-37 Viggen, Spitfire, F-5E Tiger II, Mirage 2000-C, Mirage F1 L-39 Albatross, MiG-21-BIS, FW 190 D-9, F-86F, C-101.
    Helicopters: SA342, UH-1, AH-64, Mi-24P.

    MAPS: ALL.
    Game Controlers and divices I own.
    Virpil Alpha R Stick on mongoose base, short mount.
    Virpil CM3 throttle, on short mount.
    Virpil Ace Collection Rudder Pedals.
    MFG Crosswind ME109 pedals.
    Winwing Orion F/A-18 HOTAS
    Thrustmaster T16000 bundle (Stick, throttle, pedals)
    VKB Gladiator NXt Premium Right Stick.
    Saitek 52 (doesn't work, gave it to my kids to play with) Stick, kids lost the hotas.
    Thrustmaster Cougar MFD button box X2 (great for the Viper and Harrier, nice for the Hornet)

    YOUTUBE:
    https://www.youtube.com/channel/UCBoVUJ4IE9jjTxOyYVIt9XQ/videos
  • Location
    eastern standard time, USA
  • Interests
    slow planes and chaste women.
  • Occupation
    AIN 1-1 Squadron CO
  • Website
    https://www.youtube.com/channel/UCBoVUJ4IE9jjTxOyYVIt9XQ

Recent Profile Visitors

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  1. Yeah the Su-33 is it. Maybe get the PLAN J15 livery for it and the PLAN livery for the carrier. But the other PLAN aircraft haven't gone to the boat yet. They're testing the J35 on at their land-based carrier testing facility. The PLAN does have an AWCAS in development and while isn't not a copy of the E2, there are only so many ways to make a turbo prop twin engine radar plane for a carrier so it does look like the E2 at least superficially. Though I haven't seen any PLAN skins for the E2 yet, but I'm sure those will show up eventually. The PLAN uses helicopters we don't have models of in DCS. Until the Type 003 CV-18 starts trials and aircraft trials we won't really know what their CAG looks like on a CATOBAR carrier. Sorry I can't be more help, but the times are changing with the PLAN so every day brings something new if you follow those things.
  2. Several members of my squadron and I have the same bugs, and more... The F6 view stutters, shakes. Objects and aircraft in F2 sometimes do the same thing.
  3. The other day my squadron ran a night mission, and one of the F16 pilots asked if the F16 had an ILS. He said he'd used it, and it wasn't working. That was multiplayer on Persian Gulf landing on Minhad Runway 09. I checked the next day in my own mission. No mods just an F16 on approach to Incirlik runway 23. Again, no dice. The ILS needles are stuck inn full deflection and don't move. I got back with some of my guys and we went over everything together to make sure we were all setting it up properly, we were. So it looks like the F16 ILS is broken. I could not find any other reports on the F16 ILS system, and I know it's worked in the past because I've used it multiple times on different maps, including both PG and Syria. I've used it on Nevada I'm sure, and probably all the other maps where ILS systems are available.
  4. SickSidewinder9, Yes the IR Mav. The Weapon itself is fine, apparently from lately only tracking light poles if used around a road or something. The problem is that ships in DCS work on the hit point system. There are no internal compartments, there are no flooding or fire damage mechanics. The AGM-65F was made (in ship mode) to alter it's attack profile to hit a ship at the waterline as opposed to hitting a tank in the side or top. Waterline hits would in the real world, cause flooding. But since none of those factors are modeled in DCS, it really doesn't matter where the mav hits, as it's just taking hit points off the ship based on the hit point damage the weapon is coded with. In my testing the MAV F does go for the waterline, but since it doesn't matter it's up to the player how they want to use it.
  5. Aries101 You're welcome to come fly with AIN. We've got people all over the world, but most of us are USA. I'm east coast, we've got west coast and central time guys too. We're about 60% old military guys, but everyone is welcome. We do squadron missions once or twice a week, we have our own server for mission events. And we play a lot of multiplayers on the big multiplayer servers like Through the Inferno. We have people who fly everything from helos to warbirds, and a fair number of us have your JF17 and know how to use it. My favorites are navy jets and big twin engine fighters like the Tomcat and the F15E, but I fly everything. Most of our admins and moderators have all the maps and all the modules. Personally, I'm retired from the U.S. Army, so I can play whenever I want (wife permitting of course) We use discord, and as I said everyone is welcome, but not everyone fits in. Stop by and let's do some sorties. here's the invite link. https://discord.gg/JuBydbsfDn
  6. Matt, the ship mode kinda sorta works. What the mode does is change the aim point for the missile, ideally causing the weapon to hit the ship at the waterline to cause the most damage and flooding. Yes, that feature works. However, the damage model of all ships is really, really broken in DCS. (Castle class is one of the worst offenders). So, no weapon made for killing ships, really kills ships in DCS. (apart from the RB-04 and RB-15). So yeas the ship mode works. But since flooding damage isn't part of DCS, machinery damage to internal components isn't part of DCS etc, so the utility of using the ship mode for the AGM-65F is questionable.
  7. Today I went to see this helicopter, and they were offering rides to Veterans. Being a Veteran I of course took them up on that. This nonprofit are working to preserve fly UH-1 helicopters. I figured that the DCS community would be interested. I won't lie, I was grinning ear to ear when the helicopter began to shake as the blades spooled up. They strapped us in and left the doors open. We took off and flew around, the pilots even gave us a couple banking turns. The website is www.americanhuey369.com The helicopter I flew in (369) was a Dust off in Vietnam. And apparently one of their helicopters (the Huey gunship) flew in the battle of I Drang Valley. The Museum is located at 1697 W. Hoosier Blvd Miami Count Aviation Hangar 11 Peru, In 46970. 20230708_113110.mp4
  8. Some of the HAS in Israel won't work for the F15E. The jet fits, and will go in, but the spawn is slightly off and the tails hit the door on the way out. I've haven't' tried every slot yet But Ramon air base is the one I know is broken / wonky. I'll check more parking spots and test more jets. Thanks guys, and Good work on the map.
  9. Well I didn't know this was possible, but I did it. It was on Through the Inferno Sinai Map. We'd just gotten back from a 2+ hour mission and several AAR's each, I guess we'd drained the tanker a bit, because when I got there for my post climb out AAR, the tanker was tanking.
  10. These head trackers are so good it's silly. I love mine. Keep up the good work Hollywood!
  11. Paco, I'm glad to see you're getting options. The DCS community is pretty great that way. I run AIN (Arrorian Imperial Navy). We're open to anyone and everyone, but our core group is ex military, Army, Air Forces, Marines, and a Navy guy or two. We also have Uk Military, a fair number of private pilots, some commercial pilots. No matter what module, airplane or helicopter you want to fly, we've got someone who can help you learn it. We had a group of guys who fly warbirds, about half of our guys fly at least one helicopter, and there isn't a question about the Hornet that someone won't be able to answer very quickly. You're welcome to come by and check us out, as is anyone else. Like I said we're open to everyone. He's the discord link, https://discord.gg/JuBydbsfDn Good luck in your squadron search, and we'll see you in the skies.
  12. A VT fuse is (should...) explode at a preset height above ground level. However, I don't know how those fuses are modeled in DCS. So they might very well be fusing based on barometric (ASL) AS for seeing and locating the targets, try the AG radar, and if the target is moving use GMT as that will pick them up quickly. Then drop CCRP (AUTO) on the target instead of trying to go low and grad a visual on the target. I managed to get hits, but because of the damage modeling, did almost no damage to the targets.
  13. Dscross

    F-15C Practice

    What stick are you using? I've never had curves on the F15, so it makes me curious. I'm also of the "don't hamfist and you won't need curves" school. And check if you turned off the pitch stability control by accident. (It's bindable, but I can't remember the default.)
  14. I would train the hornet in the following ways. 1) Basic flight, take off and landing. (If you want to operate from the boat, make these Carrier landings and carrier patters.) 2) NAVIGATION! Learn the nav system FIRST! learn how to input coordinates, how to fly to a waypoint, how to program Lat/ Long Standard, Lat / Long Precise, MGRS, and MGRS precise. Learn how to program and fly to a tacan station. Almost all the air to ground weapons in the hornet rely at least partly on the jet knowing where it is. Once you learn NAV in the hornet, everything else falls into place easier. 3) Learn the Air to air radar. Know what the settings are, TWS / RWS, azimuth, bar scan, and PRF. Know what all those are, why they matter, and when to use which. 4) Learn CCIP and CCRP bombing with UNGUIDED bombs. 5) Learn the Ground Radar modes. Know how to find a ship using the SEA mode of the radar. Learn how to find a Ship using the MAP mode of the radar. Learn how to find a ground target (fixed target like an air point or breakwater) 6) Learn the targeting pods. Know how to slave the TGP to ground level, how to slave the TGP to the AA radar to VIP targets. 7) Learn how to AAR. The options for what you can do in the hornet expand considerably when you can stop and tank up with gas. While this isn't mandatory, if you practice it will become second nature to just go and hit a tanker whenever you can. Suddenly you can fly that just much further, stay on cap station longer, and you don't need to push bad approaches to the boat because of a low fuel state. Learn to tank and the only way to do that is to practice, practice, practice. 8 ) Learn how to use IR guided weapons, IE the Walleye, the AGM-65F. Learn how to slave those seekers to the TGP, or a helmet, or a point on the air to ground radar. You can't always use the targeting pod, so that air to ground radar can prove super useful as DCS is programed to ALWAYS put a cloud over ground units. (I'd bet money it's in the programing somewhere.) 9) learn all the laser guided weapons. the GBU-12, AGM-65E, the GBU16, GBU24, GBU10. Know how to lase for yourself and know how to use the laser spot tracker to find a JTAC laser or buddy laser. Learn how to buddy lase and swap out codes, etc. 10) Learn how to program and deliver GPS guided weapons in all modes. Use the SLAM and SLAM ER in pre-planned mode, and TOO mode. Learn how to use the man in the loop data link for the SLAM- SLAM-ER, and Walleye. Learn which JSOW to use on which type of target, and how to program and find those targets with the radar, the TGP, or from a message from a wingman or whatever. (also GBU38's and such) 11) Low visibility / night and case III operations. Know how to fly the jet at night or in extremely bad weather, navigating to your target, then home again, with stops at the tanker. 12) At some stage, and it doesn't really matter when, once you're at stage 5, learn to use the Harpoon anti-ship missile. Learn the difference between Bearing only launch, range and bearing launch, harpoon turn point, and couple that with the sea radar. Learn why and when harpoon turn point is useful, and when to simply hip fire the pointlessly useless anti-ship missile. (ship damage modes are very... bad. Harpoons don't kill ships, RB-04's and Walleye's do. learn it anyway.) If you've learned navigation, carrier operations, AAR, and how to use all the weapons, you'll be a fair hornet driver. There's more, much more you can do, but most folks don't have much interest in that. Here's my final piece of advice on learning the hornet. Make it a point to ALWAYS bring the jet home. No it won't always happen. But if you fly it with the purpose of bringing it home, you fly better, get better at fuel management, you'll get better at navigation, and obviously, you'll get better at landing. I hope that helps you out, and feel free to message me either here or on discord if you have any questions or run into something that's giving you trouble. I'm Dscross#3705 on discord. Good luck, and have fun with that jet.
  15. Dscross

    F-15C Practice

    I tank the F14 regularly. It's one of the more demanding aircraft to AAR, but it isn't terrible But yeah a combo of large fuel tanks, overbearing trim speed, and canopy bow do make it more challenging than for example the Hornet, which is a baby to AAR, and second only to the M2000 in ease of tanking. (in my opinion, at least for me.) But I think tanking the A10 is easy, and lots of people say they have problems with it.
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