Jump to content

Wiz

Members
  • Posts

    14
  • Joined

  • Last visited

  1. Wiz

    v1 Speeds

    10 months on the video... Full burner TRK included Thanks for taking a look Mirage liftoff full burner - Copy.trk
  2. Wiz

    v1 Speeds

    I have a clean aircraft and it is not getting airborne until around 175 kts. I watched the AI and their slats come down during the roll and mine don't. I watched YouTube and they are rotating at 125 kts. The slats switch is in the auto mode. Much appreciated...
  3. all settings on low 12th gen CPU /4080/ 2.9 stutters vanilla install error checked. Digital Combat Simulator Black Shark 2023.10.20 - 07.39.51.07.mp4
  4. Yeah it is a vanilla build.... Something in 2.9 is not playing well apparently. I'll chill and see what they find. Thanks for the assistance
  5. It is MT preview 46801 I am not a steam player. Something also new for me, I just crashed out of game on Dawn Raiders.
  6. Not sure what happened but 2.9 sunk my experience. I am freezing, stuttering, external view I look like i have milk coming off the wings. I didnt change any settings. 2.8 was rock solid. 12th gen CPU, 64 ram and 4080. Do i need to set something up? Latest NVIDIA drivers.
  7. Known issues resolved by ED teams. No issues since patches.
  8. Great news confirmation! Multiple missions with stops and restarts and the issues appear to have been resolved! Is there anyone at DCS that I can talk too about pain and suffering? LOL Thanks for all you folks do!!!!!!
  9. dcs.log Getting crash now on every mission everytime....... Attached full log using the bignewy Autoconfig............... 2021-05-30 20:31:49.795 INFO EDCORE: DCS/2.7.1.6709 (x86_64; Windows NT 10.0.19043) 2021-05-30 20:31:49.796 INFO EDCORE: F:\Eagle Dynamics\DCS World OpenBeta\bin\dx11backend.dll 2021-05-30 20:31:49.797 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 3D7ACC13 00:00000000 2021-05-30 20:31:49.800 INFO EDCORE: SymInit: Symbol-SearchPath: '.;F:\Eagle Dynamics\DCS World OpenBeta;F:\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'wiz'
  10. This issue is driving me nuts! I am getting the same thing! If the Devs cant duplicate, do we need to send different logs than the 100's sent already? More than willing to send what ever is needed to get to the resolution of this crash. Please advise...........
  11. Good morning team! I have updated all drivers, no overclocking, Did a CP repair and my version of Open has always been vanilla I flew a mission this morning, exited and went to reload another and CTD. I have been flying the prod version all day with zero issues. I have enclosed the crash zip and the help is appreciated! dcs.log-20210509-110008.zip
  12. This is something new since the big cloud update. I can log in the first time and fly forever but any reloads or track watching forces a CTD with the following logs. I have sent enough logs to wallpaper all the offices in DCS. I was hoping the last update would resolve. Sys is 7700K with a 2080ti DCS/2.7.0.5659 (x86_64; Windows NT 10.0.19042) C:\WINDOWS\SYSTEM32\d3d11.dll # C0000005 ACCESS_VIOLATION at F4766BAE 00:00000000 SymInit: Symbol-SearchPath: '.;F:\Eagle Dynamics\DCS World OpenBeta;F:\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'wiz' OS-Version: 10.0.19042 () 0x300-0x1 0x0000000000016BAE (d3d11): (function-name not available) + 0x0 0x00000000000169F9 (d3d11): (function-name not available) + 0x0 0x0000000000029EE3 (d3d11): D3D11CoreCreateDevice + 0x9823 0x0000000000028C25 (d3d11): D3D11CoreCreateDevice + 0x8565 0x00000000000295A6 (d3d11): D3D11CoreCreateDevice + 0x8EE6 0x000000000004B65B (d3d11): D3D11CoreCreateDevice + 0x2AF9B 0x0000000000043525 (d3d11): D3D11CoreCreateDevice + 0x22E65 0x000000000000CC16 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x7B46 0x000000000000CD82 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x7CB2 0x0000000000031612 (NGModel): model::ModelMaterial::draw + 0x5DE2 0x0000000000034FB4 (NGModel): model::ModelMaterial::draw + 0x9784 0x0000000000020ED3 (NGModel): model::graph::GraphNodesFactory::bootstrap + 0x473 0x0000000000037DC2 (NGModel): model::ModelMaterial::draw + 0xC592 0x0000000000041F3D (NGModel): init_graphics_plugin + 0x2F6D 0x0000000000042088 (NGModel): model::NGModelLods::~NGModelLods + 0x48 0x000000000004291E (NGModel): model::NGModelLods::~NGModelLods + 0x8DE 0x0000000000036B73 (GraphicsVista): Graphics::Models::gc + 0x1B3 0x0000000000032970 (GraphicsVista): Graphics::Renderer::FreeUnusedResources + 0x20 0x0000000000801E54 (DCS): SW + 0x5114A4 0x00000000007E9349 (DCS): SW + 0x4F8999 0x000000000011786A (edCore): Common::FSM::sendOutputSymbol_ + 0x4A 0x0000000000116F02 (edCore): Common::FSM::enterToState_ + 0xC2 0x00000000001176E9 (edCore): Common::FSM::onSymbol_ + 0x1A9 0x00000000007FF491 (DCS): SW + 0x50EAE1 0x00000000007D0234 (DCS): SW + 0x4DF884 0x00000000007D060D (DCS): SW + 0x4DFC5D 0x0000000001C38FBD (DCS): AmdPowerXpressRequestHighPerformance + 0xE49FB9 0x0000000000A071BE (DCS): SW + 0x71680E 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21
×
×
  • Create New...