By "modifiers" I mean keyboard keys like "shift", "control" and "alt".
We can add custom modifiers in the controls menu but when I set the "G" key (for landing "gear") to be a modifier, it operates on toggle basis rather than a hold basis.
I'll elaborate:
When I map "shift + POV up" to gear up, I have to hold down the shift key and then flick the POV 8-way hat switch up to retract the landing gear, when I then let go of the shift key and flick up the POV switch, my POV goes up, as expected.
However when I map "G + POV up" to hear up, I just have to press the g key once and then my POV hat switch turns into a gear up/down control, only returning to its intended purpose when I once again press G.
I would like the "G" custom modifier to act like the default modifiers, how to do this?