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ECHO 12

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About ECHO 12

  • Birthday January 1

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  • Flight Simulators
    DCS World; Microsoft Flight Simulator
  • Location
    USA
  • Interests
    Flight Sims

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  1. I've tried a few more values between this state and another state and no matter what value I put in the arg, the pilot is still visible in sim. In the model viewer, if I put that arg to a value above 0.50, the pilot is no longer present, but I put that in the livery lua, it still shows the pilot in sim. I wish I could figure out what I'm doing wrong.
  2. I confirmed it's the correct arg. I raised the value to something a little higher just to compensate just in case. Unfortunately, it still wont work. It removes the pilot from the model viewer correctly, but in game, it does not. Any ideas? Am I writing that arg incorrectly?
  3. I know about this custom arg, but it doesn't seem to effect the model in game. I've tried a value of 1.0 and 0.5.
  4. I've got a QF-16 Drone livery, but the pilot is visible in the external view. How do you control the visibility of the pilot in the external view? I'm assuming a lua edit, but no idea where. Anyone know? And if so, is this a global change? Or can I make it so that only if the QF-16 livery is used, the external pilot model is not visible?
  5. @Flappie - Not sure if the dev team saw the videos you/I gave them or not. But..... that flcs animation isn't even close. I know it's just aesthetics as this is just a sim and not real life, but was just hoping to get something at least a little closer than that. Just a bummer that's all. I'm really excited about the new update though!
  6. Not listed in the current roadmap (https://forum.dcs.world/topic/206282-subject-to-change-desired-f-16c-systems-and-payloads-for-early-access/ ). Wasn't sure what that meant since the other "reported" animations are on the roadmap. Like jfs doors, bit animations, Hook animation,etc.. Canopy latches wasn't so I was "assuming" not listed on the current roadmap meant possibly that it was going to go to the general release roadmap that will be released later?
  7. My guess is since it's still not listed, and they're planning to move the Viper to general release and out of Early Access.... this is probly not going to be on the list?
  8. I would love to find a way to export Camera Views. You can already export MFD video feed like this - There has got to be a way to export separate camera views like this -
  9. Understood. WIP. I wasn't expecting it to look perfect, just seemed backwards to me, that's all. On the plus side, the image looks crisper to me!
  10. Yep. I'm seeing the same in the Viper. I'm also seeing that Black Hot is what White Hot SHOULD be. Just a really big bummer.
  11. I'm seeing the same in the 16. With that and the inverted image from what it should be, my guess is this is not what was intended by ED. Honestly, it's probably some quick code switch that just needs to be flipped to invert it back the way it should be. However, if they invert it and BHOT becomes WHOT and WHOT becomes BHOT, currently, WHOT is just an overblown TV image. Unlike previous versions where it actually looks closer to what you would expect with the surfaces being "WHITE". Either way, its a bummer cause I was really looking forward to a more accurate FLIR image.
  12. On the Viper, it has been reversed. Almost like a photo negative. Pics attached. Old White Hot and New White Hot....Not sure what happened. Also attached a shot of the "NEW" Black Hot which resembles the old White hot more. It's completely backwards in my opinion...unless the Jet is colder than the ground. Or am I doing something wrong? OLD White Hot (Closer to realistic because the Jet is "White Hot" and the Ground is "Black Cold") DCS Version 2.7.10 New White Hot is backwards as the Jet is "Black Cold" in this "White Hot" mode showing the ground as "Hotter" than the Jet.... DCS Version 2.7.11 New Black Hot resembles what White Hot SHOULD be showing. DCS Version 2.7.11 What's also bumming me out is the lack of heat recognition like they show in the Apache launch Video. Apparently the Apache can see heat. Even the afterburner heating up the ground. I've seen FLIR in real life and watched A-10's take off through FLIR and it looks like A-10's have afterburners cause you can see the heat coming out of the back of the engines. Kind of like the apache launch video. Apache Launch Video My guess is the system in place for the APACHE FLIR is NOT the same as the rest of the aircraft. Which is a bummer.
  13. On the Viper, it has been reversed. Almost like a photo negative. Pics attached. Old White Hot and New White Hot....Not sure what happened. Also attached a shot of the "NEW" Black Hot which resembles the old White hot more. It's completely backwards in my opinion...unless the Jet is colder than the ground. Or am I doing something wrong? OLD White Hot (Closer to realistic because the Jet is "White Hot" and the Ground is "Black Cold") DCS Version 2.7.10 New White Hot is backwards as the Jet is "Black Cold" in this "White Hot" mode showing the ground as "Hotter" than the Jet.... DCS Version 2.7.11 New Black Hot resembles what White Hot SHOULD be showing. DCS Version 2.7.11 What's also bumming me out is the lack of heat recognition like they show in the Apache launch Video. Apparently the Apache can see heat. Even the afterburner heating up the ground. I've seen FLIR in real life and watched A-10's take off through FLIR and it looks like A-10's have afterburners cause you can see the heat coming out of the back of the engines. Kind of like the apache launch video. Apache Launch Video My guess is the system in place for the APACHE FLIR is NOT the same as the rest of the aircraft. Which is a bummer.
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