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kankock

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About kankock

  • Birthday July 25

Personal Information

  • Flight Simulators
    DCS
  • Location
    Alberta, Canada
  • Interests
    CF-18 enjoyer, rotorhead

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  1. Messing around in the mission editor and seems like half of the 2A6M liveries don't work - when I select the liveries listed below, it shows the default German skin. There's also several duplicate seasonal skins with no country identifier. Tagged with AI and graphics because it's kind of both? Tested the liveries on the Leopard 2A6M with country set to Canada, Denmark, and CJTF Blue, all on the blue coalition. All of the skins work for me on the Leopard 2A4 and 2A5, the 2A6M seems to be the only one with this issue. Liveries with this issue: CAN_Summer CAN_Winter FIN_Winter is actually CAN_winter All of the 'DEN', 'GRC', 'NETH', and 'SPN' skins, of which the last 2 nations only have the 'Summer' and 'Winter' skins which is potentially where the duplicate seasonal skins come from?
  2. DCS 2.8.6.41066 Standalone - tested on both MT and non-MT When trying to use the 'Missile In Zone' trigger, the trigger will only work if the attached trigger zone is not linked to a unit. When the trigger zone is linked to the ship or the ground units, the trigger will not work. When the trigger zone is not linked to any unit, it works as expected. Whether this is an issue with trigger zones bugging out when linked to units or an issue with 'Missile In Zone' just not working when the trigger zone is attached to a unit, I don't know. Changing the trigger zone type to quad point from circle or vice versa doesn't change the outcome. Tried putting the ship trigger zone both directly on-top of the ship, and offset to the side when linked. No difference. Also somewhat related but potentially its own report - the KH-41 from the Molniya does not trigger the 'Missile In Zone' trigger, as seen in the attached miz. Steps to recreate: In the attached mission file, simply change 'Link Unit' to either 'None' or 'Blue Ship' for the ship zone trigger, and the same process for the blue ground unit & zone. By default I have link unit set to none so you can run the mission first and see the Missile In Zone trigger working, and the output for each zone. After that, you can link the zones to their respective units, run the mission again, and wait for the trigger output. What to look for: The missile in zone output will continue in the trigger zones not linked to units until the missile detonates. The output continues with both types of mavericks still in the air because I wanted to make sure it was working with more than one type of missile. However, there's no trigger output in the ship zone after the mavericks detonate and the KH-41s are still flying to the ship. When the trigger zones are linked back to their respective units, there will no longer be any trigger output. Thanks. Missile In Zone Test.miz
  3. Never even knew this was missing from MP but can't go back without it now. Not having this kinda seems more like a bug than something that should be wish listed, hope it gets fixed sooner than later.
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