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Hadeda

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  1. That's strange. For me turning off sliced encoding removed that black or grey bar across the screen. It came up after a few minutes of flying. Really weird and annoying. With it turned off I still get a good resolution and don't have the mottled effect you refer to.
  2. I had to turn sliced encoding off to get rid of this.
  3. Thanks. Looks like my Encode Resolution was set too high in OTT. Putting it back to default seems to have addressed the issue.
  4. DFR is giving me amazing results. The only issue I have is that I see some screen tearing towards the top of the screen. Basically some black distortion lines, bit like a glitch in the fabric of the dcs matrix;-). DFR settings all to default. Problem goes away if I uninstall dfr. Any ideas?
  5. That's my understanding. To enable MR in Tools, set Toolkit MR as 'Default'. See the Toolkit notes: Motion reprojection (only with Windows Mixed Reality): Enable overriding the Motion Reprojection mode. Default means to use the system settings (from the OpenXR Tools for Windows Mixed Reality). https://mbucchia.github.io/OpenXR-Toolkit/features.html
  6. @cSonoraCan you explain what exactly you changed in OpenComposite.ini? I'm not seeing any 'SupersampleRatio' option.
  7. Having compared OpenXR on both a CPU and GPU limited pc, my sense is you see the most profound effect where it’s GPU limited, as it seems to be able to fully utilise the card. If your CPU is bottlenecking it doesn’t add much benefit. SteamVR is pretty poor at making the most of a high end graphics card.
  8. Now that OpenXR has been made to work with DCS, the results are absolutely astonishing and demonstrate just how much of a bottleneck SteamVR had been placing on our experience. ED - please look into integrating OpenXR into DCS! @BIGNEWY
  9. Can confirm this has amazing results. I have similar (slightly higher) FPS but now able to increase render scale from 100% to 150% in OpenXR (1.0 PD in DCS) - stays around 40-45fps mark and silky smooth. Also enable Resizable BAR in my motherboard BIOS but hard to tell difference. Update - just tried maxing out all settings (shadows, clouds, textures - all high/ultra) and flying low-level over Syria cities and it still keeps it at 40-45 fps and smooth. Sometimes dips to 35 but you don't really notice unless you look at the fps counter. I have a 3080 with a 5600x CPU, G2 headset.
  10. After ruling out a number of factors including third party apps, mods, memory issues, steamVR-related issues, I think the issue may be related to my GPU. I reduced the Powerlimit to 90% and haven't had any crashes so far. But the issue comes up somewhat randomly and is hard to replicate, so will keep testing.
  11. I removed TacView. I managed to fly online for an hour. Then tried flying again later and it froze and went to blue screen, this time reporting a únexpected store exception'. I ran a system scan but it didn't report any integrity issues. Any ideas? Thanks dcs.log dcs.20211006-185731.crash dcs.20211006-185731.dmp
  12. Thanks for the quick response. Will try this and report back.
  13. DCS freezes, typically when loading a SP or MP mission. I then get the dreaded blue screen with Stop code: Critical Process Died. Playing from a clean version with no mods. Crash occuring even when not overclocking GPU. Thanks for any help you can provide. dcs.log dcs.20211006-174649.crash dcs.20211006-174649.dmp DxDiag.txt
  14. Having the same issue with voice commands over TX2 not being received to COMM2. Any solutions?
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