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louisv

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Everything posted by louisv

  1. I hope you have set USB ports to performance (both settings)...and do you have the clip ?
  2. It seems to be, since you have that great clarity on your Reverb. I’ll get mine next week, hope its good!
  3. I have 1903 installed but no KB4507453 so I downloaded KB4507453 and tried to install it, but an error pops up “this update is not available for your system”... Anybody has any ideas ?
  4. That is not SDE. SDE is the lines between the pixels, so it is constant across the screens. This looks like an interference effect between some kind of residue and the lens. Clean your lenses and check again. With your eyes not the phone camera, because it could be because of the phone camera. The point is you are the only person anywhere to complain about the SDE on the Reverb.
  5. ShopBLT.com was showing HP Reverb ETAs to their warehouses of June 6, then July 12 and now August 30th to September 16 depending on which warehouse. So yes, 2 months for V2 it seems.
  6. I have measured with “scientific mirror method” and got 56mm. My optometrist says 64mm. That is way off from my (clearly invalid) evaluation... I’m glad I have 64mm though. So I’m not saying your method is as bad as mine, but it looks like that measurement is trickier than it seems. Get a real measurement, you may be surprised like I was (but probably not by as much as 8mm).
  7. Are you running win10 1903, there is a bug for VR
  8. ShopBLT.com has ETA of June 21, thus is June 13. Its only a week between the two.
  9. louisv

    RIP

    This is dead as a doornail...
  10. IPD in the game corresponds to world scale. It has nothing to do with matching the spacing of your eyes. If you feel that things are too small, then lower the game IPD, and vice-versa. Then leave it there even if you change your rift’s IPD.
  11. 2.5 x 2.5 = 6.25 times the number of pixels... Just saying...
  12. If you look at the DCS video by Matt Wagner about take off and landing, during the “spitfire landing” approach he says the same thing: +2 halfway in the upward turn and the spit’s speed goes down to 160, then wheels down. Watch the video closely, the boost gauge indicates -2 ! (He later does some adjustments to about 0 boost, then back down to -2). I think its a typo from the start. And weirdly enough Matt rools back to -2 all the while saying +2... Odd, but I use -2 and it works fine.
  13. You really really should upgrade your hardware...
  14. RIP Igor Tishin, and thank you for your passion. Louis
  15. « Feel » can mean at least two things; the purely physical feeling of bodily fluids slushing about...and the rapid almost sub conscious evaluation and appropriate reaction to the only inputs we have, sight and sound...without fluids is still part of « feel » of flying in an aircraft. If you have ever flown as as pilot of any real aircraft, heli or whatever you know the fluids part and both other inputs too. There is still quite a bit of « feel » in sight and sound conbined to reflexes developped through learning, and succesfully so, to be quite the learning tool. But you must understand what you are missing in any sim by getting some experience of really flying an aircraft by yourself. Then, and only then can simulators like DCS really be training tools. But learning the systems alone will speed you through flight school. In my day (as a student pilot at 17, a long long time ago...), the first time you climbed in the cockpit (Cherokee in my case) was the first time you saw your dashboard...with so many dials...you could only get a pretty bad black and white picture to study...
  16. Bumping this, I think its important. In VR the needle is next to invisible.
  17. Does escorting ships with helicopters make sense ? Helos fly for 2 hours...ships go slow for days...
  18. Go back to the directory where fxo and metashaders were...and here they are again... These files are generated on first startup to speedup the next startups...they are always there.
  19. High five ! Same here...I haven't played anything in 2D since I got my rift (and 1080).:thumbup:
  20. If you use the Steam version, that may be caused by SteamVr, which does this 45 fps downshift for the Vive. Sort of a cheapo ATW. It seems it will also do it for the Rift, unfortunately. It happens on Elite Dangerous but only in the Steam version, I'm just not sure that DCS is hooked to SteamVr the way Elite Dangerous is. ATW does not jump like that to fixed fps, it is adaptive and always on.
  21. True. But not this time, the latest is the greatest in this case, today.:thumbup:
  22. Doesn't work offline either. Test it on alpha. Turning tooltip off does not disable the tooltips. That is why we are asking: how do you turn the tootips off?
  23. Never mind, got the answer, must be full screen for mouse to work properly... ...why does it not open in full screen from the start (as it always has on the desktop) ?
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