Jump to content

Arco

Members
  • Posts

    9
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. G differs with 0,7% on the extreme ends. From 9.7639 m/s2 at a mountain range in Peru to 9,8337 m/s2 over the arctic ocean. This is simply just not a factor. Believe me, I've tried. It only makes the pitch worse
  2. That's the thing though, disregarding the issue posted here and just addressing this, trimming this out is not possible. The trim is just not sensitive enough for it.
  3. I just want to confirm you are seeing the pitch right in these tracks? Or if this is something you've maybe corrected internally on your builds? I'm just trying to understand your view here. If it's looking for 1G how does that reflect to a pitch up in level flight at a constant speed?
  4. Here's two other tracks still showing the issue. If you take a look on the stick inputs there's no control input and it's completely centered other than when I'm purposely repositioning the nose to the horizon and during the initial take off. This is also confirmed when checking through the vpc config tool. It remains completely neutral. Could you please review this again, @BIGNEWY? Pitch_rise_takeoff.trk Pitch_rise2.trk
  5. And level flight/steady climb is not 1G? Like I said, my stick is not the issue here. It was the first thing I checked.
  6. My stick is not the issue. I've already checked. Multiple people I've talked to are also having this issue. The FLCS in the viper should automatically trim in pitch so it should just leave the FPM wherever you set it in pitch
  7. Hello! Noticed since last patch that the viper likes to have an ever so slight constant pitch up when in level flight at constant speed. Discovered this during a flight today with a friend and tried it out in single player after. The problem persisted although it was more pronounced in multiplayer. I'll attach both track files. It's most clearly shown in the mp one during the return flight. The same rise can also be seen during take off climbs (and climbs in general). To my understanding this is not the correct behaviour since the Viper should auto trim in pitch. Also don't mind the sidewinder launch during the mk 82 drop. That's already reported (and not resolved). MP linked here due to size: https://drive.google.com/file/d/1aY_ZvALBYOdRRa3cRpR7ynHyknuP4sps/view?usp=sharing Pitch_rise.trk
  8. Thanks for looking into it. I have not been able to reproduce it from a hot start, so might be worth trying a cold start if you're not already. Also not tried with pylons 7 & 3, just 6 & 4.
  9. Hello! Been encountering a bug now a couple of times. First release in CCIP with dumb bombs also fires a 120 of the rail in A2G mode. This has happened to me on several occasions now and finally decided to try and recreate it in SP. When hot started it doesn't fire off a 120. I've had this happen with GBU 12s as well, but that is not in this track. 120_bug.trk
×
×
  • Create New...