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gunhead9

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About gunhead9

  • Birthday 01/03/1977

Personal Information

  • Flight Simulators
    DCS
  • Location
    Germany
  • Interests
    many
  1. I'm disappointed too! RAZBAM or some of the beta testers must have used the Warthog set after all. It's the most common. But apart from the axes, nothing is preset.
  2. Mission12 Arco ist not ready for refueling. please activate the "start enroute task = tanker (enable)" on WP0
  3. Unlike the many other campaigns, I find the hot start here refreshing and something different. Direct entry. The gameplay, the story and the other usual options (air refueling, landing, TACAN, ...) are easily possible and integrated, in my opinion. I really like it!
  4. I think, Will85621 means, that the wingman and other Blue-Flights do not have activated the EPLRS (Datalink) in the Mission editor. I checked it only on mission one (great mission - I loved it! I didn't even know the canyon, nice! ) -> no EPLRS(on) for Jazzman, Ramex & Texaco. Other suggestions from me (after mission 1): - Add Incirlik (FREQ, TACAN) in kneeboard - Wingman should please refuel at Texaco after my request (F10) I'm looking forward to mission 2
  5. Thanks for the missions. Had a lot of fun with it. Many, many targets Most of the voice-overs were very quiet and I couldn't hear them and once the JTAC was active too late -> but that wasn't bad and I enjoyed it.
  6. Amazing. Espeazialy the SNOWLESS WINTER edition Thank you Barthek Do you think it's possible to place a closed snowpack in the Highlands or just in the highest mountains (all above 6-7k feet)? but I can understand that it would require major interventions in the code (only from ED...)
  7. same for me. I wait until I'm on Jocker. then I turned towards WP 4 (after I shoot the TOO-Targets at WP4 DCS freezes / crashed. so no luck as planned for me on Mission 12. There must be a bug...
  8. just as a consideration. "Trini86" uses the superbug mod. I do not think so, but maybe this is a reason? I also like to use Superbug. But for campaigns I always disable it because of the liveries and the loadout/fuel
  9. thanks for the explanation. I now better understand the background. I did it that way (without secondary pop up). M10 ended great...
  10. I love this campaign so far. But I find the tactics in Mission 10 unrealistic. First: In this very well defended area I have to look for targets, in case of leftover targets after the first run. At a major airport I only get an approximate figure (north of....). Clouds prevent visibility, you have to fly lower. Hard to find. Wouldn't radio transmission of the second flight team's coordinates be more realistic? Or couldn't poodle help better if I haven't spotted it after a while? Second, you wrote it in the briefing: "...although the chances of being able to use them (MK-20 Rockeye) successfully seem slim to me... ; JSOWs should ensure that we can maintain a safe distance from the target. ." After getting the JSOW hit report sentinel asked me to do another attack-run for the remaining SCUDs -> with dumb short-range Rockeyes??? In several hours I tried to hit with the CBU Rockeyes. These bombs seem very inappropriate to me. How does this work? If I fly low, the AAA will kill me. If I fly up, the SAMs will kill me. I've defendet more than 5 SAMs, but I'm not getting close enough to the target. Would other standoff weapons be more realistic? Unfortunately that wasn't fun. This is only my opinion. I'm not a Marines commander I know that can't be changed now (it's even in the briefing). I'm skipping and looking forward to Mission 11. Thanks anyway for the otherwise very realistic complex missions. Keep it up
  11. Same problem. Solved! For me it was the MOD "Edge 540" to blame. Deactivated. Gunsound P-51D is running correctly again.
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