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Razorjet XII

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  • Flight Simulators
    DCS World, X-Plane 11 Demo
  • Location
    Australia
  • Interests
    Aerospace, Military Aviation, Sciences (Physics, biology, chemistry, e.t.c.), Engineering

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  1. Hey, AARDVARK, I was sure you would see this thread.
  2. I agree with that, I am pretty sure ED is developing a new AI system, I hope they will be improving the Pilot's textures too.
  3. Sorry If it came to you like that, my request was just the freedom to go in and out of your plane, no infantry or Full military aspects.
  4. It seems that everybody is talking about the less important features, such as CSAR and survival. But can we all agree on the ability of getting in and out of the aircraft? In fact, if you have a Helicopter and Combined Arms, you could go to an interesting place, land, have a nice drive around, get back into your helicopter, start it up, and be on you way. You could also use it to inspect damage on aircraft without using F2 view (As the Ground crew does not). Anyways, I respect all opinions, and posts, It is nice to see all of this.
  5. the Sukhoi Su-34 is a lovely plane, and it would be amazing to have in DCS, its great capabilities, as well as its unique design would be a very nice addition to the game. There's nothing more I have to say, thank you.
  6. Okay. The F-111 is a plane loved by all, and it would be great to see it in DCS. It would also be a nice way to get RAAF in the game, maybe a campaign with the RAAF helping USAF or something like that. Anyways, it would be great to see the F-111 in DCS.
  7. I completely agree with this (with an exception of the FPS part), this was just an idea that would be saved until DCS has nothing left to add. Also, I don't think I made this too clear (Sorry), but CSAR is completely optional and you only have to do it if you want to.
  8. DCS World is great. But, lets say you were splashed on both engines and was hurtling towards the ground at 700 KT. You think about it, and make the decision to eject. However, after you eject, there is not much you can do. I suggest that there could be Search and Rescue aircraft (UH-1, as an example) in your coalition, that will attempt to extract you, (With AI and player support) and take you to the nearest friendly base. This brings me onto my second point. Survival kits. Maybe after you eject, you can access your survival kit to use a survival radio and other tools that could help you survive while waiting for CSAR. There could also be a prisoners of war function, where if a player has Combined Arms, they could send units to scout the area for the pilot. If found, you can be taken as a prisoner of war, and cannot be rescued. This option is completely optional to the player. Now, my final point, the most important one, Walking Around Freely. There should be a function to get out of an Aircraft without ejecting, and getting into an Aircraft (When possible). The only limits should be that it is an Aircraft in your coalition, It is not in use, and the ejector seat is still there (Whereas for WW2 planes this doesn't apply). Theses are a few of feature requests, I hope Eagle Dynamics reads and maybe implement them. Thank you.
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