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richebel

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  1. I use this setting with Thrusmaster Target Script and it works great for me in DCS World: MapAxis(&Throttle, SCX, MOUSE_X_AXIS, AXIS_NORMAL, MAP_RELATIVE); SetSCurve(&Throttle, SCX, 0, 10, 0, 3, -4); MapAxis(&Throttle, SCY, MOUSE_Y_AXIS, AXIS_NORMAL, MAP_RELATIVE); SetSCurve(&Throttle, SCY, 0, 10, 0, 3, -4);
  2. The only time I have noticed problems with George as pilot is when I am operating at high elevations with a heavy load. I start sitting in the pilot's seat and when reaching the target I pull into a hover. With the higher elevation and load, I require around 100% torque to maintain hover. Then I switch to the CPG seat. The aircraft then tries to maintain the hover I initiated, but then slowly loses altitude until almost a ground level. If I issue a George command to increase altitude, he acknowledges, but the altitude never increases. This appears to be the correct response, since George refuses to over-torque the engines.
  3. TM TFRP Pedals are too choppy. You can't smoothly move the pedals. I've just ordered the TPR pedals. I'm hoping that they will be more precise.
  4. I would like to have a modifier tied to weight on wheels rather than having to press a button. Perhaps even other sim conditions could also activate other predefined modifiers.
  5. Thank you! That makes sense. I should have thought of that. Thank you! Just like the real bird works I bet.
  6. Tail wheel unlocks as expected when the cockpit button is pressed or when the collective button is pressed, but it won't re-lock when the either button is pressed again.
  7. Still work in progress. Compiles, but no guarantees. Use at your own risk. Can use up to 120 DX buttons. Warthog.7z
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