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Madpie

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Everything posted by Madpie

  1. Turned out to be a bit of a useless endeavor but at least it looked cool
  2. After much faff I figured that using 19.7 inches for the width of the ejection seat does a good job and lines up the width of the panels close enough so I'll extrapolate from there. I saw this picture earlier in the thread and must have scrolled past the link to buy his scans so I'll put it here for anyone in posterity https://up-ship.com/blog/?p=11833 I bought them and he emailed me the HD versions within half an hour even though the website looked abandoned
  3. Hey, what constants do you guys know in this cockpit? I was thinking the panels were the standard 146.05mm wide but they don't seem too consistent when I messed around in modelview coupled with fusion. I was looking at the sketchup files but they don't seem to agree with each other. Do we know the width of the fishbowl edge to edge or the ejection seat or the width of the rudder pedals apart? Is the heatblur model off? I was about to draw up a rio radar panel but then got sidetracked in the front cockpit. Are these panels the classic 146.05mm wide? Also, while I'm at it, does anyone know the argument to get rid of the rio's body?
  4. The scale mate guy kindly got back in touch with me and said only his L39 seat is 1 to 1 because he got to measure it up irl. The f-5 one is scaled up from a model measurement.
  5. A seat is getting sold on etsy from and f-5 nullhttps://www.etsy.com/listing/1070590658/f-5-ejection-seat-freedom-fighter They say the seat width (im assuming padding) is 43cm which aligns with the canvas when calibrated to the radio width. I tried to email them on their website to see if they could share dimensions but it bounced back. Maybe someone with an etsy account could ask them (long shot I know) Otherwise does anyone have 25 grand?
  6. I did some measuring in fusion but his numbers don't correlate with the known panel width of 146.05mm His outer width of the ejection seat should be 128.35*4.2= 539.07mm but if I calibrate the canvas to the panels in fusion (146.05) the width becomes 605mm Also with your armament toggles being an inch apart it should be 6x25.4=152.4mm but i get 165 calibrated I really just came here to find the width of the rudder pedals because I'm wondering if I made them for a p-47 (24 inches wide) would they be too big to play if I put f-5 panels on the pit. I think belsimtek might have just eyeballed a bunch of stuff when making this model back in the day so all the measurements are off. Hopefully we can get more accurate irl measurements in the future.
  7. I went on a hunt for ejection seat dimensions and stumbled on this guys incredible website https://www.scale-print.de/en/tiger-f-5/391-ejection-seat-f-5-tiger-excl-upholstery-up-to-scale-142-as-assembly-set.html Scaling up the measurements should help, I hope they’re accurate!
  8. It looks like the an/arc-164 panel is the standard 5.75 inches too https://www.columbiaelectronics.com/id195.htm I found some great ejection seat drawings too but no measurements sadly
  9. Maybe I’ll try see if this works tomorrow.
  10. After much mucking around I think the t-38 measurements and the f-5 in game are completely out of whack. I also tried making the centre panels 146mm wide and also using your figure of 1 inch between the switches (so I did 6 inches for 6 switches) None of it really worked out properly
  11. Hey @Bucic I'm not sure what you're looking for but I had a bit of a journey of discovery with the F5 in model viewer, I've only used it once before so I just pressed every button i could think of and tried to see what happened Firstly 775 is the argument for the pilot. Obviously I used ortho mode. At first I went into back view to get the width for the panel. I found it useful to go to Show>Free camera mode too. Then you can hold W key and on the bottom right you will see the camera distance change. Eventually it starts chopping through layers of the cockpit until you get to where you want. You can adjust with S as well. Then ctrl and shift control up down. A and D do left right. Q and E rotate (dont use) Lastly to get a front on shot of the panel I went to default view and moved it around with a bit of trial and error then holding W till I could see the panel. I got these results. I figure I can enter it into fusion 360 as a canvas and blow it up until it matches your measurements. Are you able to tell me the exact height of the irl panel and the max width of it?
  12. https://mycockpit.org/tutorials/Panelbuildingfocussedondimensions.pdf This reference really helped me @OldFlyer Also @Bucic is that a 6.35mm thick piece of acrylic too? Also do you have any idea how wide the rudder pedals/footwell is?
  13. Madpie

    Force feedback

    Oh so if you’re pulling the stick too hard in a turn it goes from smooth to an abrupt shake immediately (as you get the associated audio cue of the buffet) where’s say in the fw190a8 you get a slight tremor as you approach the accelerated stall, and if you keep pulling the shake ramps up into a buffet.
  14. Hey I understand there's new complications to the loadouts but even when clean the double racked mk83s seemed broken. I could put a double rack on one inner pylon but not the other. On another clean Loadout the middle pylons couldn't be made symmetrical. I could load 2 mk83s on one side with a sidewinder but not the other..
  15. Madpie

    Force feedback

    Also is it possible to eradicate the baked in reflections on the gunsight and canopy? It really sucks in VR
  16. Hey I’m really loving the module, especially as you add keybinds. I was stoked to see you added force feedback but it seems to go from 0 buffer to 100 percent shake. Is there any way you can get it to start with a burble and progress to a shake like the warbirds and tomcat?
  17. Madpie

    Gunsight cage

    I love a fixed gunsight and I’m useless with gyroscopic ones. was there any fixed mode for the gunsight?
  18. Hey guys I’ve really been enjoying being able to jump into the rio seat while playing on tempests server. It’s nice to whip back there, regain the lock and get back in the front seat. Annoyingly iceman likes to throttle down when I do and sometimes it comes at a time when I’m trying to break through the Mach or when speed is critical. Is it possible to make him not move the throttle for a minute after being activated?
  19. I’ve had a good poke around in the app but I get horrible ghosting when manoeuvring. I’m using the steam version, would that be the reason? I did a clean install too for this. On a 3090 and g2. I’ve tried messing with everything but nothing seems to eradicate it.
  20. It was a massive viggen changelog but I couldn't see a fix in there... I guess I'll keep spraying to see where the bullets go
  21. Looking forward to trying it, thanks!
  22. I played the L-39 from the road farp tonight on the lakes mission and had a blast. The addition of the limited R-60ms gives it an ok chance of defending itself and netted me 3 kills over 2 sorties in the same plane. The bomb drops on the towers were great too as they're hard to miss. The landing under the powerlines on the narrow road made for tense returns but somehow I managed it. Thanks for creating the experience Alpenwolf! The road farps are a really fun dynamic for these trainer aircraft and I would love to see some on other maps too. I know the C-101 needs a lot of runway but it would be cool to see it starting closer to the action from some persian gulf highways. It takes a long time to get to the front and usually gets slapped pretty quickly by a zsu. (though I worry that f-5s might land to help themselves to a quick rearm) Also I was playing the next mission (the one with 4 ewr each in PG) and it seemed like the compass was out by 100 or so degrees in my su-25. Someone was having the same issue in a mig (cant remember if it was a 15 or 21). Another friend in the hind said his compass was working fine. No idea how this happens lol
  23. Did anyone work out a solution? Might try this myself.
  24. Is there any way to arm HEAT rockets? I've been trying to muck around with this in the cold war server but it lacks a bit of punch even against BMP's.
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