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Everything posted by fagulha
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Add this line to the description.lua of the liverie of your choice (copy exactly as is shown): {"Pilot_F16_FP_MAP", 0, "mfd3", true}; then you can use the virtual kneeboard, very useful in VR (VR user here).
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Indeed. I don´t understand why such a nice, and requested, detail hasn´t been added after all these years (if it ever will). Same for my beloved Hornet (it has already the animation for the boarding ladder).
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I did not said, or think, that DCS streams more/less than 450MB/s. NVME´s are just a best option overall. Either way my DCS loads significantly faster than before.
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"Do you think there is a performance gap between an SSD and an NVME drive?" Yes. I use 5 SSD´s and 2 of them are NVME GEN4, one for Windows and the other for DCS, previously i had DCS in a SATA SSD, so, from my experience if possible buy another NVME. Tested the speeds with Crystal Disk Mark and with the SATA SSD´s i get +- 450 MB/s (Read) and with the NVME`s i get between 4,500 MB/s (Read) and 6,500 MB/s (Read). If you motherboard supports NVME GEN4 go for it.
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Indeed. As an carrier ops enthusiast, and everything related, i always used the T-45C for my training.
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It was available at least since last patch. I did a sortie last weekend with my beloved Hornet and tried it for the first time. Awesome, and thank you for your work ED.
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Yes, i use in both airframes, really useful. Enjoy!
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Deleting the FXO and MetaShader2 Folders after an update
fagulha replied to Nialfb's topic in Steam Support
As a good practice everytime i update GPU drivers or after a DCS update i have the habit to do so, it fixed small errors in the past for me (low frame rate/frame timing, crashes in specific missions). -
I still use this mod too, a must have for me.
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How did you got the pilot object/unit? Thank you for your work. F.
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Game Crash DX11BACKEND: DX device removed. Reason: 0x887A0007
fagulha replied to nrlemo's topic in Game Crash
I had this issue with my old rig until late October when i built a new one. I was using a old GTX 1080ti with VR, now with the new rig i never had the issue again. My though at the time was that the GPU was years old and getting maxed out. I searched a lot about the issue and never find an focused answer.- 17 replies
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Looks promising! eager to try it when available. Thank you for your work and for sharing. F.
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Hi, A few years ago i posted about this title but as the community grew i wanted to hear what are people thoughts/different point of view in 2025 so i created this new topic. I wish we had functional AI E-8 JSTARS, like the AI AWACS, it brings me good memories of Jane´s F/A-18. I think that it would be a good asset for mud hunting missions besides JTAC. What´s your thoughts? Thank you all in advance, F.
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Can´t fly any mission without my airbases "feeling" alive. I spent hours, days, months, placing objects and recreating my templates, and this question it´s something that i´ve been thinking since Dynamic Campaign was announced.
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Ah ok, sorry.
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Hi all, I use my AFB´s crowded with statics and objects to give them some life, and my carrier deck is populated. My question is, will we be able to use statics and objects on our airbases with the Dynamic Campaign? like, won´t they be erased by the next mission for example? Thank you, Bruno.
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One of my deck configs has CAT 2 blocked (only with Hornets) and i placed statics in a way that the aircraft take off only from CAT 1, 3 and 4. No issues for me. I´m not at home so i can´t post the pic of my deck so you can take ideas or copy the config so you can recreate it. Later when i arrive home i can post the pic here. Never tried with Tomcats or E-2C, probably the issue is the wing span as Nealius mentioned.
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I came here to help you and ended you helping me. Thank you for the heads up. Going to apply it to my custom cockpit liveries from now on and see if it works that way with the custom cockpits. If not i revert to my previous way of adding to the custom airframe liveries. Yes it should work, as you said something´s not right,
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Just go to DCS core folder, and see the folders path in the pic. If you don´t have the "kneeboard" folder inside the terrain folder of your choice you need to create one. If so, create the folder as in my pic because it´s case sensitive. Then you just need to copy your .PNG files to this folder in each Terrain folder. Just note that after each update you´ll need to copy those files again. I have a mods folder backup and after an update i just copy/paste the folder again (you can use OvGme but i didn´t want to complicate things much). Hope it didn´t sound confusing. But if you need further help please say so. Enjoy. PS: there are other methods of doing this, i usually use my personal kneeboard by mission specific (i open the .miz file and copy my .PNG´s directly to the mission).
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f18c taxi radius too large; nm, found HIGH GAIN turn
fagulha replied to Evil.Bonsai's topic in DCS: Supercarrier
Undesignate/Nose Weel Steer Switch yes (i have bounded to my paddle switch therefore my error). -
From a previous comment: "So when is it going to be released? I would say its ~ 85% complete, although I'm sure I'll keep finding new features to add along the way. Hoping to put a showcase video out soon."
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I´m not at home right now. But later in the day i will try to show you how to add kneeboard pages to your mission.