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Sealpup

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  • Flight Simulators
    DCS, Aces High, Rise of Flight, X-Plane, MSFS
  • Location
    Sterling, Va
  • Occupation
    Weather Systems Tech.

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  1. This is exactly what you do. When you tell Petrovich to de-target he also secures the targeting periscope, which in turn cages the gyros to prevent damage.
  2. Looking at the size of the HMG, I seriously doubt there would be enough room for the gunner to have a full field of fire if both guns were mounted. The LMG's, on the other hand, there should be enough room not only for two guns, but two gunners! Assuming you're fine having more than one window-licker in the unarmored fighting compartment.
  3. Also individual position buttons for the trigger position. For those of us with actual flip triggers.
  4. The R-60 had some functionality to make it more resistant to things like flares, the sun, and other extraneous heat sources. Its possible that switch turns that functionality off and tells the missile 'kill any hot thing'.
  5. Sadly the weapons used aren't capable of this. The Ataka is either SACLOS or an RF beam-rider, depending on the fire-control system used. And Shturm is a straight SACLOS weapon. These weapons are only capable of staying more or less in the sight picture all the way to target. And before anyone mentions it, yes, Ataka CAN float high in the sight picture for the first bit of launch before drifting down into the center before impact. However this requires an FCS with rangefinding capability, and its only a few meters of pop-up for the purposes of avoiding bushes and trees on the way to target.
  6. As the cat once said, 'We're all mad here'.
  7. Eh, course and distance is the data a TACAN puts out by design. The impressive bit is the offset fix point.
  8. Most of the Pave Tack's size is its cooling system, which is primarily for the early-gen FLIR sensor's health. I remember hearing something about the better cooling also giving the laser better firing times, but I cannot remember WHERE I heard that from. Otherwise its the benefit of FLIR vs TV sensor, and also the fact that DMAS birds simply can't use Pave Spike.
  9. That would make sense. The 20mm ammo is stored closer to center of gravity, so just dumping the casing overboard won't hurt the weight and balance too much. The .303 is stored in the nose, and there is a lot of it. Losing all of that weight could make the aircraft much more tail-heavy. And as the saying goes: 'A nose-heavy aircraft flies badly, a tail heavy-aircraft flies ONCE.'
  10. More like an example of, as the associated report called it, a couple of 'cowboys'.
  11. They've said it wont be, as it only effects a very narrow selection of threats (pretty much only Strela and Redeye). That and, in the timeframe our bird represents, they'd already been removed or deactivated.
  12. So I removed TrackIR and am trying to go back to keyboard/mouse/joystick view control. The problem is, even with the TrackIR removed, hitting any of the view panning controls causes the view to twitch a little, but otherwise does not pan. I have tried removing the relevant headtracker bindings in game, and I have long ago uninstalled the TrackIR software, but for whatever reason I still cannot get my view panning control back. I do recall it worked PRIOR to installing TrackIR. EDIT: Of course, after posting that, I was able to 'fix' it by using the clear all bindings control in control options and starting from scratch. Guessing there was a binding in there, somewhere, that wasn't obvious.
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