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sheepdog700

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About sheepdog700

  • Birthday 09/22/1983

Personal Information

  • Flight Simulators
    DCS
  • Location
    Maine, United States
  • Occupation
    Police Officer

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  1. AA mode - yes Cooled? I don't touch the IR Cool switch as I didn't think it was necessary for the 9X as the missle works perfectly when locked using HMCS. Slaved? Wdym? I thought it slaved to the locked target automatically when I hit uncage.
  2. Hi... This occurs when locking bandits at BVR (using radar screen not HMCS) and closing to the merge. Occurs in RWS, STT and TWS. Bandit is locked (head on), I close to within firing range of Aim9x, uncage and I may get a lower pitched tone, but missle doesn't track at all even if I get very close before firing. If I activate the HMCS and then restablish lock with HMCS, uncage, I get the higher pitched tone immediately and missle tracks, even head on. Is this a bug? I'd like to lock from further out and beable to fire without having to point my HMCS at the bandit also.
  3. Bro, I wish I was technically savvy enough to know how to do this.
  4. I think it's my router, but I don't know why. I wired my PC directly to my modem instead of modem-->router-->PC and the problem stopped.
  5. I tried enabling QoS and that didn't help... I can enable static IP through my router controls and that did nothing also. Rebooted, factory reset all without result. The server will restart in an hour and the problem will go away for a day or two.
  6. This only happens when I play on GrayFlag servers and the admins on Discord tell me that it isn't a server issue. Every once in a while I log onto one of two Grayflag MP servers and I'll get a Connection Timeout / Server Ping Timeout error about 5 to 6 minutes after spawning in. This will occur over and over usually until the server restarts (up to 15 hours later). One day it will be their Persian Gulf map and the next time it will be on their Syria map. I havent had it happen on both servers at the same time (yet). Sometimes I'll play on either server for several days and have no issues, then all of a suddent I cant hold a connection at all until that particular server restarts. My internet connection appears to be fine and I only have this issue on GrayFlag. The ping number in the MP lobby screen is around 50-65 for both servers when this happens. I have reshade installed, but I tried uninstalling reshade and the same thing happened, so I'm confident it's not that. Any idea what this could be? Thanks.
  7. Hi... sorry for what may seem like a stupid question. I'm trying to trouble shoot some stuttering issues im having since the last MT update. Ive seen it mentioned to remove "unofficial mods," but can you explain the difference between official and unofficial? I just want to be crystal clear. I currently use reshade, which I know from reading other posts is "unofficial." Before the update I never had an issue using it. Has anything changed that makes reshade cause issues that haven't been problems previously? It looks really nice IMO. I also have the Echo19 sound mods installed for the F18 and F16. Is that official or unofficial? I have the C130 and blackhawk mods for Grayflag MP server. Official or unofficial? I use a "dark/clean hornet cockpit livery mod... again, official or unofficial? Ive run a slow repair and of these it only deleted reshade. So is that the only "unofficial" mod I have? Again, Im sorry if this seems like a stupid question.
  8. Hey yall, just thought I'd share my experience the last few weeks and see if anyone has any suggestions I haven't already tried... Sorry if this is in the wrong thread. I play on GrayFlag Syria and Persian Gulf ALOT. I only play the Viper and Hornet and both modules are experiencing the same issues I'm about to describe. This has been on-going for about two weeks, however I think it started sometime between the first MT update and the second one. I first noticed it at a fresh server reset to the beginning of the Syrian campaign. I do not believe it started following one of the updates. I have a Maingear PC. It's a year old. I have an RTX3070 gpu, 5800X cpu, 32gb (3600mhz) of RAM and DCS Open Beta installed on an SSD with 134 gb left on the SSD. DCS is the only game I play, although I do have COD installed on the D drive. I use track IR, no VR. My experience after the very first MT update was good. GrayFlag Syria was smooth and I had no problems and experienced an increase in FPS like everyone else. After one of the server restarts I noticed a serious lag and stutter issue using both modules. The second MT update came and the problem persisted and became worse. Many others have experienced similar stuttering issues, but other users with similar PC setups are telling me their experience is very smooth and stutter free (mostly). The problems on Grayflag Syria, and to a lesser extent PG, start at login with what seems like an excessive load time when compared to other MP servers or ST mode. The load time on both Grayflag servers in ST mode is much faster than in MT. Once the server loads, my PC lags/freezes for several seconds when I click on a unit slot. Once the game eventually loads, I get about 1 minute of sub 10FPS while the module and map builds itself. After startup and takeoff I generally get 80 to 100 FPS on MT Syria, but I experience FREQUENT stutters down to zero FPS. Some stutters last a fraction of a second, while some can last 10 to 20 seconds. They happen frequently. They occur most often when I look in the direction of other player vehicles (short stutters) or when I activate AG radar and/or TPOD and MAV seeker on MFD's (long stutters, several seconds at a time, everytime). The stuttering persists almost continuously while the TPOD and mav seekers are in use, but they get better again when the AG radar/tpod/mav seeker are not in use. The server on syria is unplayable for me on MT, but other players report great gains in performance. The PG server has similar problems on MT, but they aren't nearly as severe. These same issues with AG radar/Tpod etc happen with the F-16 also. Performance on ST in both severs is much better, but I loose the top FPS gains of MT. When I join other highly populated MP servers like Hoggit. My experience is SMOOTH as butter on MT, but GrayFlag is unplayable. Single player is also smooth, no issues. Ive been active on the GrayFlag discord and I'm told its either a DCS MT issue or a PC issue on my end. Others say its a server issue, but the admin on the server are adamant that it is NOT a server issue. I've tried deleting fxo files, metashaders, track files, and cleaned up the temp files on my PC. I've completely deactivated Tacview and I ran a slow repair of DCS. Nothing has fixed the stuttering. I use reshade, which has never caused issues in the past and I use the "dark/clean hornet mod" for the F-18. The F-16 does not use any cockpit mods and has the exact same problems. GrayFlag requires the C-130 and Blackhawk mods which I have installed. Can anyone offer advice, or a new place to look for issues? I'm not the most technically savvy when it comes to the ins and outs of the PC, so if you offer technical advice outside the ability of the average user then I might ask you to give me a 'how to' explanation. Thanks in advance guys!
  9. does this mean ACLS does not work under "realistic" conditions for carrier landings in DCS?
  10. Sorry for the newb question... but how do I do this?
  11. I created a rather simple mission using ME and setup the super carrier for ACLS just as Wags describes in his YouTube video. Upon approach, everything links up just like it should. I got the tadpole, AP is coupled with the P/R indication on the HUD and the jet coast in for what starts to be a perfect landing.... About 10 to 15 second before touchdown, the jets drifts slightly left and ends up missing the wires and bolters and I can't figure out whhhhyyy. Then, when I go back around I can't get the P/R indication on the HUD, only the HDG indication as other players have reported previously. So it seems I get one chance using ACLS. I'm not sure why the jet drifts and bolters. I've landed fine using ACLS in a few MP servers I've been in. I have the carrier set at 15kts with a 10kt wind blowing over the deck at the same angle as the carrier landing strip. Anyone else experienced this?
  12. Yoooooo... I'm somewhat new to the simulator and Track IR. I've played with the speed and smoothness adjustments in Track IR program, but is there a way to get ride of that snap/lock in action the camera does when your head gets close to the horizontal and vertical centerline? I've seen some dcs videos where the players cockpit kind of shifts around with the movement of the jet and it adds quite a bit of realism.... My cockpit stays "locked in" when I'm looking anywhere near the center of the HUD. I have to move my head a few degrees before the view on the screen starts to move. I tried turning the smoothness down but then the movement gets all jittery. I'm not sure if this setting is in Track ir or dcs itself. Thanks!
  13. Recently I've noticed that when I try to lock up a SAM radar using the HAD, I'll get a very large axis error, but a position quality reading of PGM1 (the highest quality). This always results in a miss. Notice in the attached photo I have an axis error of 308nm, but position quality is PGM1. No amount of triangulation will bring the axis error down. I've noticed this mostly with SA10 and SA6 radars, but it doesn't happen everytime I try to go for a lock. Sometimes the radar emitter will be at the edge of the MFD and far outside the HARM footprint and still show PGM1 when I lock it up. The axis error will stay the same and far outside a launch parameter.
  14. Let me know if this opens back up.
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