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Harry_Bumcrack

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Everything posted by Harry_Bumcrack

  1. Born in NZ and even though I have lived most of my life in Australia, I'm a die hard All Blacks supporter. I support this, even if just to play the Op Jerico mission as a RNZAF 'character'. But one thing to remember is that any good Kiwi DCS players will just be 'claimed' as an Aussie by the Australians. Just like Phar Lap, Pavlova, Lamingtons, Russell Crowe... actually the Aussies can have Russell Crowe
  2. My money is on 2025... Along with the recently announced Kola map, that would make a nice 30th anniversary present (anyone else remember DID's EF2000?)
  3. Suggested pre-flight checklist: 1. Popcorn: big - check 2. Beverage of choice - check 3. Set expectations (this is a work of fiction made to appeal to the masses not 'rivet counters') - check That worked for me. If you accept that you want to be entertained rather than informed then be prepared for the type of 'blockbuster' that I thought hollywood had forgotten how to make. I'm personally not a big fan of Tom Cruise and didn't really like the first Topgun. But I really enjoyed this one and for a movie with a two hour + runtime it never drags, unlike other films of this length. I can't see it winning any Oscar's (except maybe cinematography), but I thought it was it was a couple of hours of solid movie going. See it on the biggest screen possible.
  4. Cheers. Interweb access is via the NBN Sky Muster (geostationary) satellite. Ka band so decent speed, but 30,000km each way + the terrestrial link = 300m/s latency on a good day. I have to admit I haven't tried DCS in MP, but I gave up on ARMA 3 multiplayer because of this. If DCS handles lag fairly well I will have to give MP a try. Any suggestions for an East Coast AU server (for players in my time zone as well as latency)? Edit: Just checked the Oceania servers via the in game MP browser and all of them are pinging at over 650m/s... I'm guessing that's going to be a problem? PS. used soda instead of 'soft drink' because I have worked with enough US military to know it is easier to speak 'American' than explain Australianisms (e.g. fanny and thongs have a completely different meaning here)
  5. I wish Fond memories of LAN parties... 20 sweaty teens packed into a room, running extra power from the neighbours because we kept tripping the circuit breakers, empty pizza boxes and soda cans piling up in the corner, etc Unfortunately, we are very much a farming community and I'm the 'only computer nerd in the village' Means I get to help them with their PC problems and they get to help me with repairing fences and rounding up stock in return
  6. I am pretty much restricted to SP and VoiceAttack meets 99% of my needs - especially thanks to Bailey's profiles. I live in a semi-remote rural area of Australia and the nearest major town is a two hour drive, we don't have cell phone coverage and rely on satellite internet (not starlink), so latency/lag kills just about every MP game for me. However I wouldn't exchange that for the serenity and tight knit community we enjoy. As much as I would like to experience the Apache and Tomcat in MP with real humans in the cockpit with me and as wingmen... The AI, George and Jester aint perfect, but are better than nothing.
  7. Thanks. I am 'seriously' looking at getting this Waiting to hear back if they will ship to Australia and checking what the likely cost in Aussie $$ will be - exchange rate being what it is at the mo.
  8. "I just need the keyboard for all the switches" - Have you tried Voice Attack? works for me :)
  9. As someone who basically got into computers in the late 80's to play flight sims I am so glad that ED has almost single handedly kept the genre going when it looked like it was about to die out in the 2000's. They and their partners have consistantly delivered ground breaking sims that were unimaginable when i started with this hobby. Agree 100% about how VR, with the depth perception and being able to move your head (e.g. look up or over your shoulder) without losing spatial awareness, puts you right there in the cockpit. Another thing that was just a pipe-dream not too many years ago. Even with 'just' a 2080 (it is the weak link in my PC) and a Reverb G2 I couldn't imagine going back to this or any other DCS module on a flat screen and a TrackIR. I can easily tolerate lower resolution/effects in VR compared to a monitor to keep the frame rate up for 'combat' missions and have created custom missions for all my modules where my aircraft is the only other thing in the sky so I can crank up the detail and do nothing other than happily fly from A to B
  10. When I try to create a new mission I don't have the option to add an AH-64D. All my other installed modules show as yellow, but the Apache doesn't even show at all. See attached screenshot.
  11. Can confirm. As a former Leopard crewman in the Australian Army it was SOP to engage slow moving or hovering helo's with APDS. Also, the bit about the vacuum falls into the same category of 'even a near miss with a .50 cal will still kill a person from the shockwave'.
  12. OK, sorry. Because your Point of Impact was higher than your Point of Aim, I thought that might be the cure. Hopefully the hivemind can provide a solution? I have to move my head around a bit to boresight as well, but adjust the cockpit camera so that I really only have to move my head left - right - up down and don't have to 'crouch' or 'lean' too much left or right.
  13. I've got a Reverb G2 and found that I start sitting way too high in every module when using VR. Try moving your cockpit camera down - I have to do this every time, so I have bound the key to my arrow keys (I don't need it for pitch down). In options, go to View Cockpit - Cockpit Camera and bind it to a button or key of your choice. Or, default for down is RCTRL + RShift + NUM 2
  14. Agree it is too far from your eye in VR. I have been swapping in and out of VR - playing on the screen to look at notes/keybinds in order to refine them and develop that 'muscle memory'. I could have sworn that it was blurry and translucent in VR at the start? With it turned off I think it better simulates the reflector sitting right in front of your eye? In any case, I'm having an easier time with it off.
  15. Hear, Hear - three cheers for Wags and all the team who bought this to my PC. As someone who as a young teen in the 80's built a 1:72 scale plastic kit because the Apache was so badass, spent countless hours with Longbow and Longbow 2 in the 90's and who now gets to 'really' fly this incredible machine (thanks to VR) I applaud you. It has been worth the wait.
  16. I'm with you. I'm sure that when I first fired up the module in VR that the frame was faded (as in the videos), now it isn't? The lens especially and reflector frame took up so much of my FOV that it made using and focusing on cockpit controls really difficult. I have just turned it off. IIRC an earlier post on these forums, an actual Apache pilot said that they don't really notice it IRL?
  17. It took me the better part of two hours 'gameplay' to get my controller axis tuned to my liking (Warthog Hotas with TPR pedals) especially the curves. At first I only had to breathe on the cyclic and it was all over the place, but was having to use a bootful of anti-torque. Still wobbling around a bit on take off / hover & strangely flying better without VR at the moment! Just got to get used to 'rubbing my head and patting my stomach at the same time as well as balancing on a bowling ball' I guess? A mate of mine is a (civilian) helicopter pilot and he has said that at some moment it will just 'click' and to keep practicing. But he is also the drummer in a band, so is used to his hands and feet doing different things at the same time...
  18. Up until I watched the "George" video I assumed that I would be primarily occupying the back seat and would have said: 1. Map controls. 2. Learn to fly. 3. Blow 'stuff' up. But because I'm pretty much restricted to single player mode and will probably spend most of my time as a 'passenger' in the front seat: 1. Map controls. 2. Blow 'stuff' up.
  19. Amen brother. Heaps of modules to keep me occupied until it drops... still gotta nail catching the 3 wire with a better than 20% average in a Tomcat yet :P
  20. I really appreciate how the people who have real world experience are prepared to share what they know and make this module as realistic an experience as possible for those of us who don't. It can be really hard trying to educate armchair warriors about a sim, but please don't give up on the silent majority. I did on the forums for a very realistic armoured vehicle simulation because of these very reasons and still kinda regret it (former RAAC soldier IRL).
  21. Patience is a virtue... I've got nothing else!
  22. Same here, not so much the controls but to get used to HUD symbology and other cockpit switches - definitely. In fact I still fire it up in game mode every now and then, if I'm pressed for time and just want to get in and blow stuff up for a few minutes. For me - Would be nice to have, but not at the expense of the closest I will ever get to the real thing. These days for modules that don't implement it, I just climb that learning curve and make use of the pause and restart mission functions to give my ageing brain a chance to catch up. Invulnerability, no fog of war, unlimited weapons and fuel FTW... but I guess I'm not hardcore
  23. I spent the bulk of my Army career (Armoured Corp) training for Peer / Near-Peer conflict before being dropped into the WOT sh1t show back in the early 2000's. Adapting manoeuvre warfare concepts meant we had to come up with some creative new definitions. OODA Loop (Doctrine) - Observe, Orient, Decide, Act OODA Loop (Reality) - Observe, Over-react, Destroy, Apologise Whatever floats your boat, but I personally have had my fill of COIN Ops and my preference with DCS is to play missions where: a. I get to be up there rather than down here. b. Target Vs Not a target is much clearer.
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