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Gradjevinac

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Posts posted by Gradjevinac

  1. 7 hours ago, pepin1234 said:

    I want to add an important detail ED is ignoring with Buk Tel unit and we have been affected in certain units. The Alarm State in mission editor mean having radar ON and antenas UP, but the turret pointing to threat direction and arms up about 30 degrees in azimuth is missing. that is something important and is timing consuming in the case of the Buk Tel and that is happening the same in our CH Pantsir unit. That time consuming is pricy in case a wave of missiles income and Pantsir is set IRL with turret pointing threat direction and up in azimuth.

    We still have the option to turn the Buk Tel to the oposite driving direction and then we get the turret pointing in the desired direction, but the 30 degrees up in azimuth will be missing anyway.

    Will be very Appreciated if our Pantsir get arms up in azimuth and keep Tor missiles compartment open in Alarm State. see Khmeimim air base in Syria IRL Alarm State.

     

    Pantsir in Base.png

    Russian propagandists disclose air defense positions at Khmeimim air base - InformNapalm.org (English)

     

    Regarding Pantsir, guns and rockets are changing elevation only when their front targeting radar is tracking the target. This is in real life. 

    If we put ALARM STATE = RED, for me, you are only forcing SAR (surveillance acquisition radar) to scan the air. And I think that is a good decision to give some time to the SAR to transfer data and hand over targets for tracking to the targeting radar.

    In all of these pictures and videos, we are actually seeing that SAMs are simulating tracking targets (for the purpose of the video shooting they can fake-lock on some targets and track them) or tracking in that moment real-life threats. 

    Pantsir and Buk are only elevating by azimut after locking the target.

    • Like 2
  2. 16 minutes ago, pepin1234 said:

    I just add the B-52 to compare. disregard the AGM-86. I was talking about AGM-158, actually is the first that hit Shelters. To see what I'm talking about you should have B-21 bomber.

    USA (currenthill.com)

    Sorry, somehow I didn't see the missile name, that you were talking about AGM-158. 🙂
    Downloaded B-21 and will test it then. 🙂

    EDIT:

    You are right. Pantsir-S1 and S2 are not detecting JASSM-ER.

    Just to test it, I added all three variants of the TOR system and they are engaging well.

    Screen_230726_125301.png

     

    Screen_230726_125239.png

  3. 39 minutes ago, pepin1234 said:

    @currenthill CH PAntsir S2 doesn't see at all AGM-158

    CH Pantsir bug.trk 91.66 kB · 2 downloads

     

    Using your .trk everything is working fine. Pantsir is destroying AGM after they go up from the sea level.

    Untitled.png

    You are firing AGM-86D from B-52. Pantsir can't see AGMs while they are far and at sea level, as soon as the missiles go up, Pantsir is launching 57E6 missiles.

    But I found a very strange thing after B-52 launches AGMs, they start colliding and exploding, and only 2-3 AGMs are reaching target. 

    Screen_230726_115845.png

     

     

    Screen_230726_115824.png

    Screen_230726_115827.png

  4. 9 hours ago, Miki011 said:

    Any chance to know how could that happen? What i meant is it works fine as ai but when i try to use it it locks fine but when i launch it maybe works for a little bit and then explodes like it lost lock which didn't happen. Weirdly it also happens with s300 pack Pantsir sm.

    All mods are just AI mods. It's not intended to be used in Combined Arms driven by players. So all mods Pantsir, Tor and others work great when you let AI control them.

    • Like 1
  5. 6 hours ago, pepin1234 said:

    Project 22160 is a Black Sea new corvette. They look gorgeous. Have them in DCS as mod will be a good add on. @currenthill
     

     

     

    Resurs or Redut is actually a naval version of the S-350 system. There is already an S-350 mod, so there is something to start from. 🙂

    Just to add, the missile on the thumbnail for this video is a missile from the Buk-M3 system, it's not from the Resurs / Redut system.

    • Like 3
  6. 2 hours ago, tripod3 said:

    Improvised weapons of the sandpeople! They look intimidating. Iran has very capable scientists despite country isolation. I'm creating a model of a "scientific-industrial" object so that it can serve as a target for airstrikes. Something like a nuclear facility site. It would be nice to see these air defenses in the game, to cover the plant from an air attack.

    Yes, they have great scientists and they combine knowledge from Russia, China and USA/EU.

    We can clearly see that Sevom Khordad, Sevom Khordad D9Tabas and RAAD-2 are modifications based on Russia's Buk-M1-2 / Buk-M2 / Buk-M3.

    RAAD-1  uses a modified missile from the 2K12 Kub/Kvadrat system and DEZFUL is, obviously, a TOR variant.

    • Like 1
  7. Hi,

    Maybe interesting asset to the combined arms:

    Chinese air defence system LY-70

    OVERVIEW
    LY-70 Mobile Air Defense Missile Weapon System is designed to intercept air targets such as high-performance combat aircraft, cruise missiles, air-to-ground missiles, UAVs, guided ammunitions & rockets and attack helicopters in high-density attack and strong electromagnetic interference conditions in all weather at day and night. The system is mainly used for critical asset air defense and escort air defense.

    The LY-70 combat vehicle integrates AESA search & tracking radar, E/O search & tracking device, weapon control, missile launch, two types missiles including active radar homing guidance missiles (LY-70R missile) and IR staring imaging missiles (LY-70IR missile).

    MAJOR FEATURES

    • High Integration Level & Quick Reaction
    • Strong Mobile Combat Capability
    • High Combat Proficiency & High Survivability in Battlefield
    • Strong Fire Power & Multi-target Engagement Capability
    • High Anti-Jamming Capability
    • High Reliability and Easy Operation

    SYSTEM COMPOSITION
    LY-70 weapon system is composed of combat equipment and logistic support equipment Combat equipment consists of LY-70R Missile-in- canister (MIC), LY-70IR Missile-in-tube (MIT), Combat Vehicle (CV) and Firing vehicle (FV). Support equipment consists of Logistic Support Vehicle (LSV), Missile Test Equipment, System Simulator and Training MIC/MIT.

    SHELL CHEMICALS

     

    LY-70 weapon system employs modular configuration, and the configuration is flexible as per actual battlefield requirements.

    Proposed configurations are shown in following table.

    image.png

    TECHNICAL SPECIFICATIONS

    image.png

    70.png

    index.php?action=dlattach;topic=35950.0;

    index.php?action=dlattach;topic=35950.0;

    index.php?action=dlattach;topic=35950.0;

    Large ammunition load with multiple strike methods, Aerospace Science and Technology LY70 missile refers to UAV and guided weapons

    Large ammunition load with multiple strike methods, Aerospace Science and Technology LY70 missile refers to UAV and guided weapons

    Large ammunition load with multiple strike methods, Aerospace Science and Technology LY70 missile refers to UAV and guided weapons

     

     

     

     

     

    • Like 4
  8. Hi @currenthill 

    Do you have a wishlist or "list of what's next for modding"?

    Current conflicts have shown that air defence systems Buk-M2 and especially Buk-M3 would also be very interesting for the DCS world.

    If you need some help with data collection for MODs development and validating that, I will gladly help.

    Also, if you have some templates (spreadsheet/excel) for mods and their specifications, you can send them to me to find and fill them with info.

    • Like 1
  9. Once again thank you for your hard work, this is a beautiful piece of work. I definitely will donate beer to your account. 🙂

    I am a huge fan of Rusian and Chinese air defence systems. 🙂

    To give some info:

    1. Crashing.

    DCS was constantly crashing, after I removed the mod that was previously installed in "DCS\Mods\tech" folder "SAMPack_S-300_Series", everything started to work fine. 

    2. Small antenna.

    Pantsir-S1 and Pantsir S2 in your MOD have a small antenna for the rocket introduction to the main PAA on the left side, but actually, it should be on the right side on the target and missile tracking radar station 1RS2:

    Pancir antena.png

    3. Pantsir code names.

    There are a lot of mistakes when it comes to labelling the Pantsir air defence system. The Russians were not guided by any sound logic when they marked up Pantsir versions and we actually see now a lot of labelling mistakes.

    Most of the systems that are in use actually only have the designation Pantsir-S1, there is no Pantsir-S2.

    - Pantsir-S1, KAMAZ 6560, surveillance-acquisition radar with a one-sided phased array antennaThe version that was represented in the Russian army and in Syria is the Pantsir-S1 with a surveillance-acquisition radar with a one-sided phased array antenna. Officially it's Pantsir-S1. On the KAMAZ-6560 chassis. 

    Pantsir-S1 - One sided SAR.png

     

    - Pantsir-S1, KAMAZ 6560, surveillance-acquisition radar with a double-sided phased array antenna. The next modification that is the most represented in the Russian army is actually Pantsir-S1 again (there is no such thing as Pantsir-S2 code), on the KAMAZ-6560 chassis but with a surveillance-acquisition radar with a double-sided phased array antenna, this is designated as Pantsir-S2 in this DSC mod.

    Officially on the website of the Russian Ministry of Defense, on the page for the export of military equipment, it can be seen that the Pantsir with a double-sided phased antenna array is actually marked as the Pantsir-S1.

    Pantsir-S1 - Two sided SAR - rosoboronexport.png

    - Pantsir-S1M, KAMAZ-K 53958 Tornado, surveillance-acquisition radar with a double-sided phased array antenna. The new official modification of Pantsir is Pantsir-S1M. Where it was retained by the surveillance-acquisition radar with a double-sided phased array antenna, but the targeting radar was changed and all this was mounted on a new KAMAZ-K 53958 Tornado chassis.

    Pantsir-S1M - Two sided SAR dif targeting - rosoboronexport.png

    - Pantsir-SM, KAMAZ-K 53958 Tornado, surveillance-acquisition radar with a one-sided phased array antenna. Pantsir SM is the next official modification and so far the deepest modernization of the Pantsir system.
    A new term and designation Pantsir SM-BM (battle/combat machine) and Pantsir SM-TBM (transport-battle/combat machine) are introduced.
    Now it returns to the surveillance-acquisition radar with a single-sided phased array antenna, but the targeting radar has been changed and all this is mounted on the new KAMAZ-53958 Tornado chassis as in the Pantsir-S1M version, which is apparently a step between Pantsir-S1 and Pantsir-SM ( BM/TBM).

    Pantsir SM-BM (battle/combat machine)

    Pantsir SM BM.png

    Pantsir SM-TBM (transport-battle/combat machine)

    Pancir SM TBM 3 Tula factory.png

    Summary:

    Pantsir summary.png

     

    Of course, they also have naval and artic versions and SV versions on the tracked chassis, but there is no need to expand the writing on them now.

    I apologize for this long post, but I wanted to share information and observations with the group.

    Thanks again for the mods and all the hard work. 🙂
     

     

    • Like 7
  10. The developers sad that S-300 SAM series mod pack is in a early release, so there is lot of things to polish.

    I am sure when they all sort it out, they will come with the best installation procedure, without conflicting other MODs.

    They gave us something to play with and to test it, so lets help them to find all of the bugs, and give them time to fix it. 🙂

    • Like 2
  11. Guys in the thread: 

    SAM Sites Asset Pack - A 3D assets mod to populate you SAM sites, FARP and other bases

    @Strigoi_dk and @LetMePickThat released update to the 2SAP and also published a Beta version of  S-300 line including S-400 and Pantsir-SM:

    Quote

    LetMePickThat and I are proud to release an update to our Beta version of the SAM Sites Asset Pack, or 2SAP. Furthermore, we are also proud to release a Beta version of our S-300 line including the infamous S-400 Triumf system (NATO designation SA-21 Growler). To protect the S-400 site we have also included the Pantsir-SM (NATO designation SA-22 Greyhound).

    @Strigoi_dk and @LetMePickThat Thank you, once more. 🙂

  12. First of all, thank you so much. You are great guys. Also, big thanks to your families for letting you guys doing this. 😄

    To give some feedback:

    I previously had two mods:

    1. HighDigitSAMs

    2. SAMSitesAssetPack

    When added SAMPack_S-300_Series, to the "...tech/mods" folder " - DCS World can't go past intro screen. I am attaching the log file: dcswLog2022.06.29AllMods.log.

    dcswLog2022.06.29AllMods.log

    DCS WORLD version no.png

    DCS quits here. Also DCS World version 2.7.14.24228.

    After deleting mod: HighDigitSAMs and leaving in the "Mods / tech" folder these two: 

    1. SAMPack_S-300_Series

    2. SAMSitesAssetPack 

    DCS is working again. 🙂 Yeeeeaaa 🙂

    In the "Mission editor" screen, Pantsir-SM is not available under "Player Drivable" section, don't know iif this was intended, but just to mention it. 🙂

    PantsirSMplayerDrivable.png

    When in game, I found it very hard to hit anything with rockets. 🙂

    Tried targeting helicopters (low / high speed and altitude) also planes (low / high speed and altitude) but as soon as I fire missile, after two seconds they explode (self-destruction). It looks like its exploding at the moment when buster engine should fall off.

    Every missile is exploding about 0.7 - 0.8km in the air:

    Screen_220629_131837.png

    I locked the target, waited to be "in range" but missile is exploding to early. Also, when using missiles, after locking target, there is white lead showing up in the screen, but it does not help me. If I aim to the white lead, or red square, the result is the same - Missile is exploding after launching.

    Screen_220629_103700.png

    Screen_220629_103537.png

    Screen_220629_103043.png

    Here, I am on Shells (missiles) target is locked (AH-1W, low altitude, 3,2km). This should be easy job for PSM, and look at the white leading circle, you cant even fire if aiming so low. 

    Also command CTRL+F10 is not working, cant access Panstir-SM radar and lock-track targets automatically.

    Interesting thing is, when I do not control Pantsir-SM, AI is doing phenomenal job and hitting every target with 100% precision. Which is absolutely great. 🙂

    I am linking photos to the Google Drive, this looks amazing 🙂
    More screenshots - LINK

    • Like 1
  13. On 6/15/2022 at 8:00 PM, Strigoi_dk said:

    Been experimenting a little. As it turns out the modular approach only works on really flat ground. On sloped surfaces there will be a visible difference between segments due to the the geometry, see red circles. The same effect can be seen in game on fences etc. Anyway will include in next release 🙂

     

    Its not a bug, it a feature. 😀

    For me this makes it more realistic. One just cant make a perfect square out there in a warzone. 😆

    This is just great, thank you for all of the hard work and thank you for providing us such a great mods to play with. :)

    • Like 2
  14. On 3/14/2022 at 3:00 PM, LetMePickThat said:

    Check here: 

     

    Yea, I am already a heavy user of this MOD. 🙂 But we don't have Pantsir SM in it. 🙂
     

    Can you provide a more details about Pantsir-SM specifications? On your YouTube channel I saw that you made missile 57E6ME.

    Is missile 57E6ME with 40km range?
    Did you integrate 4 new small missiles packed in one big missile container?

    And what did you do with new active electronically scanned array radar? Can it detect targets up to a range of 75 km?

    Sorry for being so boring, but I am really excited about this. Great work nad thank You very much for all of the hard work. 🙂

    On 3/14/2022 at 3:00 PM, LetMePickThat said:

    Yes, but it hasn't been released yet. In the meantime:

    Liked all your videos. 🙂

    @LetMePickThat

  15. On 2/7/2022 at 10:43 PM, LetMePickThat said:

    If you're interested in the SAMP/T, I have something for you to test...

    As for the availability of info, the depth (or lack thereof) of modelling for surface-to-air systems in DCS make that a non-issue, since approximations are already used all over the place (which is fine given the scope of the game). On top of the SAMP/T, we've been working on some other systems like the S-300PMU1/2, the S-300V/VM, the Pantsir-SM, Tor-M2, PAC-2 GEM, PAC-3 MSE, etc.

    In general, I agree that DCS is quite lacking in the air defense department. The best SAM we have (not taking into account the S-300F on the Kirov) is the 1980s-vintage S-300PS, whereas the planes most flown are the updated Viper and Hornet. An official implementation of a PMU1/2/VM would bring a lot, not to mention more advanced SAM options for CA users. There were talks of an IADS module a few months ago, I wonder where that will go as well.

     

    Digital Combat Simulator  Black Shark Screenshot 2021.11.27 - 15.42.07.17.jpg

    Digital Combat Simulator  Black Shark Screenshot 2021.02.25 - 17.12.40.23.jpg

    Digital Combat Simulator  Black Shark Screenshot 2021.12.12 - 21.19.50.61.jpg

    Digital Combat Simulator  Black Shark Screenshot 2021.06.13 - 12.29.00.64.jpg

     

    234837122_378104357375779_3080958409055087826_n (1).png

     

     

    How can we test this MOD? 🙂 I am a big fan of all Soviet / Russia's air defence systems.

    I've been waiting for so long this Pantsir S1 (SM even better). Is it "Player Drivable" like Tunguska? 

    Last picture is S-400 Triumph?
    You chose TEL version  based on the MZKT-7930 chassis? With 48N6E / 48N6E2 missiles and also with quad formation of 9M96E / 9M96E2 missiles?


    @LetMePickThat Thanks a lot :)

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