Jump to content

[FD]Ripper

Members
  • Posts

    85
  • Joined

  • Last visited

Everything posted by [FD]Ripper

  1. 3 months later I come here to check if there has been any progress
  2. Any news on red beacon light flashing light inside the cockpit? with the last patch of DCS 2.5 Open Beta
  3. This script works very well in version 1.5.4.55584. I'm not a coder, so i ask the help to make some simple modifications. If you throw a weapon away from 100MN of the target area, everyone will receive a message on your shot. 1. The message is sent to everyone, the ideal would be just for the coalition. 2. I would like to create a trigger zone of 20MN around the area of targets and that the messages of hit appear only for planes within that zone. mist_4_3_73.lua BDUIndicatorZones.lua BDUIndicator.miz
  4. US Navy Air Power Documentary in portuguese language.
  5. Overpro, Two questions. 1. How are the progress of row 4, 5 used to support 16 On - off - On toggle switches ? 2. Could you make for us a sketch for 6x6 Arduino Uno ?
  6. Where can i find the Developer's journal page, that existed on the old Main Site. I would seek out the Lua exporting information. :(
  7. http://www.digitalcombatsimulator.com/en/shop/campaigns/su-27_the_ultimate_argument_campaign/ only 3 activations. :(
  8. I'm looking forward to see all capacity of the library's EOS
  9. Ian, you could show us an example using Display LED 7 segments
  10. Good news from Gadroc. Open Source Helios Submitted by Gadroc on Sat, 01/03/2015 - 18:51 http://www.gadrocsworkshop.com/node/19119#comment-form Source code for Helios is now available for people to look at and start working on extensions, mods and updates. You can find the code on github (https://github.com/Gadroc/helios). I would ask that we try and keep it centralized. Fork the repository and setup a pull request for your changes. I'd rather not see a bunch of distributions. Consider the master tree beta for 1.5 of helios. No new features but a few bug fixes and cleaned out all DRM and consolidated all the modules a little cleaner. There is still a decent amount of cruft. I am working on a new website and thinking through how I would like to co-ordinate a roadmap for features / design changes. I have about 5 different source trees where I've started rewriting different sections of the code. A few of the main lines of work that need to be done: 1) Revisit the configuration and plugin management systems. These could be cleaned up and streamlined a bit. Plug-ins should have an initialization routine and central interface to create things, instead of each control and interface being annotated. This is necessary for a few beta things I have around spurning saitek IPS modules. 2) Create a Helios rendering API instead of residing straight on top of WPF. 3) Implement rendering API on top of DirectDraw or Direct3D 4) Implement remote rendering into rendering API (to support remote screens like iOS, Android and Raspberry Pi rendering clients) 5) Create a gauge composer to allow anyone to create the graphics to create new gauges with out coding.
  11. Ditcher, what is the maximum number of LEDs can be used with the Arduino UNO? Can show us an example of your code?
  12. https://www.youtube.com/watch?v=CkzhvrDckDY is it?
  13. Outstanding work. This is the solution for construction of my home cockpit. Can someone show me a sketch example to use along with a matrix of diodes?
  14. I want to know if it is working with the DCS 1.2.14 ??? I followed all the instructions but the witchcraft did not work.
  15. Finally, eagerly waiting for this !
  16. I have followed this tutorial on flashing my Arduino R3 to turn it into a "USB Joy", but the article doesn't explain how the hex works, it's just for granted. How to make my own hex file, how to make my Arduino mimic any USB device?
  17. Again, anyone know how to resize kneeboard with multi-monitor enabled ???
×
×
  • Create New...