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Everything posted by Luka CMF
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Feedback Thread F-14 Tomcat - Update 24th Jan. 2023
Luka CMF replied to IronMike's topic in DCS: F-14A & B
I might have missexpresed myself a bit, what I meant is that range indicator for Phoenix is cropped a bit when it's showing 100mile bar range as 2nd zero is not visible even when I moved my head to see it and that the HUD is not rendered when looking through a gap between handle and canopy frame. Maybe solution for lifting or lowering a seat would be to actually move the whole seat up/or down together with the pilot body if that was possible in real F-14. It is weird when I reset view and my view is a bit obscured by the shoulders of the pilot body when I turn my head right or left. P.S. I wasn't talking about the RW objects, just the parts of the HUD that were "fixed position" i.e. range bars. -
Feedback Thread F-14 Tomcat - Update 24th Jan. 2023
Luka CMF replied to IronMike's topic in DCS: F-14A & B
Sorry but there are 3 other issues in my post and why I think HUD should/could be trimmable. By the way, this question is for the devs, not you. -
Feedback Thread F-14 Tomcat - Update 24th Jan. 2023
Luka CMF replied to IronMike's topic in DCS: F-14A & B
Would it be possible that you make whole HUD trimmable? Because if I want to have body displayed in VR and center view and lift a camera position in such a way that my head matches shoulder position where real head would be, HUD is not fully visible and if I try to see the top of the hud through a gap above the handle that is above the ACM panel it is not rendered on the glass looking through the gap. Also, I have noticed that HUD is a bit trimmed as I cannot see number 100 on the range indicator for the Phoenix on the left top side of the HUD. -
Thanks. I should have asked this after 3rd attempt
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Thanks
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Hi Sandman, I have another issue. Mission 10 - played it 17 times and draw 17 times! Every time I fly to checkpoint 2 to rendezvous and order the attack, proceed to chpt 3 kill 2 F-5(after other escorts killed all MiG-29s), no friendly losses. Strike crew does successful bomb run and egress, I escort them closest to the chpt 2 and head for mainstay. I kill 2 F-5s and A-50 mainstay. Return to ship, get the music, exit, and draw again and again and again. Only thing that I never tried is just to escort the strike package back to the sea and then land. Please can you put scoring logic per mission because this is getting frustrating. THNX
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Hi Sandman, I have another issue. Mission 10 - played it 17 times and draw 17 times! Every time I fly to checkpoint 2 to rendezvous and order the attack, proceed to chpt 3 kill 2 F-5(after other escorts killed all MiG-29s), no friendly losses. Strike crew does successful bomb run and egress, I escort them closest to the chpt 2 and head for mainstay. I kill 2 F-5s and A-50 mainstay. Return to ship, get the music, exit, and draw again and again and again. Only thing that I never tried is just to escort the strike package back to the sea and then land. Please can you put scoring logic per mission because this is getting frustrating. THNX
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Thank you. I managed to finish mission today. I think that it was my mistake but still not sure exactly what, probably landed before RTB call as I was winchester. BTW I really like the campaign
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What are the goals of the mission, for scoring? Is aerial refueling mandatory? I've flown this mission at least 8 times so far and no matter how many MiGs I kill, I always end with 50%. I take off from cat 1, wingman takes of when I'm around 5-6 miles from the carrier, contact Emirates ATC at 7nm as instructed I gradually climb to 20k and get there just a few miles before the coast Fly to wp1 but don't refuel as I'm still not good enough for AAR but I fly at some 270 KIAS saving fuel. Contact Darkstar halfway to wp2 as instructed Fly to WP2 to meet with the convoy and meet them at around wp2 with 15800-15900lb of fuel Escort them till darkstar tells me to go heading 065 to intercept Hit the full burners dropping tanks and climbing to 40k to burn bit less fuel contact overlord when prompted but on screen message remains even though I have contacted overlord Arriving within 50 miles to point of the attack and launching phoenixes and descending down to 30-25k with 8000lb of fuel left. Start launching sparrow(s) as closing in Few times I manage to get 2, sometimes 3 (and sometimes get killed...) When Overlord tells me to disengage as enemy is turning back or if I drop to 2500lb of fuel I head back for the carrier and land Every single time, no matter how many I kill, mission score is 50%
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VR Shaders mod for better VR experience
Luka CMF replied to Kegetys's topic in Utility/Program Mods for DCS World
Obviously it doesn't remove all shader caches -
VR Shaders mod for better VR experience
Luka CMF replied to Kegetys's topic in Utility/Program Mods for DCS World
If you've seen others mentioning shadercache(A:\DCS World OpenBeta\Mods\terrains\Falklands\misc\shadercache) I obviously missed it because I have only seen metacache (A:\DCS World OpenBeta\Mods\terrains\Falklands\misc\metacache\base). Even scripts out there for clearing cache dont remove shadercache in terrains. i.e. #Remove metacache from each installed terrain Get-ChildItem "$Env:ProgramFiles\Eagle Dynamics\DCS World*\Mods\terrains\*\misc\metacache\dcs\*" | Remove-Item -Force #Pull user's Saved Games Folder from where it is set $savedGamesFolder = (Get-ItemProperty -Path "HKCU:\Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" -Name "{4C5C32FF-BB9D-43B0-B5B4-2D72E54EAAA4}")."{4C5C32FF-BB9D-43B0-B5B4-2D72E54EAAA4}" #Remove FXO/Metashaders2 Get-ChildItem $savedGamesFolder\DCS*\fxo\* | Remove-Item -Force Get-ChildItem $savedGamesFolder\DCS*\metashaders2\* | Remove-Item -Force Sorry I don't understand waht do you mean -
VR Shaders mod for better VR experience
Luka CMF replied to Kegetys's topic in Utility/Program Mods for DCS World
I'm IT professional for over 25 years and if anything I know how to isolate the problem but I have missed something that no one ever mentioned when clearing shader caches. After work today I managed to re-do all the troubleshooting and tried something else before deleting it all and reinstalling - I have deleted additional single file per terrain that I have - A:\DCS World OpenBeta\Mods\terrains\Falklands\misc\shadercache. Everywhere where I looked(read) it is stated to remove this A:\DCS World OpenBeta\Mods\terrains\Falklands\misc\metacache\base , A:\save games\DCS.openbeta\fxo and A:\save games\DCS.openbeta\metashaders2. I sorted all issues by deleting all possible shade caches listed above, installing DCS VR Shaders mod for 2.7.12.23362 and vrperfkit_v0.3. Settings in ODT PD 1.3 ASW on 40Hz fixed + nvidia settings to maximize and stabilize the performance. Turning on and off scaling in nvidia driver made no difference p.s. A drive is my fastest M.2 SSD with 6GB/s read/write -
VR Shaders mod for better VR experience
Luka CMF replied to Kegetys's topic in Utility/Program Mods for DCS World
I'm running standalone version NOT the steam so no steam VR which is robbing me of frames even when I run project cars or assetto corsa, in those two I don't care about frame or two but I sure do in DCS. So far OpenVR FSR and DCS VR Shaders mod for 2.7.12.23362 worked for me perfectly until the latest update or one before(not entirely sure which one broke it) I do not use steamVR and OpenVR FSR doesn't need steamVR. I tend to use cleanest possible configurations of anything that I run in VR. AND no Open XR doesn't do anything better for me than Oculus tray tool or oculus debug/cli, I did not have any measurable improvement. Most noticable improvement with open xr is only if you're running steamVR or windows mixed reality headset. -
VR Shaders mod for better VR experience
Luka CMF replied to Kegetys's topic in Utility/Program Mods for DCS World
After every update I clear ALL shader cache, in save games folders and in terrains folders as per instructions, do the clean and repair and finally install FSR and vr shaders mod. I alternate between 1.2 and 1.3 pixel density/super sampling in oculus debug/cli. -
VR Shaders mod for better VR experience
Luka CMF replied to Kegetys's topic in Utility/Program Mods for DCS World
Unfortunately OpenXR doesn't produce any noticeable difference in my case. I've already done repair/clean of DCS and no help. Could it be that DCS VR Shaders mod for 2.7.12.23362 just doesn't work well with 2.7.15 ? -
VR Shaders mod for better VR experience
Luka CMF replied to Kegetys's topic in Utility/Program Mods for DCS World
Tried, it doesn't work better, it's exactly the same or the difference is unnoticeable. Oculus is natively using OpenXR and Oculus debug tool/debug cli and Oculus tray tool manipulate settings in the same way as using OpenXR. Oculus is not a WMR device thus OpenXR is not necessary. p.s. I'm running standalone version of DCS -
VR Shaders mod for better VR experience
Luka CMF replied to Kegetys's topic in Utility/Program Mods for DCS World
I need help(if already posted what I'm looking for, please link) I have AMD R7 5800X, 32 GB 3800 CL14, RTX 2080 SUPER(driver 516.59) and Rift S(latest beta driver). So far I somehow coped with lack of performance with VR shader mod and FHolger OpenVR FSR but ever since update to 2.7.15 open beta everything became unplayable. I can't get sharpness that I used to have and even though (DCS)FPS counter is showing 40 FPS I'm getting glitches and slideshow-like frame rendering. I mostly fly F-14 and F-15 but I've tried all the other mods that I have and on every single one of them I get same issues(some worse some better depending on map). I have configured all as before the updates, cleared shaders caches and clean install of updated nvidia drivers(of course I've configured general and game settings to previous good working settings) -
I'll have time to do that later, after work and let you know. While waiting for test, is there anything else that could be the problem and not related to my profile or the mappings for winwing, tartarus, 3 MFDs, couple of radio, nav, general and custom button boxes?
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already have done so...I only haven't removed bindings(have only cleared keyboard as I'm not using it so much while in VR) because I have spent many hours getting everything mapped that can be applied to my setup
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No, nothing added, no external programs nor plugins or anything similar
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I've tried campaign, mission from editor, instant action and it doesn't work on any. Prior to the update everything worked without any issues
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I'm struggling with the same issues after update to 2.7.14.24228 open beta. Easy Comms is ticked as it has always been, all the bindings are the same as they were set, haven't introduced any new community mods/skins/whatsoever just updated DCS. Prior to this update I would just press the key/button to open coms menu regardless of engine/systems on/off, on the ground or in the air in a F-14, now it doesn't. I've tried remapping and it hasn't helped. Tried with radio assist on/off, easy communications on/off, on the ground and in the air and no matter what key binding or button binding I tried or assigned(cleared old) NO COMM MENU appeared This menu was present from the day 1 of playing DCS and NO this is not "some" functionality of the radio comms and please do not reply if you are going to write that this is the way it should be BECAUSE IT ISN'T
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Communications menu not opening in the air ?
Luka CMF replied to notproplayer3's topic in DCS: F/A-18C
I'm struggling with the same issues after update to 2.7.14.24228 open beta. Easy Comms is ticked as it has always been, all the bindings are the same as they were set, haven't introduced any new community mods/skins/whatsoever just updated DCS. Prior to this update I would just press the key/button to open coms menu regardless of engine/systems on/off, on the ground or in the air in a F-14, now it doesn't. I've tried remapping and it hasn't helped. Tried with radio assist on/off, easy communications on/off, on the ground and in the air and no matter what key binding or button binding I tried NO COMM MENU appeared This menu was present from the day 1 of playing DCS and NO this is not "some" functionality of the radio comms and please do not reply if you are going to write that this is the way it should be BECAUSE IT ISN'T -
I'm struggling with the same issues after update to 2.7.14.24228 open beta. Easy Comms is ticked as it has always been, all the bindings are the same as they were set, haven't introduced any new community mods/skins/whatsoever just updated DCS. Prior to this update I would just press the key/button to open coms menu regardless of engine/systems on/off, on the ground or in the air in a F-14, now it doesn't. I've tried remapping and it hasn't helped. Tried with radio assist on/off, easy communications on/off, on the ground and in the air and no matter what key binding or button binding I tried NO COMM MENU appeared This menu was present from the day 1 of playing DCS and NO this is not "some" functionality of the radio comms and please do not reply if you are going to write that this is the way it should be BECAUSE IT ISN'T
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I'm struggling with the same issues after update to 2.7.14.24228 open beta. Easy Comms is ticked as it has always been, all the bindings are the same as they were set, haven't introduced any new community mods/skins/whatsoever just updated DCS. Prior to this update I would just press the key/button to open coms menu regardless of engine/systems on/off, on the ground or in the air in a F-14, now it doesn't. I've tried remapping and it hasn't helped. Tried with radio assist on/off, easy communications on/off, on the ground and in the air and no matter what key binding or button binding I tried NO COMM MENU appeared This menu was present from the day 1 of playing DCS and NO this is not some functionality of the radio comms and please do not reply if you are going to write that this is the way it should be BECAUSE IT ISN'T