_BringTheReign_
最新回复 发布由 _BringTheReign_
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On 2/15/2025 at 11:42 AM, Red Yeti said:
Probably a stupid question but:
How do you print the housing of the trigger?
When I try to remove the supports, I tear the two ‘nests’ of the buttons with them.Usually the trigger housing is printed without supports, that helps prevent tearing
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5 minutes ago, Bucic said:
@_BringTheReign_No worries. You're doing god's works. As for BOM errors I wouldn't say they were critical unless someone orders nuts and bolts with not a single spare. Please take a look at our email (subject line: F-5 century series grip - availability of units for sale) and forum PM conversations. I just did and can't see those BOM notes, sorry. I'm sure I mentioned it).
Thank you, I will take a look!!
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18 minutes ago, Red Yeti said:
Wow! I didn't expect such a quick response. Thank you very much!
My pleasure, best of luck with your build
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4 hours ago, Red Yeti said:
Hello @_BringTheReign_
I also want to print the cool B8 handle and have loaded the new version 2.5. I noticed that the handle has 4 holes for attaching the insert. But there is only one hole in the insert itself. Have I loaded the wrong file?2 hours ago, Bucic said:Might be an error. There are still errors in the BOM as well, as far as I remember.
@Bucic & @Red Yeti please accept my sincere apologies. I have updated the .zip on the thingiverse page, and I have also attached the correct part to this message.
Bucic I would be most happy to correct any errors you may find, and I apologize if they have caused any confusion.
Happy building, folks!
TheSimNet_New_Insert_Revised.stl-
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Ensuring there is a proper wish list item for this addition.
- AGM-65 Maverick capability was a standard option on export F-5E's.
- The APQ-159-1 would function and display the same radar returns, but would differ by also showing the Maverick picture when switched to TV
- Function and steps outlined in this post
Maverick requires these steps:
- Turn switch to AGM-65 (disconnects trigger from gun)
- Wait 3 minutes for gyro warm up
- Arm stations
- Light should turn green
- Turn radar screen to TV (APQ-159-1)
- Pull trigger all the way to jettison protective cover
- depress radar AQ button
- slew with radar cursor stick
- release radar acq button to lock target
- depress if bad lock and release to reacquire/lock
- pickle button to fire
- order is left to right
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On 1/23/2025 at 10:05 AM, nairb121 said:
That's not to say I wouldn't like to have a more modular F-5E to better represent a wide variety of operators - it'd be great to have that option. But all F-5E's are not created equal, and we were never promised "one F-5E to rule them all."
Good points all, and also I think the reason there is more discussion with this remaster is that the F-5E we had (pre-remaster) was specifically a USAF F-5E. Since the remaster, it is now a Swiss F-5E (or F-5N as I don't think the wording from Wags was entirely clear on that. I actually read it as this is the USN Swiss buyback version, not the Swiss F-5E itself).
So if it was a USAF F-5E, and now it is an export F-5E.......... why not model an export F-5E that actually represents the export options?
The Saudi F-5E's would be a great candidate as they were plumbed for aerial refueling as well as wired for Mavericks, JATO, and INS.
The INS, aerial refueling, and JATO are actually all described in detail the T.O.-1(I), Mavericks I am still searching for a public source.
I would sooner have a proper export variant of the F-5E as was shipped from factory with factory features like AAR, INS and Mavs, rather than a much later F-5EM or an earlier F-5C as Wags mentioned in discord... Also, I feel like that would be a LOT more work than mavs or a removable fuel probe (which 3rd parties seem to have no trouble implementing on their modules).
I have purchased a few manuals and books, the World Air Power journal from 1996 in particular has a great feature on the F-5E covering how the Saudi's in particular paid for much of the development of the F-5E. Seems a fitting choice!-
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13 minutes ago, Skarp said:
You just need to replicate the bug. Essentially in a server you see the kill event get missed. Shorter the track the better but it’s a hard one to nail down I think. Has to be Latest build
I will give it a try and update once I have a new track, thank you for your help!
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On 1/23/2025 at 6:43 AM, Skarp said:
Could you make a new track in the latest build please?
Hi should I re-create the situation or is there a way to update the track file itself to the latest DCS version? Sorry, I am newer to the process.
The original moment was in a live multiplayer server and the server owner provided the log from their console.
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On 12/17/2024 at 12:30 PM, NineLine said:
To bring our F-5E more in line with the Swiss F-5E operating with US forces, we are open to investigating the addition of the digital radios and the INS. However, public information on the operations of these appear to be limited. If anyone is aware of such data, kindly message us and we’d be happy to take a look. Thanks all!
Hey @NineLine, would you also consider the Quad missile loadout of the Swiss F-5E's?
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F-5E Missing AIM-9M for wingtip stations.
In accordance with the NATOPS, version NAVAIR 01-F5AAA-1 (published 2006), our version with the dorsal antenna (Purchased by America from Switzerland) carries the AIM-9M. This is a valid, publicly referenceable document.
Pylons that carry the AIM-9M can also carry the AIM-9L by default.
Please include AIM-9M & AIM-9L for the F-5E Remastered module.
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On 1/4/2025 at 4:02 PM, Flappie said:
The thread is missing a DCS track.
Hi, here is the track: https://drive.google.com/file/d/1e_95mLpsNl_0QQzGV719UaSh-Oboy_Sd/view?usp=sharing
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I love that Aerges models multiple variants for their modules - it would be fantastic if they included an F-104 variant with a refueling probe as well!
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On 12/18/2024 at 2:39 PM, SkateZilla said:
the F-5E Wingtips Mod will be discontinued and replaced with "F-5E Expansion" module, which will be 100% saved games install, as discussed above/previously, with more items (Antennas, AAR Probe, weapons modifications, etc etc.)
The main issue w/ the new F-5E Remaster Module, is the Internal/External Models are protected.
The first release will be for the original F-5E Module, and later the F-5E Remastered as a Separate Version, as it will require significant adjustments, as the External 3D Models are no where near the same, the addon meshes don't sit properly on the new model, plus I need to clear anything regarding protected content with E.D. as well.
My current free time is with higher priority projects, once those are in a stable condition, I will come back to this one.
The Plan may end up being:
F-5E Expansion Core (The AI Aircraft, for player / network visibility), Req. the CoreMod
F-5E Expansion DCS Version, Req. DCS F-5E
F-5E Expansion FCS Version, Req. FCS F-5E
F-5E Expansion DCS Remastered Version, Req. DCS F-5E Remastered.
This is great news. Do you think ED would be open to integrating your mod into the re-master? That would be fantastic! -
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On 7/6/2024 at 6:12 PM, nairb121 said:
I haven't seen anything to indicate that the AIM-9L was ever carried by the F-5E — the -1 and -34 manuals only reference B, E, J, N, and P.
The F-5E was certified by the USAF to carry the AIM-9L/M on the wings and outboard stations through the Quad Missile Carriage System (QMCS) and the Low Drag Pylons LAU-100(M)/101(M)
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3 hours ago, snocc_ said:
I would've been more than happy to pay 3 times the price if it had introduced a new version even with minimal changes like an earlier basic F-5E-2 to complement the F-5E-3 similarly to what has been the case already with the A-10C2 and BS3 upgrades,
I feel similarly that the A-10C II and BS3 upgrades brought additional capability. It feels like it would have been a home run to include a Refueling Probe and QMCS upgrades with the LDP's allowing for 4x AIM-9M/L with LAU-100(M)/101(M). Those changes are certified by the USAF and do not require any cockpit changes whatsoever (besides maybe one switch for the probe).
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On 9/12/2023 at 3:45 PM, BIGNEWY said:
just adding a refuelling probe would be very unrealistic. This was only done for some export models that also included changes to the cockpit, radar, and other systems.
Just chiming in that this is not the case... our version of the F-5E would not require changes to the avionics, systems, or cockpit (besides one switch) to run a refueling probe. The probe is also detachable. This has been a greatly requested community item for years, I see threads dating back almost 10 years. Would ED consider doing this with the new upgrade now?
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With the F-5E upgrade confirmed, just wanted to loop back in on this thread as a reminder that we would love to see an optional refueling probe and maverick capability! Cheers.
The DCS Autumn Sale has begun!-
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So happy about this upgrade for the art alone. I hope, is there even a slim chance we may see a refueling probe and maverick capability?
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Player vs Player Multiplayer, gunshot, s_event_hit registers multiple times and then bandit crashes into ground, however no kill event fires.
This has happened now four out of nine kills since the new update.
Removal of the wing in this fashion leading to player collision with terrain should result in a kill.nullnull
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F-4E WSO HCU now available free on thingiverse here: TheSimNet F-4E Phantom WSO HCU by TheSimNet - Thingiverse
Compatible with Thrustmaster/Virpil bases using this Debolestic PCB: OSH Park ~
Project overview here:
Assembly video and BOM coming soon!-
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Free 3D Plans for an F-4 Phantom/Century Series Grip!
在 DCS: F-4E Phantom
发布于
Looks fantastic! I wish I had these skills!