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GoonerTC

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About GoonerTC

  • Birthday 01/18/1978

Personal Information

  • Flight Simulators
    DCS
    IL2
    BMS
    MSFS20
  • Location
    UK
  • Interests
    Flt Sims
  • Occupation
    Dolphin Trainer

Recent Profile Visitors

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  1. Had similar issues BD, We manage to shoot down the 2 phantoms then get to the anchor point once we get re-directed but when I looked on the F10 map as i couldnt see Nicky on SA i found he was at 6.6 alt south of the carrier. All voice work was the same where my first one missed second one was a success, then got nicky to fly in but nothing. Hung around for another 15 mins off to the west of the hawk site but nothing so gave up. Sorry about this one as it was great mission and going from light to pitch black was good soo freakin disorientating
  2. unreal work, looks an awesome addition and hopefully brings a little bit of ease to the whole community!
  3. I have enjoyed the campaign up till now but I tried to play mission 6 but my wingmen get stuck on the runway. I dont use full reheat for take off and climb out and a slower speed so they can catch up but they seem to be stuck on the runway. I've even jumped into their cockpit to get them moving but it happens for all the aircraft after too. I leave a couple of seconds after briefed time too to make sure any triggers are met. TIA
  4. I had my curves set and they were not set all the way to the corners, so when i put them back to default where the x and y were both 100/ or 0 the game/crew chief picked up i had moved them correctly and moved on
  5. See I've just finished this mission and campaign now, and had the same error where she wouldnt say anything after i said i didnt need more info, so re-flew it and asked for more details and it played out ok...
  6. OK Kotor I'll restart the campaign and see if it still happens
  7. I'm getting stuck on the second mission on Dixmude where i take out the first target and then get try and get meatball to engage but he doesn't? I even did 3 return trips to FARP to take out all targets but the mission doesn't progress even though most things are down. The apache even landed when i did my first re-arm. Any help would be appreciated TIA
  8. Just another one with the same issues as FlyingFighter511. Its a great mod so happy to wait until a fix is out. Keep up the good work
  9. Exactly, getting responses back and feedback during just gives that better immersion that I really can’t wait to use! Release the Cat!
  10. Press release... 2 weeks now same happened with the hornet boom!
  11. What a glorious video, really shows off the skills of the model makers for the module... and really cant wait for it now!
  12. Try toss bombing, Set the bridge up as a target waypoint, wait till the 20-25 second count down pull up, press the trigger and watch those bad boys do the business
  13. I've just started this campaign, and can confirm like petecassar said its broken. I get the second trigger telling me to land at the first farp but when i try to contact them i dont get an option to bring up the radio menu. its only when i land do i get the list up?
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